2016-10-14 23:02:06 +02:00
|
|
|
//Netburner Player class
|
|
|
|
|
2016-10-17 10:24:39 +02:00
|
|
|
var Player = {
|
2016-10-14 23:02:06 +02:00
|
|
|
//Skills and stats
|
|
|
|
hacking_skill: 1,
|
|
|
|
strength: 1,
|
|
|
|
defense: 1,
|
|
|
|
dexterity: 1,
|
|
|
|
agility: 1,
|
|
|
|
|
|
|
|
//Note: "Lifetime" refers to current ascension, "total" refers to the entire game history
|
|
|
|
//Accumulative stats and skills
|
|
|
|
total_hacking: 1,
|
|
|
|
total_strength: 1,
|
|
|
|
total_defense: 1,
|
|
|
|
total_dexterity: 1,
|
|
|
|
total_agility: 1,
|
|
|
|
lifetime_hacking: 1,
|
|
|
|
lifetime_strength: 1,
|
|
|
|
lifetime_defense: 1,
|
|
|
|
lifetime_dexterity: 1,
|
|
|
|
lifetime_agility: 1,
|
|
|
|
|
|
|
|
//Experience and multipliers
|
|
|
|
hacking_exp: 0,
|
|
|
|
strength_exp: 0,
|
|
|
|
defense_exp: 0,
|
|
|
|
dexterity_exp: 0,
|
|
|
|
agility_exp: 0,
|
|
|
|
|
|
|
|
hacking_exp_mult: 1,
|
|
|
|
strength_exp_mult: 1,
|
|
|
|
defense_exp_mult: 1,
|
|
|
|
dexterity_exp_mult: 1,
|
|
|
|
agility_exp_mult: 1,
|
|
|
|
|
|
|
|
//Money
|
|
|
|
money: 0,
|
|
|
|
total_money: 0,
|
|
|
|
lifetime_money: 0,
|
|
|
|
|
|
|
|
//Servers
|
2016-10-17 10:24:39 +02:00
|
|
|
//discoveredServers = [],
|
|
|
|
//purchasedServers = [],
|
2016-10-14 23:02:06 +02:00
|
|
|
|
|
|
|
//Achievements and achievement progress
|
|
|
|
|
|
|
|
|
|
|
|
};
|