bitburner-src/markdown/bitburner.go.resetboardstate.md

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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Go](./bitburner.go.md) &gt; [resetBoardState](./bitburner.go.resetboardstate.md)
## Go.resetBoardState() method
Gets new IPvGO subnet with the specified size owned by the listed faction, ready for the player to make a move. This will reset your win streak if the current game is not complete and you have already made moves.
Note that some factions will have a few routers already on the subnet after a reset.
opponent is "Netburners" or "Slum Snakes" or "The Black Hand" or "Tetrads" or "Daedalus" or "Illuminati" or "????????????" or "No AI",
**Signature:**
```typescript
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resetBoardState(opponent: GoOpponent, boardSize: 5 | 7 | 9 | 13): string[] | undefined;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
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| opponent | [GoOpponent](./bitburner.goopponent.md) | |
| boardSize | 5 \| 7 \| 9 \| 13 | |
**Returns:**
string\[\] \| undefined
a simplified version of the board state as an array of strings representing the board columns. See ns.Go.getBoardState() for full details
## Remarks
RAM cost: 0 GB