bitburner-src/src/NetscriptFunctions/UserInterface.ts

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import {
GameInfo,
IStyleSettings,
UserInterface as IUserInterface,
UserInterfaceTheme,
} from "../ScriptEditor/NetscriptDefinitions";
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import { Settings } from "../Settings/Settings";
import { ThemeEvents } from "../Themes/ui/Theme";
import { defaultTheme } from "../Themes/Themes";
import { defaultStyles } from "../Themes/Styles";
import { CONSTANTS } from "../Constants";
import { hash } from "../hash/hash";
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import { InternalAPI, NetscriptContext } from "src/Netscript/APIWrapper";
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import { Terminal } from "../../src/Terminal";
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export function NetscriptUserInterface(): InternalAPI<IUserInterface> {
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return {
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getTheme: () => (): UserInterfaceTheme => {
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return { ...Settings.theme };
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},
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getStyles: () => (): IStyleSettings => {
return { ...Settings.styles };
},
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setTheme:
(ctx: NetscriptContext) =>
(newTheme: UserInterfaceTheme): void => {
const hex = /^(#)((?:[A-Fa-f0-9]{2}){3,4}|(?:[A-Fa-f0-9]{3}))$/;
const currentTheme = { ...Settings.theme };
const errors: string[] = [];
for (const key of Object.keys(newTheme)) {
if (!currentTheme[key]) {
// Invalid key
errors.push(`Invalid key "${key}"`);
} else if (!hex.test(newTheme[key] ?? "")) {
errors.push(`Invalid color "${key}": ${newTheme[key]}`);
} else {
currentTheme[key] = newTheme[key];
}
}
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if (errors.length === 0) {
Object.assign(Settings.theme, currentTheme);
ThemeEvents.emit();
ctx.log(() => `Successfully set theme`);
} else {
ctx.log(() => `Failed to set theme. Errors: ${errors.join(", ")}`);
}
},
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setStyles:
(ctx: NetscriptContext) =>
(newStyles: IStyleSettings): void => {
const currentStyles = { ...Settings.styles };
const errors: string[] = [];
for (const key of Object.keys(newStyles)) {
if (!(currentStyles as any)[key]) {
// Invalid key
errors.push(`Invalid key "${key}"`);
} else {
(currentStyles as any)[key] = (newStyles as any)[key];
}
}
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if (errors.length === 0) {
Object.assign(Settings.styles, currentStyles);
ThemeEvents.emit();
ctx.log(() => `Successfully set styles`);
} else {
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ctx.log(() => `Failed to set styles. Errors: ${errors.join(", ")}`);
}
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},
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resetTheme: (ctx: NetscriptContext) => (): void => {
Settings.theme = { ...defaultTheme };
ThemeEvents.emit();
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ctx.log(() => `Reinitialized theme to default`);
},
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resetStyles: (ctx: NetscriptContext) => (): void => {
Settings.styles = { ...defaultStyles };
ThemeEvents.emit();
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ctx.log(() => `Reinitialized styles to default`);
},
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getGameInfo: () => (): GameInfo => {
const version = CONSTANTS.VersionString;
const commit = hash();
const platform = navigator.userAgent.toLowerCase().indexOf(" electron/") > -1 ? "Steam" : "Browser";
const gameInfo = {
version,
commit,
platform,
};
return gameInfo;
},
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clearTerminal: function (): void {
updateRam("clearTerminal");
workerScript.log("ui.clearTerminal", () => `Clearing terminal`);
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Terminal.clear();
},
};
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}