bitburner-src/test/jest/Go/boardState.test.ts

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import { getNewBoardState, makeMove, passTurn, updateCaptures } from "../../../src/Go/boardState/boardState";
import { GoColor, GoOpponent } from "@enums";
import { boardFromSimpleBoard, simpleBoardFromBoard } from "../../../src/Go/boardAnalysis/boardAnalysis";
import { resetCoordinates, rotate90Degrees } from "../../../src/Go/boardState/offlineNodes";
import { bitverseBoardShape } from "../../../src/Go/Constants";
describe("Board analysis utility tests", () => {
it("Correctly applies the board size and handicap for 5x5 board", () => {
const result = getNewBoardState(5, GoOpponent.Illuminati, false);
const whitePieceCount = simpleBoardFromBoard(result.board)
.join("")
.split("")
.filter((p) => p === "O").length;
expect(whitePieceCount).toEqual(1);
expect(result).toEqual({
board: expect.any(Object),
previousPlayer: GoColor.white,
previousBoards: [],
ai: GoOpponent.Illuminati,
passCount: 0,
cheatCount: 0,
});
});
it("Correctly applies the board size and handicap for the special opponent", () => {
const result = getNewBoardState(5, GoOpponent.w0r1d_d43m0n, true);
const simpleBoard = simpleBoardFromBoard(result.board);
const whitePieceCount = simpleBoard
.join("")
.split("")
.filter((p) => p === "O").length;
// Handicap of 7
expect(whitePieceCount).toEqual(7);
// Special board: 19x19 (even if other board size is passed in)
expect(result.board[0]?.length).toEqual(19);
// Special board shape
const boardWithNoRouters = simpleBoard.map((row) =>
row
.split("")
.map((p) => (p === "O" ? "." : p))
.join(""),
);
const specialBoardTemplate = simpleBoardFromBoard(
resetCoordinates(rotate90Degrees(boardFromSimpleBoard(bitverseBoardShape))),
);
expect(boardWithNoRouters).toEqual(specialBoardTemplate);
});
it("Correctly applies moves made", () => {
const result = getNewBoardState(5, GoOpponent.Daedalus, false);
makeMove(result, 1, 1, GoColor.black);
expect(simpleBoardFromBoard(result.board)).toEqual([".....", ".X...", ".....", ".....", "....."]);
});
it("Correctly applies passes made", () => {
const result = getNewBoardState(5, GoOpponent.Daedalus, false);
expect(result.previousPlayer).toEqual(GoColor.white);
passTurn(result, GoColor.black);
expect(result.passCount).toEqual(1);
expect(result.previousPlayer).toEqual(GoColor.black);
passTurn(result, GoColor.white);
expect(result.passCount).toEqual(2);
expect(result.previousPlayer).toEqual(null);
});
it("Correctly updates captures and chains", () => {
const boardState = boardFromSimpleBoard(["OX...", "XX...", ".....", ".....", "....."]);
expect(boardState[0][0]?.color).toEqual(GoColor.white);
updateCaptures(boardState, GoColor.black, true);
expect(boardState[0][0]?.color).toEqual(GoColor.empty);
expect(boardState[0][1]?.chain).toEqual("0,1");
});
});