bitburner-src/src/Work/Enums.ts

66 lines
2.0 KiB
TypeScript
Raw Normal View History

export enum FactionWorkType {
hacking = "hacking",
field = "field",
security = "security",
}
export enum UniversityClassType {
computerScience = "Computer Science",
dataStructures = "Data Structures",
networks = "Networks",
algorithms = "Algorithms",
management = "Management",
leadership = "Leadership",
}
//Uses skill short codes to allow easier fuzzy matching with player input
export enum GymType {
strength = "str",
defense = "def",
dexterity = "dex",
agility = "agi",
}
export type ClassType = UniversityClassType | GymType;
export const ClassType: typeof UniversityClassType & typeof GymType = { ...UniversityClassType, ...GymType };
// Can split this later
export enum JobName {
software0 = "Software Engineering Intern",
software1 = "Junior Software Engineer",
software2 = "Senior Software Engineer",
software3 = "Lead Software Developer",
software4 = "Head of Software",
software5 = "Head of Engineering",
software6 = "Vice President of Technology",
software7 = "Chief Technology Officer",
IT0 = "IT Intern",
IT1 = "IT Analyst",
IT2 = "IT Manager",
IT3 = "Systems Administrator",
securityEng = "Security Engineer",
networkEng0 = "Network Engineer",
networkEng1 = "Network Administrator",
business0 = "Business Intern",
business1 = "Business Analyst",
business2 = "Business Manager",
business3 = "Operations Manager",
business4 = "Chief Financial Officer",
business5 = "Chief Executive Officer",
2023-07-11 15:23:17 +02:00
security0 = "Security Guard",
security1 = "Security Officer",
security2 = "Security Supervisor",
security3 = "Head of Security",
agent0 = "Field Agent",
agent1 = "Secret Agent",
agent2 = "Special Operative",
employee = "Employee",
employeePT = "Part-time Employee",
waiter = "Waiter",
waiterPT = "Part-time Waiter",
softwareConsult0 = "Software Consultant",
softwareConsult1 = "Senior Software Consultant",
businessConsult0 = "Business Consultant",
businessConsult1 = "Senior Business Consultant",
}