bitburner-src/markdown/bitburner.sleeve.settocommitcrime.md

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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Sleeve](./bitburner.sleeve.md) &gt; [setToCommitCrime](./bitburner.sleeve.settocommitcrime.md)
## Sleeve.setToCommitCrime() method
Set a sleeve to commit crime.
<b>Signature:</b>
```typescript
setToCommitCrime(sleeveNumber: number, name: string): boolean;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. |
| name | string | Name of the crime. Must be an exact match. Refer to the list of crimes. |
<b>Returns:</b>
boolean
True if this action was set successfully, false otherwise.
## Remarks
RAM cost: 4 GB
Return a boolean indicating whether or not this action was set successfully.
Returns false if an invalid action is specified.
You can set a sleeve to commit one of the following crimes. The crime names are not case sensitive. For example, you can pass in the crime name as `"Shoplift"`<!-- -->, `"shoplift"`<!-- -->, `"shopLift"`<!-- -->, or even `"SHOPLIFT"`<!-- -->.
- Assassination - Bond forgery - Deal drugs - Grand theft auto - Heist - Homicide - Kidnap - Larceny - Mug - Rob store - Shoplift - Traffick arms
## Example 1
```ts
// NS1
// Assign the first 3 sleeves to commit various crimes.
var crime = ["mug", "rob store", "shoplift"];
for (var i = 0; i < crime.length; i++) {
tprintf("Sleeve %d commits crime: %s", i, crime[i]);
sleeve.setToCommitCrime(i, crime[i]);
}
```
## Example 2
```ts
// NS2
// Assign the first 3 sleeves to commit various crimes.
const crime = ["mug", "rob store", "shoplift"];
for (let i = 0; i < crime.length; i++) {
ns.tprintf("Sleeve %d commits crime: %s", i, crime[i]);
ns.sleeve.setToCommitCrime(i, crime[i]);
}
```