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<div class="body" role="main">
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<div class="section" id="netscript-operators">
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<h1>Netscript Operators<a class="headerlink" href="#netscript-operators" title="Permalink to this headline">¶</a></h1>
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<div class="section" id="operators">
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<h2>Operators<a class="headerlink" href="#operators" title="Permalink to this headline">¶</a></h2>
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<div class="section" id="binary-operators">
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<h3>Binary Operators<a class="headerlink" href="#binary-operators" title="Permalink to this headline">¶</a></h3>
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<p>Binary operators require two operands and produce a result based on their values. In general, binary
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operators do not change the value of the operands.</p>
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<table border="1" class="docutils">
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<colgroup>
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<col width="11%" />
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<col width="27%" />
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<col width="62%" />
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</colgroup>
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<thead valign="bottom">
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<tr class="row-odd"><th class="head">Operator</th>
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<th class="head">Name</th>
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<th class="head">Example/Comments</th>
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</tr>
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</thead>
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<tbody valign="top">
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<tr class="row-even"><td>=</td>
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<td>Assignment</td>
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<td>i = 5 would assign the value 5 to the variable i</td>
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</tr>
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<tr class="row-odd"><td>+</td>
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<td>Addition</td>
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<td>5 + 12 would return 17</td>
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</tr>
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<tr class="row-even"><td>-</td>
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<td>Subtraction</td>
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<td>20 - 8 would return 12</td>
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</tr>
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<tr class="row-odd"><td>*</td>
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<td>Multiplication</td>
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<td>4 * 5 would return 20</td>
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</tr>
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<tr class="row-even"><td>/</td>
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<td>Division</td>
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<td>50 / 10 would return 5</td>
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</tr>
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<tr class="row-odd"><td>%</td>
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<td>Modulo</td>
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<td>50 % 9 would return 5</td>
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</tr>
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<tr class="row-even"><td>&&</td>
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<td>Logical AND</td>
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<td>true && false would return false</td>
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</tr>
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<tr class="row-odd"><td>||</td>
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<td>Logical OR</td>
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<td>true || false would return true</td>
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</tr>
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<tr class="row-even"><td><</td>
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<td>Less than</td>
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<td>4 < 5 would return true</td>
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</tr>
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<tr class="row-odd"><td>></td>
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<td>Greater than</td>
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<td>4 > 5 would return false</td>
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</tr>
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<tr class="row-even"><td><=</td>
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<td>Less than or equal to</td>
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<td>5 <= 5 would return true</td>
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</tr>
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<tr class="row-odd"><td>>=</td>
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<td>Greater than or equal to</td>
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<td>5 >= 4 would return true</td>
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</tr>
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<tr class="row-even"><td>==</td>
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<td>Equality</td>
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<td>1 == 1 would return true</td>
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</tr>
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<tr class="row-odd"><td>!=</td>
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<td>Inequality</td>
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<td>4 != 5 would return true</td>
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</tr>
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<tr class="row-even"><td>===</td>
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<td>Strict equality</td>
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<td>1 === "1" would return false</td>
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</tr>
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<tr class="row-odd"><td>!==</td>
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<td>Strict inequality</td>
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<td>1 !== "1" would return true</td>
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</tr>
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</tbody>
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</table>
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</div>
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<div class="section" id="unary-operators">
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<h3>Unary Operators<a class="headerlink" href="#unary-operators" title="Permalink to this headline">¶</a></h3>
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<p>Unary operators require only a single operand and produce a result based on their values. Some unary operators will
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change the value of their operands. For example:</p>
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<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span>
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<span class="o">++</span><span class="n">i</span><span class="p">;</span>
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</pre></div>
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</div>
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<p>Running the pre-increment unary operator (++) in the code above changes the value of the variable i.</p>
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<table border="1" class="docutils">
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<colgroup>
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<col width="11%" />
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<col width="20%" />
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<col width="69%" />
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</colgroup>
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<thead valign="bottom">
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<tr class="row-odd"><th class="head">Operator</th>
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<th class="head">Name</th>
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<th class="head">Example/comments</th>
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</tr>
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</thead>
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<tbody valign="top">
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<tr class="row-even"><td>!</td>
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<td>Logical NOT operator</td>
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<td>!true would return false, and !false would return true. Does not change operand's value</td>
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</tr>
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<tr class="row-odd"><td>-</td>
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<td>Negation</td>
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<td>Negates a number. Only works for numerics. Does not change operand's value</td>
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</tr>
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<tr class="row-even"><td>++</td>
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<td>Pre-increment</td>
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<td>++i or i++. WARNING: This only pre-increments, even if you put i++. Changes operand's value</td>
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</tr>
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<tr class="row-odd"><td>--</td>
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<td>Pre-decrement</td>
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<td>--i or i--. WARNING: This only pre-decrements, even if you put i--. Changes operand's value</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="sidebar">
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<h3>Table Of Contents</h3>
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<p class="caption"><span class="caption-text">Contents:</span></p>
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<ul class="current">
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<li class="toctree-l1 current"><a class="reference internal" href="netscript.html"> Netscript</a><ul class="current">
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<li class="toctree-l2"><a class="reference internal" href="netscriptdatatypes.html"> Data Types and Variables</a></li>
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<li class="toctree-l2 current"><a class="current reference internal" href="#"> Operators</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="#operators">Operators</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="#binary-operators">Binary Operators</a></li>
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<li class="toctree-l4"><a class="reference internal" href="#unary-operators">Unary Operators</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptloopsandconditionals.html"> Loops and Conditionals</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptscriptarguments.html"> Script Arguments</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html"> Basic Functions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptadvancedfunctions.html"> Advanced Functions</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscripthacknetnodeapi.html"> Hacknet Node API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptixapi.html"> Trade Information eXchange (TIX) API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="netscriptsingularityfunctions.html"> Singularity Functions</a></li>
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</ul>
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</li>
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