bitburner-src/src/Locations/ui/GymLocation.tsx

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/**
* React Subcomponent for displaying a location's UI, when that location is a gym
*
* This subcomponent renders all of the buttons for training at the gym
*/
import * as React from "react";
import { Location } from "../Location";
import { CONSTANTS } from "../../Constants";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { getServer } from "../../Server/ServerHelpers";
import { Server } from "../../Server/Server";
import { SpecialServerIps } from "../../Server/SpecialServerIps";
import { StdButton } from "../../ui/React/StdButton";
import { Money } from "../../ui/React/Money";
type IProps = {
loc: Location;
p: IPlayer;
}
export class GymLocation extends React.Component<IProps, any> {
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/**
* Stores button styling that sets them all to block display
*/
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btnStyle: any;
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constructor(props: IProps) {
super(props);
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this.btnStyle = { display: "block" };
this.trainStrength = this.trainStrength.bind(this);
this.trainDefense = this.trainDefense.bind(this);
this.trainDexterity = this.trainDexterity.bind(this);
this.trainAgility = this.trainAgility.bind(this);
this.calculateCost = this.calculateCost.bind(this);
}
calculateCost(): number {
const ip = SpecialServerIps.getIp(this.props.loc.name);
const server = getServer(ip);
v0.51.6 (#905) * Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
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if(server == null || !server.hasOwnProperty('backdoorInstalled')) return this.props.loc.costMult;
const discount = (server as Server).backdoorInstalled? 0.9 : 1;
return this.props.loc.costMult * discount;
}
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train(stat: string): void {
const loc = this.props.loc;
this.props.p.startClass(this.calculateCost(), loc.expMult, stat);
}
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trainStrength(): void {
this.train(CONSTANTS.ClassGymStrength);
}
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trainDefense(): void {
this.train(CONSTANTS.ClassGymDefense);
}
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trainDexterity(): void {
this.train(CONSTANTS.ClassGymDexterity);
}
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trainAgility(): void {
this.train(CONSTANTS.ClassGymAgility);
}
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render(): React.ReactNode {
const cost = CONSTANTS.ClassGymBaseCost * this.calculateCost();
return (
<div>
<StdButton
onClick={this.trainStrength}
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style={this.btnStyle}
text={<>Train Strength ({Money(cost)} / sec)</>}
/>
<StdButton
onClick={this.trainDefense}
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style={this.btnStyle}
text={<>Train Defense ({Money(cost)} / sec)</>}
/>
<StdButton
onClick={this.trainDexterity}
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style={this.btnStyle}
text={<>Train Dexterity ({Money(cost)} / sec)</>}
/>
<StdButton
onClick={this.trainAgility}
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style={this.btnStyle}
text={<>Train Agility ({Money(cost)} / sec)</>}
/>
</div>
)
}
}