bitburner-src/src/Locations/ui/City.tsx

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/**
* React Component for displaying a City's UI.
* This UI shows all of the available locations in the city, and lets the player
* visit those locations
*/
import * as React from "react";
import { City } from "../City";
import { LocationName } from "../data/LocationNames";
import { StdButton } from "../../ui/React/StdButton";
type IProps = {
city: City;
enterLocation: (to: LocationName) => void;
}
export class LocationCity extends React.Component<IProps, any> {
render() {
const thiscity = this;
const topprop = this.props
function LocationLetter(location: string) {
if (location)
return <span key={location} className='tooltip' style={{color: 'blue', whiteSpace: 'nowrap', margin: '0px', padding: '0px', cursor: 'pointer'}} onClick={topprop.enterLocation.bind(thiscity, location)}>
X
</span>
return <span>*</span>
}
const locationLettersRegex = /[A-Z]/g;
const letterMap: any = {'A': 0,'B': 1,'C': 2,'D': 3,'E': 4,'F': 5,'G': 6,
'H': 7,'I': 8,'J': 9,'K': 10,'L': 11,'M': 12,'N': 13,'O': 14,
'P': 15,'Q': 16,'R': 17,'S': 18,'T': 19,'U': 20,'V': 21,'W': 22,
'X': 23,'Y': 24,'Z': 25}
let locI = 0;
function lineElems(s: string) {
let elems: any[] = [];
let matches: any[] = [];
let match: any;
while ((match = locationLettersRegex.exec(s)) !== null) {
matches.push(match);
}
if (matches.length === 0) {
elems.push(s);
return elems;
}
let parts: any[] = [];
for(let i = 0; i < matches.length; i++) {
const startI = i === 0 ? 0 : matches[i-1].index+1;
const endI = matches[i].index;
elems.push(s.slice(startI, endI))
const locationI = letterMap[s[matches[i].index]];
elems.push(LocationLetter(thiscity.props.city.locations[locationI]))
locI++;
}
elems.push(s.slice(matches[matches.length-1].index+1))
return elems;
}
let elems: any[] = [];
const lines = this.props.city.asciiArt.split('\n');
for(const i in lines) {
elems.push(<pre key={i}>{lineElems(lines[i])}</pre>)
}
return (
<>
{elems}
</>
)
}
}