mirror of
https://github.com/HybridDog/vector_extras.git
synced 2024-11-26 09:23:47 +01:00
Add throw_parabola, doesnt work yet
This commit is contained in:
parent
472deb6c04
commit
ecce896497
140
init.lua
140
init.lua
@ -569,6 +569,146 @@ function funcs.ring(r)
|
||||
return tab2
|
||||
end
|
||||
|
||||
--~ posy(t) = att + bt + c
|
||||
--~ vely(t) = 2at + b
|
||||
--~ accy(t) = 2a
|
||||
|
||||
--~ a = -0.5gravity
|
||||
--~ vely(0) = b = vel.y
|
||||
--~ posy(0) = c = pos.y
|
||||
|
||||
--~ posy(t) = -0.5gravity*tt + vel.y*t + pos.y
|
||||
--~ vely(t) = -gravity*t + vel.y
|
||||
|
||||
--~ Scheitel:
|
||||
--~ vely(t) = 0 = -gravity*t + vel.y
|
||||
--~ t = vel.y / gravity
|
||||
|
||||
--~ 45°
|
||||
--~ vely(t) = +/-1 = -gravity*t + vel.y
|
||||
--~ t = (vel.y - 1) / gravity //links
|
||||
--~ t = (vel.y + 1) / gravity //rechts
|
||||
|
||||
--~ yswitch = posy(t) //links und rechts gleich
|
||||
--~ yswitch = -0.5gravity*((vel.y + 1) / gravity)^2 + vel.y*(vel.y + 1) / gravity + pos.y
|
||||
--~ yswitch = -0.5(vel.y + 1)^2 / gravity + (vel.y^2 + vel.y) / gravity + pos.y
|
||||
--~ yswitch = -0.5(vel.y^2 + 2vel.y + 1) / gravity + (vel.y^2 + vel.y) / gravity + pos.y
|
||||
--~ yswitch = (-0.5vel.y^2 - vel.y - 0.5 + vel.y^2 + vel.y) / gravity + pos.y
|
||||
--~ yswitch = (0.5vel.y^2 - 0.5) / gravity + pos.y
|
||||
|
||||
--~ yswitch = -0.5gravity*((vel.y - 1) / gravity)^2 + vel.y*(vel.y - 1) / gravity + pos.y
|
||||
--~ yswitch = -0.5(vel.y - 1)^2 / gravity + (vel.y^2 - vel.y) / gravity + pos.y
|
||||
--~ yswitch = (-0.5(vel.y - 1)^2 + vel.y^2 - vel.y) / gravity + pos.y
|
||||
--~ yswitch = (-0.5(vel.y^2 - 2vel.y + 1) + vel.y^2 - vel.y) / gravity + pos.y
|
||||
--~ yswitch = (-0.5vel.y^2 + vel.y - 0.5 + vel.y^2 - vel.y) / gravity + pos.y
|
||||
--~ yswitch = (0.5vel.y^2 - 0.5) / gravity + pos.y
|
||||
|
||||
--~ posy nach t umstellen, kleineres beim Aufstieg, größeres beim Fall
|
||||
--~ posy = -0.5gravity*tt + vel.y*t + pos.y
|
||||
--~ 0 = -0.5gravity*tt + vel.y*t + pos.y - posy //→Mitternachtsformel
|
||||
--~ t = -vel.y +-rt(vel.y^2 -4(-0.5gravity)(pos.y - posy)) / 2(-0.5gravity)
|
||||
--~ t = -vel.y +-rt(vel.y^2 +2gravity(pos.y - posy)) / gravity
|
||||
--~ t_rise = -vel.y - rt(vel.y^2 +2gravity(pos.y - posy)) / gravity
|
||||
--~ t_fall = -vel.y + rt(vel.y^2 +2gravity(pos.y - posy)) / gravity
|
||||
|
||||
--~ posx(t) = vel.x * t + pos.x
|
||||
--~ posz(t) = vel.z * t + pos.z
|
||||
|
||||
--~ posx nach t umstellen
|
||||
--~ posx - pos.x = vel.x * t
|
||||
--~ t = (posx - pos.x) / vel.x
|
||||
|
||||
|
||||
local function get_parabola_points(pos, vel, gravity, waypoints, max_pointcount)
|
||||
local pointcount = 0
|
||||
|
||||
-- the height of the 45° angle point
|
||||
local yswitch = 0.5 * (vel.y * vel.y - 1) / gravity + pos.y
|
||||
|
||||
local t_fall_start = (vel.y + 1) / gravity
|
||||
local t_apex = vel.y / gravity
|
||||
local t_raise_end = (vel.y - 1) / gravity
|
||||
if t_fall_start > 0 then
|
||||
-- the right 45° angle point wasn't passed yet
|
||||
if t_raise_end > 0 then
|
||||
-- put points from before the 45° angle
|
||||
for y = math.ceil(pos.y), math.floor(yswitch +.5) do
|
||||
local t = -vel.y
|
||||
- math.sqrt(vel.y * vel.y - 2 * gravity * (y - pos.y)) / gravity
|
||||
local p = {
|
||||
x = math.floor(vel.x * t + pos.x +.5),
|
||||
y = y,
|
||||
z = math.floor(vel.z * t + pos.z +.5),
|
||||
}
|
||||
pointcount = pointcount+1
|
||||
waypoints[pointcount] = {p, t}
|
||||
if pointcount == max_pointcount then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
-- smaller and bigger horizonzal pivot
|
||||
local shp, bhp
|
||||
if math.abs(vel.x) > math.abs(vel.z) then
|
||||
shp = "z"
|
||||
bhp = "x"
|
||||
else
|
||||
shp = "x"
|
||||
bhp = "z"
|
||||
end
|
||||
-- put points between the 45° angles
|
||||
local cstart, cdir
|
||||
local cend = math.floor(vel[bhp] * t_fall_start + pos[bhp] +.5)
|
||||
if vel[bhp] > 0 then
|
||||
cstart = math.floor(math.max(pos[bhp],
|
||||
vel[bhp] * t_raise_end + pos[bhp]) +.5)
|
||||
cdir = 1
|
||||
else
|
||||
cstart = math.floor(math.min(pos[bhp],
|
||||
vel[bhp] * t_raise_end + pos[bhp]) +.5)
|
||||
cdir = -1
|
||||
end
|
||||
for i = cstart, cend, cdir do
|
||||
local t = (i - pos[bhp]) / vel[bhp]
|
||||
local p = {
|
||||
[bhp] = i,
|
||||
y = math.floor(-0.5 * gravity * t * t + vel.y * t + pos.y +.5),
|
||||
[shp] = math.floor(vel[shp] * t + pos[shp] +.5),
|
||||
t=t
|
||||
}
|
||||
pointcount = pointcount+1
|
||||
waypoints[pointcount] = {p, t}
|
||||
if pointcount == max_pointcount then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
-- put points from after the 45° angle
|
||||
local y = math.floor(math.min(yswitch, pos.y) +.5)
|
||||
while pointcount < max_pointcount do
|
||||
local t = -vel.y
|
||||
+ math.sqrt(vel.y * vel.y + 2 * gravity * (pos.y - y)) / gravity
|
||||
local p = {
|
||||
x = math.floor(vel.x * t + pos.x +.5),
|
||||
y = y,
|
||||
z = math.floor(vel.z * t + pos.z +.5)
|
||||
}
|
||||
pointcount = pointcount+1
|
||||
waypoints[pointcount] = {p, t}
|
||||
y = y-1
|
||||
end
|
||||
end
|
||||
|
||||
function funcs.throw_parabola(pos, vel, gravity, point_count, thicken)
|
||||
local waypoints = {}
|
||||
get_parabola_points(pos, vel, gravity, waypoints, point_count)
|
||||
local ps = {}
|
||||
for i = 1,#waypoints do
|
||||
ps[i] = waypoints[i][1]
|
||||
end
|
||||
return ps
|
||||
end
|
||||
|
||||
function funcs.chunkcorner(pos)
|
||||
return {x=pos.x-pos.x%16, y=pos.y-pos.y%16, z=pos.z-pos.z%16}
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user