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<h1>Welcome to Bitburner's documentation!<a class="headerlink" href="#welcome-to-bitburner-s-documentation" title="Permalink to this headline"></a></h1>
<p>Bitburner is a cyberpunk-themed <a class="reference external" href="https://en.wikipedia.org/wiki/Incremental_game">incremental game</a> that is currently in the
early beta stage of development. The game <a class="reference external" href="https://danielyxie.github.io/bitburner/">can be played here</a>.</p>
<div class="section" id="what-is-bitburner">
<h2>What is Bitburner?<a class="headerlink" href="#what-is-bitburner" title="Permalink to this headline"></a></h2>
<p>Bitburner is a cyberpunk-themed incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world.
When a mysterious hacker called jump3R messages you, he/she confirms your suspicions that there is something wrong with the world around you.
Now, aided by jump3R, you embark on a quest to gain money and power by any means necessary, in the hopes that this will lead to to uncover the
secrets that you've been searching for.</p>
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<p class="caption"><span class="caption-text">Contents:</span></p>
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<li class="toctree-l1"><a class="reference internal" href="netscript.html"> Netscript</a><ul>
<li class="toctree-l2"><a class="reference internal" href="netscriptdatatypes.html"> Data Types and Variables</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptdatatypes.html#data-types">Data Types</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptdatatypes.html#variables">Variables</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptoperators.html"> Operators</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptoperators.html#operators">Operators</a><ul>
<li class="toctree-l4"><a class="reference internal" href="netscriptoperators.html#binary-operators">Binary Operators</a></li>
<li class="toctree-l4"><a class="reference internal" href="netscriptoperators.html#unary-operators">Unary Operators</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptloopsandconditionals.html"> Loops and Conditionals</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptloopsandconditionals.html#loops-and-conditionals">Loops and Conditionals</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptscriptarguments.html"> Script Arguments</a></li>
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html"> Basic Functions</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#hack">hack</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#grow">grow</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#weaken">weaken</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#sleep">sleep</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#print">print</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#tprint">tprint</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scan">scan</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#nuke">nuke</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#brutessh">brutessh</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#ftpcrack">ftpcrack</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#relaysmtp">relaysmtp</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#httpworm">httpworm</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#sqlinject">sqlinject</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#run">run</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#exec">exec</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#spawn">spawn</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#kill">kill</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#killall">killall</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#exit">exit</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scp">scp</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#ls">ls</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#hasrootaccess">hasRootAccess</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethostname">getHostname</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethackinglevel">getHackingLevel</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethackingmultipliers">getHackingMultipliers</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getservermoneyavailable">getServerMoneyAvailable</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getservermaxmoney">getServerMaxMoney</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getservergrowth">getServerGrowth</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getserversecuritylevel">getServerSecurityLevel</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getserverbasesecuritylevel">getServerBaseSecurityLevel</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getserverminsecuritylevel">getServerMinSecurityLevel</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getserverrequiredhackinglevel">getServerRequiredHackingLevel</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getservernumportsrequired">getServerNumPortsRequired</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getserverram">getServerRam</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#serverexists">serverExists</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#fileexists">fileExists</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#isrunning">isRunning</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getnexthacknetnodecost">getNextHacknetNodeCost</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#purchasehacknetnode">purchaseHacknetNode</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#purchaseserver">purchaseServer</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#deleteserver">deleteServer</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getpurchasedservers">getPurchasedServers</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#round">round</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#write">write</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#read">read</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#clear">clear</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scriptrunning">scriptRunning</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scriptkill">scriptKill</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getscriptram">getScriptRam</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethacktime">getHackTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getgrowtime">getGrowTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getweakentime">getWeakenTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getscriptincome">getScriptIncome</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#getscriptexpgain">getScriptExpGain</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gettimesincelastaug">getTimeSinceLastAug</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#sprintf">sprintf</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#vsprintf">vsprintf</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#prompt">prompt</a><ul>
<li class="toctree-l4"><a class="reference internal" href="netscriptfunctions.html#defining-your-own-functions">Defining your own Functions</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptadvancedfunctions.html"> Advanced Functions</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptadvancedfunctions.html#getbitnodemultipliers">getBitNodeMultipliers</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscripthacknetnodeapi.html"> Hacknet Node API</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscripthacknetnodeapi.html#hacknetnodes">hacknetnodes</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscripthacknetnodeapi.html#hacknet-node-member-variables">Hacknet Node Member Variables</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscripthacknetnodeapi.html#hacknet-node-methods">Hacknet Node Methods</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscripthacknetnodeapi.html#example-s">Example(s)</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptixapi.html"> Trade Information eXchange (TIX) API</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#getstockprice">getStockPrice</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#getstockposition">getStockPosition</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#buystock">buyStock</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#sellstock">sellStock</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#shortstock">shortStock</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#sellshort">sellShort</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#placeorder">placeOrder</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptixapi.html#cancelorder">cancelOrder</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="netscriptsingularityfunctions.html"> Singularity Functions</a><ul>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#universitycourse">universityCourse</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#gymworkout">gymWorkout</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#traveltocity">travelToCity</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#purchasetor">purchaseTor</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#purchaseprogram">purchaseProgram</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getstats">getStats</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#isbusy">isBusy</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#stopaction">stopAction</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#upgradehomeram">upgradeHomeRam</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getupgradehomeramcost">getUpgradeHomeRamCost</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#workforcompany">workForCompany</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#applytocompany">applyToCompany</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getcompanyrep">getCompanyRep</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#checkfactioninvitations">checkFactionInvitations</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#joinfaction">joinFaction</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#workforfaction">workForFaction</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getfactionrep">getFactionRep</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#createprogram">createProgram</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#commitcrime">commitCrime</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getcrimechance">getCrimeChance</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getownedaugmentations">getOwnedAugmentations</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getaugmentationsfromfaction">getAugmentationsFromFaction</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#getaugmentationcost">getAugmentationCost</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#purchaseaugmentation">purchaseAugmentation</a></li>
<li class="toctree-l3"><a class="reference internal" href="netscriptsingularityfunctions.html#installaugmentations">installAugmentations</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
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<div class="section" id="indices-and-tables">
<h1>Indices and tables<a class="headerlink" href="#indices-and-tables" title="Permalink to this headline"></a></h1>
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<h3>Table Of Contents</h3>
<p class="caption"><span class="caption-text">Contents:</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="netscript.html"> Netscript</a></li>
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