bitburner-src/markdown/bitburner.go.opponentnextturn.md

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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Go](./bitburner.go.md) &gt; [opponentNextTurn](./bitburner.go.opponentnextturn.md)
## Go.opponentNextTurn() method
Returns a promise that resolves with the success or failure state of your last move, and the AI's response, if applicable. x:0 y:0 represents the bottom-left corner of the board in the UI.
**Signature:**
```typescript
opponentNextTurn(logOpponentMove?: boolean): Promise<{
type: "move" | "pass" | "gameOver";
x: number | null;
y: number | null;
}>;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| logOpponentMove | boolean | _(Optional)_ optional, defaults to true. if false prevents logging opponent move |
**Returns:**
Promise&lt;{ type: "move" \| "pass" \| "gameOver"; x: number \| null; y: number \| null; }&gt;
a promise that contains if your last move was valid and successful, the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended
## Remarks
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