bitburner-src/doc/source/basicgameplay/factions.rst

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.. _gameplay_factions:
Factions
========
.. warning:: This page contains spoilers regarding the game's story/plot-line.
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Throughout the game you may receive invitations from factions. There are
many different factions, and each faction has different criteria for
determining its potential members. Joining a faction and furthering
its cause is crucial to progressing in the game and unlocking endgame
content.
It is possible to join multiple factions if you receive invitations from
them. However, note that joining a faction may prevent you from joining
other rival factions. (Don't worry, this usually isn't the case. Also,
it would only be temporary since resetting the game by installing
:ref:`gameplay_augmentations` will clear all your factions)
The 'Factions' link on the menu brings up a list of all factions that
you have joined. You can select a Faction on this list to go to that
Faction page. This page displays general information about the Faction
and also lets you perform work for the faction. Working for a Faction
is similar to working for a company except that you don't get paid a
salary. You will only earn reputation in your Faction and train your
stats. Also, cancelling work early when working for a Faction does
**not** result in reduced reputation earnings.
Earning reputation for a Faction unlocks powerful Augmentations.
Purchasing and installing these Augmentations will upgrade your
abilities. The Augmentations that are available to unlock vary
from faction to faction.
List of Factions and their Requirements
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. raw:: html
<details><summary><a>Early Game Factions</a></summary>
.. _gameplay_factions::
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+---------------------+----------------+-----------------------------------------+-------------------------------+
| Early Game | Faction Name | Requirements | Joining this Faction prevents |
| Factions | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
v0.51.6 (#905) * Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
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| | CyberSec | * Install a backdoor on the CSEC server | |
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+ +----------------+-----------------------------------------+-------------------------------+
| | Tian Di Hui | * $1m | |
| | | * Hacking Level 50 | |
| | | * Be in Chongqing, New Tokyo, or Ishima | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Netburners | * Hacking Level 80 | |
| | | * Total Hacknet Levels of 100 | |
| | | * Total Hacknet RAM of 8 | |
| | | * Total Hacknet Cores of 4 | |
+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details>
<details><summary><a>City Factions</a></summary>
.. _gameplay_factions::
+---------------------+----------------+-----------------------------------------+-------------------------------+
| City Factions | Faction Name | Requirements | Joining this Faction prevents |
| | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
| | Sector-12 | * Be in Sector-12 | * Chongqing |
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| | | * $15m | * New Tokyo |
| | | | * Ishima |
| | | | * Volhaven |
+ +----------------+-----------------------------------------+-------------------------------+
| | Chongqing | * Be in Chongqing | * Sector-12 |
| | | * $20m | * Aevum |
| | | | * Volhaven |
+ +----------------+-----------------------------------------+-------------------------------+
| | New Tokyo | * Be in New Tokyo | * Sector-12 |
| | | * $20m | * Aevum |
| | | | * Volhaven |
+ +----------------+-----------------------------------------+-------------------------------+
| | Ishima | * Be in Ishima | * Sector-12 |
| | | * $30m | * Aevum |
| | | | * Volhaven |
+ +----------------+-----------------------------------------+-------------------------------+
| | Aevum | * Be in Aevum | * Chongqing |
| | | * $40m | * New Tokyo |
| | | | * Ishima |
| | | | * Volhaven |
+ +----------------+-----------------------------------------+-------------------------------+
| | Volhaven | * Be in Volhaven | * Sector-12 |
| | | * $50m | * Aevum |
| | | | * Chongqing |
| | | | * New Tokyo |
| | | | * Ishima |
+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details>
<details><summary><a>Hacking Groups</a></summary>
.. _gameplay_factions::
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Hacking | Faction Name | Requirements | Joining this Faction prevents |
| Groups | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
| | NiteSec | * Install a backdoor on the avmnite-02h | |
| | | server | |
2021-09-07 23:18:02 +02:00
| | | | |
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+ +----------------+-----------------------------------------+-------------------------------+
v0.51.6 (#905) * Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-29 02:07:26 +02:00
| | The Black Hand | * Install a backdoor on the I.I.I.I | |
| | | server | |
2021-09-07 23:18:02 +02:00
| | | | |
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+ +----------------+-----------------------------------------+-------------------------------+
2021-11-11 01:28:20 +01:00
| | BitRunners | * Install a backdoor on the run4theh111z| |
v0.51.6 (#905) * Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-29 02:07:26 +02:00
| | | server | |
2021-09-07 23:18:02 +02:00
| | | | |
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+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details>
<details><summary><a>Megacorporations</a></summary>
.. _gameplay_factions::
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Megacorporations | Faction Name | Requirements | Joining this Faction prevents |
| | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
2022-08-20 11:03:47 +02:00
| | ECorp | * Have 400k reputation with | |
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| | | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | MegaCorp | * Have 400k reputation with | |
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| | | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | KuaiGong | * Have 400k reputation with | |
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| | International | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Four Sigma | * Have 400k reputation with | |
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| | | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | NWO | * Have 400k reputation with | |
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| | | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Blade | * Have 400k reputation with | |
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| | Industries | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | OmniTek | * Have 400k reputation with | |
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| | Incorporated | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Bachman & | * Have 400k reputation with | |
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| | Associates | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Clarke | * Have 400k reputation with | |
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| | Incorporated | the Corporation | |
+ +----------------+-----------------------------------------+-------------------------------+
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| | Fulcrum Secret | * Have 400k reputation with | |
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| | Technologies | the Corporation | |
v0.51.6 (#905) * Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-29 02:07:26 +02:00
| | | * Install a backdoor on the | |
| | | fulcrumassets server | |
2018-12-04 02:20:58 +01:00
+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details>
<details><summary><a>Criminal Organizations</a></summary>
.. _gameplay_factions::
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Criminal | Faction Name | Requirements | Joining this Faction prevents |
| Organizations | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
| | Slum Snakes | * All Combat Stats of 30 | |
| | | * -9 Karma | |
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| | | * $1m | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Tetrads | * Be in Chongqing, New Tokyo, or Ishima | |
| | | * All Combat Stats of 75 | |
| | | * -18 Karma | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Silhouette | * CTO, CFO, or CEO of a company | |
| | | * $15m | |
| | | * -22 Karma | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Speakers for | * Hacking Level 100 | |
| | the Dead | * All Combat Stats of 300 | |
| | | * 30 People Killed | |
| | | * -45 Karma | |
| | | * Not working for CIA or NSA | |
+ +----------------+-----------------------------------------+-------------------------------+
| | The Dark Army | * Hacking Level 300 | |
| | | * All Combat Stats of 300 | |
| | | * Be in Chongqing | |
| | | * 5 People Killed | |
| | | * -45 Karma | |
| | | * Not working for CIA or NSA | |
+ +----------------+-----------------------------------------+-------------------------------+
| | The Syndicate | * Hacking Level 200 | |
| | | * All Combat Stats of 200 | |
| | | * Be in Aevum or Sector-12 | |
| | | * $10m | |
| | | * -90 Karma | |
| | | * Not working for CIA or NSA | |
+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details>
<details><summary><a>Endgame Factions</a></summary>
.. _gameplay_factions::
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Endgame | Faction Name | Requirements | Joining this Faction prevents |
| Factions | | | you from joining: |
+ +----------------+-----------------------------------------+-------------------------------+
| | The Covenant | * 20 Augmentations | |
| | | * $75b | |
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| | | * Hacking Level of 850 | |
| | | * All Combat Stats of 850 | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Daedalus | * 30 Augmentations | |
| | | * $100b | |
| | | * Hacking Level of 2500 OR All Combat | |
| | | Stats of 1500 | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Illuminati | * 30 Augmentations | |
| | | * $150b | |
| | | * Hacking Level of 1500 | |
| | | * All Combat Stats of 1200 | |
+---------------------+----------------+-----------------------------------------+-------------------------------+
.. raw:: html
</details><br>