uniham/registry/default.lua
2019-06-13 17:55:49 +02:00

79 lines
1.5 KiB
Lua

-- Localize
local register_hammer = uniham.register_hammer
local S = uniham.translator
register_hammer('hammer_bronze', {
name = S('Bronze Hammer'),
head = {
texture = 'default_bronze_block.png',
},
craft = 'default:bronze_ingot',
uses = 150
})
register_hammer('hammer_diamond', {
name = S('Diamond Hammer'),
head = {
texture = 'default_diamond_block.png',
opacity = 120
},
craft = 'default:diamond',
uses = 300
})
register_hammer('hammer_gold', {
name = S('Golden Hammer'),
head = {
texture = 'default_gold_block.png',
},
craft = 'default:gold_ingot',
uses = 100
})
register_hammer('hammer_mese', {
name = S('Mese Hammer'),
head = {
texture = 'default_mese_block.png',
},
craft = 'default:mese_crystal',
uses = 350
})
register_hammer('hammer_obsidian', {
name = S('Obsidian Hammer'),
head = {
texture = 'default_obsidian_block.png',
opacity = 25
},
craft = 'default:obsidian_shard',
uses = 400
})
register_hammer('hammer_steel', {
name = S('Steel Hammer'),
head = {
texture = 'default_steel_block.png',
},
craft = 'default:steel_ingot',
uses = 200
})
register_hammer('hammer_stone', {
name = S('Stone Hammer'),
head = {
texture = 'default_stone.png',
},
craft = 'default:cobble',
uses = 70
})
register_hammer('hammer_wood', {
name = S('Wooden Hammer'),
head = {
texture = 'default_wood.png',
},
craft = 'default:wood',
uses = 30
})