bitburner-src/src/DevMenu/ui/StanekDev.tsx

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import React from "react";
import { staneksGift } from "../../CotMG/Helper";
import { Player } from "@player";
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import Accordion from "@mui/material/Accordion";
import AccordionSummary from "@mui/material/AccordionSummary";
import AccordionDetails from "@mui/material/AccordionDetails";
import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
import Typography from "@mui/material/Typography";
import { Adjuster } from "./Adjuster";
export function StanekDev(): React.ReactElement {
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function addCycles(): void {
staneksGift.storedCycles = 1e6;
}
function modCycles(modify: number): (x: number) => void {
return function (cycles: number): void {
staneksGift.storedCycles += cycles * modify;
};
}
function resetCycles(): void {
staneksGift.storedCycles = 0;
}
function addCharge(): void {
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staneksGift.fragments.forEach((f) => {
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f.highestCharge = 1e21;
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f.numCharge = 1e21;
Player.applyEntropy(Player.entropy);
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});
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}
function modCharge(modify: number): (x: number) => void {
return function (cycles: number): void {
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staneksGift.fragments.forEach((f) => (f.highestCharge += cycles * modify));
Player.applyEntropy(Player.entropy);
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};
}
function resetCharge(): void {
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staneksGift.fragments.forEach((f) => {
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f.highestCharge = 0;
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f.numCharge = 0;
});
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}
return (
<Accordion TransitionProps={{ unmountOnExit: true }}>
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
<Typography>Stanek's Gift</Typography>
</AccordionSummary>
<AccordionDetails>
<table>
<tbody>
<tr>
<td>
<Adjuster
label="cycles"
placeholder="amt"
tons={addCycles}
add={modCycles(1)}
subtract={modCycles(-1)}
reset={resetCycles}
/>
</td>
</tr>
<tr>
<td>
<Adjuster
label="all charge"
placeholder="amt"
tons={addCharge}
add={modCharge(1)}
subtract={modCharge(-1)}
reset={resetCharge}
/>
</td>
</tr>
</tbody>
</table>
</AccordionDetails>
</Accordion>
);
}