-- Localize local register_hammer = uniham.register_hammer local S = uniham.translator register_hammer('hammer_bronze', { name = S('Bronze Hammer'), head = 'default_bronze_block.png', craft = 'default:bronze_ingot', uses = 150 }) register_hammer('hammer_diamond', { name = S('Diamond Hammer'), head = 'default_diamond_block.png', craft = 'default:diamond', uses = 300 }) register_hammer('hammer_gold', { name = S('Golden Hammer'), head = 'default_gold_block.png', craft = 'default:gold_ingot', uses = 100 }) register_hammer('hammer_mese', { name = S('Mese Hammer'), head = 'default_mese_block.png', craft = 'default:mese_crystal', uses = 350 }) register_hammer('hammer_obsidian', { name = S('Obsidian Hammer'), head = 'default_obsidian_block.png', craft = 'default:obsidian_shard', uses = 400 }) register_hammer('hammer_steel', { name = S('Steel Hammer'), head = 'default_steel_block.png', craft = 'default:steel_ingot', uses = 200 }) register_hammer('hammer_stone', { name = S('Stone Hammer'), head = 'default_stone.png', craft = 'default:cobble', uses = 70 }) register_hammer('hammer_wood', { name = S('Wooden Hammer'), head = 'default_wood.png', craft = 'default:wood', uses = 30 })