mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-10-23 18:23:15 +02:00
47 lines
1.5 KiB
TypeScript
47 lines
1.5 KiB
TypeScript
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import React from "react";
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import Accordion from "@material-ui/core/Accordion";
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import AccordionSummary from "@material-ui/core/AccordionSummary";
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import AccordionDetails from "@material-ui/core/AccordionDetails";
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import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
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import { Button } from "../../ui/React/Button";
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import { PlayerOwnedSourceFile } from "../../SourceFile/PlayerOwnedSourceFile";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import ButtonGroup from "@material-ui/core/ButtonGroup";
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import { saveObject } from "../../SaveObject";
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import { IEngine } from "../../IEngine";
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// Update as additional BitNodes get implemented
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const validSFN = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12];
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const bigNumber = 1e27;
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interface IProps {
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player: IPlayer;
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engine: IEngine;
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}
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export function TimeSkip(props: IProps): React.ReactElement {
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function timeskip(time: number) {
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return () => {
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props.player.lastUpdate -= time;
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props.engine._lastUpdate -= time;
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saveObject.saveGame(props.engine.indexedDb);
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setTimeout(() => location.reload(), 1000);
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};
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}
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return (
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<Accordion>
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<AccordionSummary expandIcon={<ExpandMoreIcon />}>
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<h2>Sleeves</h2>
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</AccordionSummary>
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<AccordionDetails>
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<Button onClick={timeskip(60 * 1000)}>1 minute</Button>
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<Button onClick={timeskip(60 * 60 * 1000)}>1 hour</Button>
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<Button onClick={timeskip(24 * 60 * 60 * 1000)}>1 day</Button>
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</AccordionDetails>
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</Accordion>
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);
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}
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