bitburner-src/src/IEngine.ts

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TypeScript
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/**
* TypeScript interface for the game engine (engine.js), which can't be converted
* to TypeScript at the moment
*/
export interface IEngine {
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indexedDb: any;
_lastUpdate: number;
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hideAllContent: () => void;
loadBladeburnerContent: () => void;
loadFactionContent: () => void;
loadFactionsContent: () => void;
loadGangContent: () => void;
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loadInfiltrationContent: (name: string, difficulty: number, maxLevel: number) => void;
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loadLocationContent: () => void;
loadMissionContent: () => void;
loadResleevingContent: () => void;
loadStockMarketContent: () => void;
loadTerminalContent: () => void;
}