2019-04-01 11:23:25 +02:00
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/**
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* Location and traveling-related helper functions.
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* Mostly used for UI
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*/
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import { CONSTANTS } from "../Constants";
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import { CityName } from "./data/CityNames";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { AllServers,
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AddToAllServers } from "../Server/AllServers";
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import { Server } from "../Server/Server";
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import { getPurchaseServerCost,
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purchaseRamForHomeComputer,
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purchaseServer } from "../Server/ServerPurchases";
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import { SpecialServerIps } from "../Server/SpecialServerIps";
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import { Settings } from "../Settings/Settings";
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import { numeralWrapper } from "../ui/numeralFormat";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { createRandomIp } from "../../utils/IPAddress";
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import { yesNoBoxGetYesButton,
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yesNoBoxGetNoButton,
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yesNoBoxClose,
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yesNoBoxCreate,
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yesNoTxtInpBoxGetYesButton,
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yesNoTxtInpBoxGetNoButton,
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yesNoTxtInpBoxClose,
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yesNoTxtInpBoxCreate } from "../../utils/YesNoBox";
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import { createElement } from "../../utils/uiHelpers/createElement";
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import { createPopup } from "../../utils/uiHelpers/createPopup";
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import { createPopupCloseButton } from "../../utils/uiHelpers/createPopupCloseButton";
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import { removeElementById } from "../../utils/uiHelpers/removeElementById";
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/**
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* Create a pop-up box that lets the player confirm traveling to a different city
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* If settings are configured to suppress this popup, just instantly travel
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* The actual "Travel" implementation is implemented in the UI, and is passed in
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* as an argument
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*/
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type TravelFunction = (to: CityName) => void;
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export function createTravelPopup(destination: CityName, travelFn: TravelFunction) {
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const cost = CONSTANTS.TravelCost;
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if (Settings.SuppressTravelConfirmation) {
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travelFn(destination);
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return;
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}
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const yesBtn = yesNoBoxGetYesButton();
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const noBtn = yesNoBoxGetNoButton();
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if (yesBtn == null || noBtn == null) {
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console.warn(`Could nto find YesNo pop-up box buttons`);
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return;
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}
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yesBtn.innerHTML = "Yes";
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yesBtn.addEventListener("click", () => {
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yesNoBoxClose();
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travelFn(destination);
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return false;
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});
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noBtn.innerHTML = "No";
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noBtn.addEventListener("click", () => {
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yesNoBoxClose();
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return false;
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});
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yesNoBoxCreate(`Would you like to travel to ${destination}? The trip will ` +
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`cost ${numeralWrapper.formatMoney(cost)}`);
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}
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/**
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* Create a pop-up box that lets the player purchase a server.
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* @param ram - Amount of RAM (GB) on server
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* @param p - Player object
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*/
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export function createPurchaseServerPopup(ram: number, p: IPlayer) {
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const cost = getPurchaseServerCost(ram);
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if (cost === Infinity) {
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dialogBoxCreate("Something went wrong when trying to purchase this server. Please contact developer");
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return;
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}
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var yesBtn = yesNoTxtInpBoxGetYesButton();
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var noBtn = yesNoTxtInpBoxGetNoButton();
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if (yesBtn == null || noBtn == null) { return; }
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yesBtn.innerHTML = "Purchase Server";
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noBtn.innerHTML = "Cancel";
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yesBtn.addEventListener("click", function() {
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purchaseServer(ram, p);
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yesNoTxtInpBoxClose();
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});
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noBtn.addEventListener("click", function() {
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yesNoTxtInpBoxClose();
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});
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2019-04-10 08:07:12 +02:00
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yesNoTxtInpBoxCreate(
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`Would you like to purchase a new server with ${ram} GB of RAM for ` +
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`${numeralWrapper.formatMoney(cost)}?<br><br>Please enter the server hostname below:<br>`
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);
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2019-04-01 11:23:25 +02:00
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}
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/**
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* Create a popup that lets the player start a Corporation
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*/
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export function createStartCorporationPopup(p: IPlayer) {
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2019-04-14 11:08:10 +02:00
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if (!p.canAccessCorporation() || p.hasCorporation()) { return; }
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2019-04-01 11:23:25 +02:00
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const popupId = "create-corporation-popup";
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const txt = createElement("p", {
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innerHTML: "Would you like to start a corporation? This will require $150b for registration " +
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"and initial funding. This $150b can either be self-funded, or you can obtain " +
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"the seed money from the government in exchange for 500 million shares<br><br>" +
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"If you would like to start one, please enter a name for your corporation below:",
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});
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const nameInput = createElement("input", {
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placeholder: "Corporation Name",
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}) as HTMLInputElement;
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const selfFundedButton = createElement("button", {
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class: "popup-box-button",
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innerText: "Self-Fund",
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clickListener: () => {
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if (!p.canAfford(150e9)) {
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dialogBoxCreate("You don't have enough money to create a corporation! You need $150b");
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return false;
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}
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p.loseMoney(150e9);
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const companyName = nameInput.value;
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if (companyName == null || companyName == "") {
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dialogBoxCreate("Invalid company name!");
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return false;
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}
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p.startCorporation(companyName);
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const worldHeader = document.getElementById("world-menu-header");
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if (worldHeader instanceof HTMLElement) {
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worldHeader.click(); worldHeader.click();
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}
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dialogBoxCreate("Congratulations! You just self-funded your own corporation. You can visit " +
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"and manage your company in the City");
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removeElementById(popupId);
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return false;
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}
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});
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const seedMoneyButton = createElement("button", {
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class: "popup-box-button",
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innerText: "Use Seed Money",
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clickListener: () => {
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const companyName = nameInput.value;
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if (companyName == null || companyName == "") {
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dialogBoxCreate("Invalid company name!");
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return false;
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}
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p.startCorporation(companyName, 500e6);
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const worldHeader = document.getElementById("world-menu-header");
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if (worldHeader instanceof HTMLElement) {
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worldHeader.click(); worldHeader.click();
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}
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dialogBoxCreate("Congratulations! You just started your own corporation with government seed money. " +
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"You can visit and manage your company in the City");
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removeElementById(popupId);
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return false;
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}
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})
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const cancelBtn = createPopupCloseButton(popupId, { class: "popup-box-button" });
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createPopup(popupId, [txt, nameInput, cancelBtn, selfFundedButton, seedMoneyButton]);
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nameInput.focus();
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}
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/**
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* Create a popup that lets the player upgrade the cores on his/her home computer
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* @param p - Player object
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*/
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export function createUpgradeHomeCoresPopup(p: IPlayer) {
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const currentCores = p.getHomeComputer().cpuCores;
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if (currentCores >= 8) { return; } // Max of 8 cores
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//Cost of purchasing another cost is found by indexing this array with number of current cores
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const allCosts = [0,
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10e9, // 1->2 Cores - 10 bn
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250e9, // 2->3 Cores - 250 bn
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5e12, // 3->4 Cores - 5 trillion
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100e12, // 4->5 Cores - 100 trillion
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1e15, // 5->6 Cores - 1 quadrillion
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20e15, // 6->7 Cores - 20 quadrillion
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200e15]; // 7->8 Cores - 200 quadrillion
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const cost: number = allCosts[currentCores];
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const yesBtn = yesNoBoxGetYesButton();
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const noBtn = yesNoBoxGetNoButton();
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if (yesBtn == null || noBtn == null) { return; }
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yesBtn.innerHTML = "Purchase";
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yesBtn.addEventListener("click", ()=>{
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if (!p.canAfford(cost)) {
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dialogBoxCreate("You do not have enough money to purchase an additional CPU Core for your home computer!");
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} else {
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p.loseMoney(cost);
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p.getHomeComputer().cpuCores++;
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dialogBoxCreate("You purchased an additional CPU Core for your home computer! It now has " +
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p.getHomeComputer().cpuCores + " cores.");
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}
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yesNoBoxClose();
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});
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noBtn.innerHTML = "Cancel";
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noBtn.addEventListener("click", ()=>{
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yesNoBoxClose();
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});
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yesNoBoxCreate("Would you like to purchase an additional CPU Core for your home computer? Each CPU Core " +
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"lets you start with an additional Core Node in Hacking Missions.<br><br>" +
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"Purchasing an additional core (for a total of " + (p.getHomeComputer().cpuCores + 1) + ") will " +
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"cost " + numeralWrapper.formatMoney(cost));
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}
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/**
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* Create a popup that lets the player upgrade the RAM on his/her home computer
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* @param p - Player object
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*/
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export function createUpgradeHomeRamPopup(p: IPlayer) {
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const cost: number = p.getUpgradeHomeRamCost();
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const ram: number = p.getHomeComputer().maxRam;
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const yesBtn = yesNoBoxGetYesButton();
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const noBtn = yesNoBoxGetNoButton();
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if (yesBtn == null || noBtn == null) { return; }
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yesBtn.innerText = "Purchase";
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yesBtn.addEventListener("click", ()=>{
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purchaseRamForHomeComputer(cost, p);
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yesNoBoxClose();
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});
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noBtn.innerText = "Cancel";
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noBtn.addEventListener("click", ()=>{
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yesNoBoxClose();
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});
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yesNoBoxCreate("Would you like to purchase additional RAM for your home computer? <br><br>" +
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"This will upgrade your RAM from " + ram + "GB to " + ram*2 + "GB. <br><br>" +
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"This will cost " + numeralWrapper.format(cost, '$0.000a'));
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}
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/**
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* Attempt to purchase a TOR router
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* @param p - Player object
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*/
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export function purchaseTorRouter(p: IPlayer) {
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if (!p.canAfford(CONSTANTS.TorRouterCost)) {
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dialogBoxCreate("You cannot afford to purchase the Tor router");
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return;
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}
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p.loseMoney(CONSTANTS.TorRouterCost);
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const darkweb = new Server({
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ip: createRandomIp(), hostname:"darkweb", organizationName:"",
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isConnectedTo:false, adminRights:false, purchasedByPlayer:false, maxRam:1
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});
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AddToAllServers(darkweb);
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SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
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p.getHomeComputer().serversOnNetwork.push(darkweb.ip);
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darkweb.serversOnNetwork.push(p.getHomeComputer().ip);
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dialogBoxCreate("You have purchased a Tor router!<br>" +
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"You now have access to the dark web from your home computer<br>" +
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"Use the scan/scan-analyze commands to search for the dark web connection.");
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}
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