bitburner-src/doc/source/netscript/netscriptscriptarguments.rst

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2018-12-04 02:20:58 +01:00
.. _netscript_script_arguments:
Netscript Script Arguments
==========================
Arguments passed into a script can be accessed in Netscript using a
special array called *args*. The arguments can be
accessed using a normal array using the [] operator
(args[0], args[1], etc...).
For example, let's say we want to make a generic script
'generic-run.script' and we plan to pass two arguments into that script.
The first argument will be the name of another script, and the second
argument will be a number. This generic script will run the
script specified in the first argument with the amount of threads
specified in the second element. The code would look like::
run(args[0], args[1]);
It is also possible to get the number of arguments that was passed
into a script using::
args.length
**WARNING: Do not try to modify the args array. This will break the game.
I will do my best to prevent players from doing this.**