mirror of
https://github.com/SmallJoker/upgrade_packs.git
synced 2024-12-22 13:52:29 +01:00
Do not damage on join
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parent
a3749baad0
commit
d948b64af4
@ -1,7 +1,3 @@
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if unified_inventory.sfinv_compat_layer then
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return
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end
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unified_inventory.register_button("ugpacks", {
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unified_inventory.register_button("ugpacks", {
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type = "image",
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type = "image",
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image = "heart.png",
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image = "heart.png",
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@ -13,7 +9,8 @@ unified_inventory.register_page("ugpacks", {
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local y = perplayer_formspec.formspec_y
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local y = perplayer_formspec.formspec_y
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return { formspec = (
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return { formspec = (
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"label[3,0;Upgrade Packs]" ..
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"listcolors[#EEE;#EEE;#111]" ..
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"label[3," .. (y + 0.2) .. ";Upgrade Packs]" ..
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"list[current_player;ugpacks;3," .. (y + 1) .. ";2,2;]" ..
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"list[current_player;ugpacks;3," .. (y + 1) .. ";2,2;]" ..
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"listring[current_player;main]" ..
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"listring[current_player;main]" ..
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"listring[current_player;ugpacks]"
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"listring[current_player;ugpacks]"
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16
init.lua
16
init.lua
@ -5,7 +5,8 @@ upgrade_packs.breath_items = {}
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local modpath = minetest.get_modpath("upgrade_packs")
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local modpath = minetest.get_modpath("upgrade_packs")
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dofile(modpath .. "/api.lua")
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dofile(modpath .. "/api.lua")
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if minetest.get_modpath("unified_inventory") then
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if minetest.get_modpath("unified_inventory")
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and not unified_inventory.sfinv_compat_layer then
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dofile(modpath .. "/gui_unified_inventory.lua")
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dofile(modpath .. "/gui_unified_inventory.lua")
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elseif minetest.get_modpath("sfinv") then
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elseif minetest.get_modpath("sfinv") then
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dofile(modpath .. "/gui_sfinv.lua")
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dofile(modpath .. "/gui_sfinv.lua")
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@ -46,7 +47,8 @@ minetest.after(0, function()
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upgrade_packs.breath_items = breath_items
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upgrade_packs.breath_items = breath_items
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end)
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end)
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minetest.register_on_joinplayer(function(player)
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-- Hacky: Set the hp_max and breath_max value first
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table.insert(minetest.registered_on_joinplayers, 1, function(player)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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inv:set_size("ugpacks", 4)
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inv:set_size("ugpacks", 4)
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upgrade_packs.update_player(player)
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upgrade_packs.update_player(player)
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@ -62,14 +64,16 @@ end)
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minetest.register_on_player_hpchange(function(player, hp_change, reason)
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minetest.register_on_player_hpchange(function(player, hp_change, reason)
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if hp_change >= 0 then
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if hp_change >= 0 then
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return
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return hp_change
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end
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end
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if reason == "drown" then
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if reason == "drown" then
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upgrade_packs.add_wear(player, "breath", 200)
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upgrade_packs.add_wear(player, "breath", 400)
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else
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else
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upgrade_packs.add_wear(player, "health", hp_change * -10)
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upgrade_packs.add_wear(player, "health", hp_change * -25)
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end
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end
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end, false)
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return hp_change
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end, true)
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minetest.register_allow_player_inventory_action(function(player, action, inv, data)
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minetest.register_allow_player_inventory_action(function(player, action, inv, data)
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if data.to_list ~= "ugpacks" then
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if data.to_list ~= "ugpacks" then
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