bitburner-src/tools/README.md

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# Tools
## Pretty Save
Useful to analyze a player's save game for anomalies.
It decodes the save and prettifies the output. Canno be used to modify a save game directly since it drops some properties.
**Usage**
```sh
node ./pretty-save.js 'C:\\Users\\martin\\Desktop\\bitburnerSave_1641395736_BN12x14.json' 'C:\\Users\\martin\\Desktop\\pretty.json'
```
## Fetch Steam Achievements Data
Used to synchronize the achievements info in steamworks to the game's data.json
**Usage**
```sh
# Get your key here: https://steamcommunity.com/dev/apikey
node fetch-steam-achievements-data.js DEVKEYDEVKEYDEVKEYDEVKEY
```
## Fetch Changelog
Used to generate a changelog of merged pull requests & commits between A & B.
The key is a personnal access token, from https://github.com/settings/tokens.
It requires the "gist" scope as the result is pushed to a secret gist.
**Usage**
```sh
cd ./tools/fetch-changelog
npm install
export GITHUB_API_TOKEN=tokenhere # this could go into your .bashrc or .profile etc.
node index.js --from=31ebdbb139981a604bd0e8fc1e364916762e11b9 > ../bump-version/changes.md
```
## Bump Version
Used to update the game's various version identifier.
Requires pandoc installed to convert .md to .rst
**Usage**
```sh
cd ./tools/bump-version
npm install
node index.js --version=1.10.3 --versionNumber=10 < changes.md
```