bitburner-src/src/Player.ts

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import { PlayerObject } from "./PersonObjects/Player/PlayerObject";
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import { sanitizeExploits } from "./Exploits/Exploit";
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import { Reviver } from "./utils/JSONReviver";
export let Player = new PlayerObject();
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export function loadPlayer(saveString: string): void {
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Player = JSON.parse(saveString, Reviver);
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Player.money = parseFloat(Player.money + "");
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Player.exploits = sanitizeExploits(Player.exploits);
}