2021-09-16 01:50:44 +02:00
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import { postContent, hackProgressBarPost, hackProgressPost } from "../ui/postToTerminal";
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import { ITerminal } from "./ITerminal";
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import { IEngine } from "../IEngine";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { HacknetServer } from "../Hacknet/HacknetServer";
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import { BaseServer } from "../Server/BaseServer";
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import { hackWorldDaemon } from "../RedPill";
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import { Programs } from "../Programs/Programs";
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import { CodingContractResult } from "../CodingContracts";
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import { Terminal as OldTerminal } from "../Terminal";
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import { TextFile } from "../TextFile";
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import { Script } from "../Script/Script";
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import { isScriptFilename } from "../Script/ScriptHelpersTS";
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import { CONSTANTS } from "../Constants";
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import { AllServers } from "../Server/AllServers";
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import { removeLeadingSlash, isInRootDirectory, evaluateFilePath } from "./DirectoryHelpers";
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import { checkIfConnectedToDarkweb } from "../DarkWeb/DarkWeb";
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import { logBoxCreate } from "../../utils/LogBox";
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import { iTutorialNextStep, iTutorialSteps, ITutorial } from "../InteractiveTutorial";
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import { findRunningScript } from "../Script/ScriptHelpers";
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import { TerminalHelpText } from "./HelpText";
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import { GetServerByHostname, getServer, getServerOnNetwork } from "../Server/ServerHelpers";
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import { ParseCommand, ParseCommands } from "./Parser";
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import { SpecialServerIps, SpecialServerNames } from "../Server/SpecialServerIps";
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import {
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calculateHackingChance,
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calculateHackingExpGain,
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calculatePercentMoneyHacked,
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calculateHackingTime,
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} from "../Hacking";
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import { numeralWrapper } from "../ui/numeralFormat";
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import { convertTimeMsToTimeElapsedString } from "../../utils/StringHelperFunctions";
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import { alias } from "./commands/alias";
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import { analyze } from "./commands/analyze";
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import { backdoor } from "./commands/backdoor";
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import { buy } from "./commands/buy";
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import { cat } from "./commands/cat";
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import { cd } from "./commands/cd";
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import { check } from "./commands/check";
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import { connect } from "./commands/connect";
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import { download } from "./commands/download";
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import { expr } from "./commands/expr";
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import { free } from "./commands/free";
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import { hack } from "./commands/hack";
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import { help } from "./commands/help";
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import { home } from "./commands/home";
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import { hostname } from "./commands/hostname";
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import { ifconfig } from "./commands/ifconfig";
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import { kill } from "./commands/kill";
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import { killall } from "./commands/killall";
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import { ls } from "./commands/ls";
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import { lscpu } from "./commands/lscpu";
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import { mem } from "./commands/mem";
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import { mv } from "./commands/mv";
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import { nano } from "./commands/nano";
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import { ps } from "./commands/ps";
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import { rm } from "./commands/rm";
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import { run } from "./commands/run";
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import { scan } from "./commands/scan";
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import { scananalyze } from "./commands/scananalyze";
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import { scp } from "./commands/scp";
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import { sudov } from "./commands/sudov";
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import { tail } from "./commands/tail";
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import { theme } from "./commands/theme";
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import { top } from "./commands/top";
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import { unalias } from "./commands/unalias";
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import { wget } from "./commands/wget";
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import { clear } from "./commands/clear";
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export class Terminal implements ITerminal {
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// Flags to determine whether the player is currently running a hack or an analyze
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hackFlag = false;
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backdoorFlag = false;
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analyzeFlag = false;
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actionStarted = false;
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actionTime = 0;
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commandHistory: string[] = [];
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commandHistoryIndex = 0;
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// True if a Coding Contract prompt is opened
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contractOpen = false;
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// Full Path of current directory
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// Excludes the trailing forward slash
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currDir = "/";
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print(s: string, config?: any): void {
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postContent(s, config);
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}
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error(s: string): void {
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postContent(`ERROR: ${s}`, { color: "#ff2929" });
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}
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startHack(player: IPlayer): void {
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this.hackFlag = true;
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// Hacking through Terminal should be faster than hacking through a script
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this.actionTime = calculateHackingTime(player.getCurrentServer(), player) / 4;
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this.startAction();
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}
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startBackdoor(player: IPlayer): void {
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this.backdoorFlag = true;
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// Backdoor should take the same amount of time as hack
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this.actionTime = calculateHackingTime(player.getCurrentServer(), player) / 4;
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this.startAction();
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}
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startAnalyze(): void {
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this.analyzeFlag = true;
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this.actionTime = 1;
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this.print("Analyzing system...");
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this.startAction();
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}
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startAction(): void {
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this.actionStarted = true;
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hackProgressPost("Time left:");
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hackProgressBarPost("[");
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// Disable terminal
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const elem = document.getElementById("terminal-input-td");
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if (!elem) throw new Error("terminal-input-td should not be null");
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elem.innerHTML = '<input type="text" class="terminal-input"/>';
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$("input[class=terminal-input]").prop("disabled", true);
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}
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// Complete the hack/analyze command
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finishHack(player: IPlayer, cancelled = false): void {
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if (!cancelled) {
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const server = player.getCurrentServer();
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// Calculate whether hack was successful
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const hackChance = calculateHackingChance(server, player);
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const rand = Math.random();
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const expGainedOnSuccess = calculateHackingExpGain(server, player);
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const expGainedOnFailure = expGainedOnSuccess / 4;
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if (rand < hackChance) {
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// Success!
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if (
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SpecialServerIps[SpecialServerNames.WorldDaemon] &&
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SpecialServerIps[SpecialServerNames.WorldDaemon] == server.ip
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) {
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if (player.bitNodeN == null) {
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player.bitNodeN = 1;
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}
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hackWorldDaemon(player.bitNodeN);
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this.hackFlag = false;
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return;
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}
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server.backdoorInstalled = true;
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let moneyGained = calculatePercentMoneyHacked(server, player);
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moneyGained = Math.floor(server.moneyAvailable * moneyGained);
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if (moneyGained <= 0) {
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moneyGained = 0;
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} // Safety check
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server.moneyAvailable -= moneyGained;
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player.gainMoney(moneyGained);
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player.recordMoneySource(moneyGained, "hacking");
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player.gainHackingExp(expGainedOnSuccess);
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player.gainIntelligenceExp(expGainedOnSuccess / CONSTANTS.IntelligenceTerminalHackBaseExpGain);
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server.fortify(CONSTANTS.ServerFortifyAmount);
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this.print(
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`Hack successful! Gained ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(
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expGainedOnSuccess,
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)} hacking exp`,
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);
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} else {
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// Failure
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// player only gains 25% exp for failure? TODO Can change this later to balance
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player.gainHackingExp(expGainedOnFailure);
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this.print(
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`Failed to hack ${server.hostname}. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} hacking exp`,
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);
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}
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}
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this.hackFlag = false;
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}
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finishBackdoor(player: IPlayer, cancelled = false): void {
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if (!cancelled) {
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const server = player.getCurrentServer();
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if (
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SpecialServerIps[SpecialServerNames.WorldDaemon] &&
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SpecialServerIps[SpecialServerNames.WorldDaemon] == server.ip
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) {
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if (player.bitNodeN == null) {
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player.bitNodeN = 1;
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}
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hackWorldDaemon(player.bitNodeN);
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this.backdoorFlag = false;
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return;
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}
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server.backdoorInstalled = true;
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this.print("Backdoor successful!");
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}
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this.backdoorFlag = false;
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}
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finishAnalyze(player: IPlayer, cancelled = false): void {
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if (!cancelled) {
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const currServ = player.getCurrentServer();
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const isHacknet = currServ instanceof HacknetServer;
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this.print(currServ.hostname + ": ");
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const org = currServ.organizationName;
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this.print("Organization name: " + (!isHacknet ? org : "player"));
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const hasAdminRights = (!isHacknet && currServ.hasAdminRights) || isHacknet;
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this.print("Root Access: " + (hasAdminRights ? "YES" : "NO"));
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const hackingSkill = currServ.requiredHackingSkill;
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this.print("Required hacking skill: " + (!isHacknet ? hackingSkill : "N/A"));
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const security = currServ.hackDifficulty;
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this.print("Server security level: " + (!isHacknet ? numeralWrapper.formatServerSecurity(security) : "N/A"));
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const hackingChance = calculateHackingChance(currServ, player);
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this.print("Chance to hack: " + (!isHacknet ? numeralWrapper.formatPercentage(hackingChance) : "N/A"));
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const hackingTime = calculateHackingTime(currServ, player) * 1000;
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this.print("Time to hack: " + (!isHacknet ? convertTimeMsToTimeElapsedString(hackingTime, true) : "N/A"));
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this.print(
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`Total money available on server: ${!isHacknet ? numeralWrapper.formatMoney(currServ.moneyAvailable) : "N/A"}`,
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);
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const numPort = currServ.numOpenPortsRequired;
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this.print("Required number of open ports for NUKE: " + (!isHacknet ? numPort : "N/A"));
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this.print("SSH port: " + (currServ.sshPortOpen ? "Open" : "Closed"));
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this.print("FTP port: " + (currServ.ftpPortOpen ? "Open" : "Closed"));
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this.print("SMTP port: " + (currServ.smtpPortOpen ? "Open" : "Closed"));
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this.print("HTTP port: " + (currServ.httpPortOpen ? "Open" : "Closed"));
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this.print("SQL port: " + (currServ.sqlPortOpen ? "Open" : "Closed"));
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}
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this.analyzeFlag = false;
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}
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finishAction(player: IPlayer, cancelled = false): void {
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if (this.hackFlag) {
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this.finishHack(player, cancelled);
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} else if (this.backdoorFlag) {
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this.finishBackdoor(player, cancelled);
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} else if (this.analyzeFlag) {
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this.finishAnalyze(player, cancelled);
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}
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// Rename the progress bar so that the next hacks dont trigger it. Re-enable terminal
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$("#hack-progress-bar").attr("id", "old-hack-progress-bar");
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$("#hack-progress").attr("id", "old-hack-progress");
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this.resetTerminalInput();
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$("input[class=terminal-input]").prop("disabled", false);
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}
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getFile(player: IPlayer, filename: string): Script | TextFile | string | null {
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if (isScriptFilename(filename)) {
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return this.getScript(player, filename);
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}
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if (filename.endsWith(".lit")) {
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return this.getLitFile(player, filename);
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}
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if (filename.endsWith(".txt")) {
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return this.getTextFile(player, filename);
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}
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return null;
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}
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getFilepath(filename: string): string {
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const path = evaluateFilePath(filename, this.cwd());
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if (path == null) {
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throw new Error(`Invalid file path specified: ${filename}`);
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}
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if (isInRootDirectory(path)) {
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return removeLeadingSlash(path);
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}
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return path;
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}
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getScript(player: IPlayer, filename: string): Script | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const script of s.scripts) {
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if (filepath === script.filename) {
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return script;
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}
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}
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return null;
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}
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getTextFile(player: IPlayer, filename: string): TextFile | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const txt of s.textFiles) {
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if (filepath === txt.fn) {
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return txt;
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}
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}
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return null;
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}
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getLitFile(player: IPlayer, filename: string): string | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const lit of s.messages) {
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if (typeof lit === "string" && filepath === lit) {
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return lit;
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}
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}
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return null;
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}
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resetTerminalInput(): void {
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OldTerminal.resetTerminalInput();
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}
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cwd(): string {
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return this.currDir;
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}
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setcwd(dir: string): void {
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this.currDir = dir;
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}
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async runContract(player: IPlayer, contractName: string): Promise<void> {
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|
|
|
// There's already an opened contract
|
2021-09-16 02:06:48 +02:00
|
|
|
if (this.contractOpen) {
|
2021-09-16 01:50:44 +02:00
|
|
|
return this.error("There's already a Coding Contract in Progress");
|
|
|
|
}
|
|
|
|
|
|
|
|
const serv = player.getCurrentServer();
|
|
|
|
const contract = serv.getContract(contractName);
|
|
|
|
if (contract == null) {
|
|
|
|
return this.error("No such contract");
|
|
|
|
}
|
|
|
|
|
2021-09-16 02:06:48 +02:00
|
|
|
this.contractOpen = true;
|
2021-09-16 01:50:44 +02:00
|
|
|
const res = await contract.prompt();
|
|
|
|
|
|
|
|
switch (res) {
|
|
|
|
case CodingContractResult.Success:
|
|
|
|
if (contract.reward !== null) {
|
|
|
|
const reward = player.gainCodingContractReward(contract.reward, contract.getDifficulty());
|
|
|
|
this.print(`Contract SUCCESS - ${reward}`);
|
|
|
|
}
|
|
|
|
serv.removeContract(contract);
|
|
|
|
break;
|
|
|
|
case CodingContractResult.Failure:
|
|
|
|
++contract.tries;
|
|
|
|
if (contract.tries >= contract.getMaxNumTries()) {
|
|
|
|
this.print("Contract <p style='color:red;display:inline'>FAILED</p> - Contract is now self-destructing");
|
|
|
|
serv.removeContract(contract);
|
|
|
|
} else {
|
|
|
|
this.print(
|
|
|
|
`Contract <p style='color:red;display:inline'>FAILED</p> - ${
|
|
|
|
contract.getMaxNumTries() - contract.tries
|
|
|
|
} tries remaining`,
|
|
|
|
);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CodingContractResult.Cancelled:
|
|
|
|
default:
|
|
|
|
this.print("Contract cancelled");
|
|
|
|
break;
|
|
|
|
}
|
2021-09-16 02:06:48 +02:00
|
|
|
this.contractOpen = false;
|
2021-09-16 01:50:44 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
executeScanAnalyzeCommand(player: IPlayer, depth = 1, all = false): void {
|
|
|
|
// TODO Using array as stack for now, can make more efficient
|
|
|
|
this.print("~~~~~~~~~~ Beginning scan-analyze ~~~~~~~~~~");
|
|
|
|
this.print(" ");
|
|
|
|
|
|
|
|
// Map of all servers to keep track of which have been visited
|
|
|
|
const visited: {
|
|
|
|
[key: string]: number | undefined;
|
|
|
|
} = {};
|
|
|
|
for (const ip in AllServers) {
|
|
|
|
visited[ip] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const stack: BaseServer[] = [];
|
|
|
|
const depthQueue: number[] = [0];
|
|
|
|
const currServ = player.getCurrentServer();
|
|
|
|
stack.push(currServ);
|
|
|
|
while (stack.length != 0) {
|
|
|
|
const s = stack.pop();
|
|
|
|
if (!s) continue;
|
|
|
|
const d = depthQueue.pop();
|
|
|
|
if (d === undefined) continue;
|
|
|
|
const isHacknet = s instanceof HacknetServer;
|
|
|
|
if (!all && (s as any).purchasedByPlayer && s.hostname != "home") {
|
|
|
|
continue; // Purchased server
|
|
|
|
} else if (visited[s.ip] || d > depth) {
|
|
|
|
continue; // Already visited or out-of-depth
|
|
|
|
} else if (!all && isHacknet) {
|
|
|
|
continue; // Hacknet Server
|
|
|
|
} else {
|
|
|
|
visited[s.ip] = 1;
|
|
|
|
}
|
|
|
|
for (let i = s.serversOnNetwork.length - 1; i >= 0; --i) {
|
|
|
|
const newS = getServerOnNetwork(s, i);
|
|
|
|
if (newS === null) continue;
|
|
|
|
stack.push(newS);
|
|
|
|
depthQueue.push(d + 1);
|
|
|
|
}
|
|
|
|
if (d == 0) {
|
|
|
|
continue;
|
|
|
|
} // Don't print current server
|
|
|
|
const titleDashes = Array((d - 1) * 4 + 1).join("-");
|
|
|
|
if (player.hasProgram(Programs.AutoLink.name)) {
|
|
|
|
this.print("<strong>" + titleDashes + "> <a class='scan-analyze-link'>" + s.hostname + "</a></strong>", false);
|
|
|
|
} else {
|
|
|
|
this.print("<strong>" + titleDashes + ">" + s.hostname + "</strong>");
|
|
|
|
}
|
|
|
|
|
|
|
|
const dashes = titleDashes + "--";
|
|
|
|
let c = "NO";
|
|
|
|
if (s.hasAdminRights) {
|
|
|
|
c = "YES";
|
|
|
|
}
|
|
|
|
this.print(
|
|
|
|
`${dashes}Root Access: ${c}${!isHacknet ? ", Required hacking skill: " + (s as any).requiredHackingSkill : ""}`,
|
|
|
|
);
|
|
|
|
if (s.hasOwnProperty("numOpenPortsRequired")) {
|
|
|
|
this.print(dashes + "Number of open ports required to NUKE: " + (s as any).numOpenPortsRequired);
|
|
|
|
}
|
|
|
|
this.print(dashes + "RAM: " + numeralWrapper.formatRAM(s.maxRam));
|
|
|
|
this.print(" ");
|
|
|
|
}
|
|
|
|
|
|
|
|
const links = document.getElementsByClassName("scan-analyze-link");
|
|
|
|
for (let i = 0; i < links.length; ++i) {
|
|
|
|
(() => {
|
|
|
|
const hostname = links[i].innerHTML.toString();
|
|
|
|
links[i].addEventListener("onclick", () => {
|
2021-09-16 02:06:48 +02:00
|
|
|
if (this.analyzeFlag || this.hackFlag || this.backdoorFlag) {
|
2021-09-16 01:50:44 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
this.connectToServer(player, hostname);
|
|
|
|
});
|
|
|
|
})(); // Immediate invocation
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
connectToServer(player: IPlayer, server: string): void {
|
|
|
|
const serv = getServer(server);
|
|
|
|
if (serv == null) {
|
|
|
|
this.error("Invalid server. Connection failed.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
player.getCurrentServer().isConnectedTo = false;
|
|
|
|
player.currentServer = serv.ip;
|
|
|
|
player.getCurrentServer().isConnectedTo = true;
|
|
|
|
this.print("Connected to " + serv.hostname);
|
|
|
|
this.setcwd("/");
|
|
|
|
if (player.getCurrentServer().hostname == "darkweb") {
|
|
|
|
checkIfConnectedToDarkweb(); // Posts a 'help' message if connecting to dark web
|
|
|
|
}
|
|
|
|
this.resetTerminalInput();
|
|
|
|
}
|
|
|
|
|
|
|
|
executeCommands(engine: IEngine, player: IPlayer, commands: string): void {
|
|
|
|
// Sanitize input
|
|
|
|
commands = commands.trim();
|
|
|
|
commands = commands.replace(/\s\s+/g, " "); // Replace all extra whitespace in command with a single space
|
|
|
|
|
|
|
|
// Handle Terminal History - multiple commands should be saved as one
|
2021-09-16 02:06:48 +02:00
|
|
|
if (this.commandHistory[this.commandHistory.length - 1] != commands) {
|
|
|
|
this.commandHistory.push(commands);
|
|
|
|
if (this.commandHistory.length > 50) {
|
|
|
|
this.commandHistory.splice(0, 1);
|
2021-09-16 01:50:44 +02:00
|
|
|
}
|
|
|
|
}
|
2021-09-16 02:06:48 +02:00
|
|
|
this.commandHistoryIndex = this.commandHistory.length;
|
2021-09-16 01:50:44 +02:00
|
|
|
const allCommands = ParseCommands(commands);
|
|
|
|
|
|
|
|
for (let i = 0; i < allCommands.length; i++) {
|
|
|
|
this.executeCommand(engine, player, allCommands[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
executeCommand(engine: IEngine, player: IPlayer, command: string): void {
|
2021-09-16 02:06:48 +02:00
|
|
|
if (this.hackFlag || this.backdoorFlag || this.analyzeFlag) {
|
2021-09-16 01:50:44 +02:00
|
|
|
this.error(`Cannot execute command (${command}) while an action is in progress`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// Allow usage of ./
|
|
|
|
if (command.startsWith("./")) {
|
|
|
|
command = "run " + command.slice(2);
|
|
|
|
}
|
|
|
|
// Only split the first space
|
|
|
|
const commandArray = ParseCommand(command);
|
|
|
|
if (commandArray.length == 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
const s = player.getCurrentServer();
|
|
|
|
/****************** Interactive Tutorial Terminal Commands ******************/
|
|
|
|
if (ITutorial.isRunning) {
|
|
|
|
const n00dlesServ = GetServerByHostname("n00dles");
|
|
|
|
if (n00dlesServ == null) {
|
|
|
|
throw new Error("Could not get n00dles server");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
switch (ITutorial.currStep) {
|
|
|
|
case iTutorialSteps.TerminalHelp:
|
|
|
|
if (commandArray.length === 1 && commandArray[0] == "help") {
|
|
|
|
this.print(TerminalHelpText);
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalLs:
|
|
|
|
if (commandArray.length === 1 && commandArray[0] == "ls") {
|
|
|
|
ls(this, engine, player, s, commandArray.slice(1));
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalScan:
|
|
|
|
if (commandArray.length === 1 && commandArray[0] == "scan") {
|
|
|
|
scan(this, engine, player, s, commandArray.slice(1));
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalScanAnalyze1:
|
|
|
|
if (commandArray.length == 1 && commandArray[0] == "scan-analyze") {
|
|
|
|
this.executeScanAnalyzeCommand(player, 1);
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalScanAnalyze2:
|
|
|
|
if (commandArray.length == 2 && commandArray[0] == "scan-analyze" && commandArray[1] === 2) {
|
|
|
|
this.executeScanAnalyzeCommand(player, 2);
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalConnect:
|
|
|
|
if (commandArray.length == 2) {
|
|
|
|
if (commandArray[0] == "connect" && (commandArray[1] == "n00dles" || commandArray[1] == n00dlesServ.ip)) {
|
|
|
|
player.getCurrentServer().isConnectedTo = false;
|
|
|
|
player.currentServer = n00dlesServ.ip;
|
|
|
|
player.getCurrentServer().isConnectedTo = true;
|
|
|
|
this.print("Connected to n00dles");
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Wrong command! Try again!");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalAnalyze:
|
|
|
|
if (commandArray.length === 1 && commandArray[0] === "analyze") {
|
|
|
|
if (commandArray.length !== 1) {
|
|
|
|
this.print("Incorrect usage of analyze command. Usage: analyze");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
this.startAnalyze();
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalNuke:
|
|
|
|
if (commandArray.length == 2 && commandArray[0] == "run" && commandArray[1] == "NUKE.exe") {
|
|
|
|
n00dlesServ.hasAdminRights = true;
|
|
|
|
this.print("NUKE successful! Gained root access to n00dles");
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalManualHack:
|
|
|
|
if (commandArray.length == 1 && commandArray[0] == "hack") {
|
|
|
|
this.startHack(player);
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalCreateScript:
|
|
|
|
if (commandArray.length == 2 && commandArray[0] == "nano" && commandArray[1] == "n00dles.script") {
|
|
|
|
engine.loadScriptEditorContent("n00dles.script", "");
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalFree:
|
|
|
|
if (commandArray.length == 1 && commandArray[0] == "free") {
|
|
|
|
free(this, engine, player, s, commandArray.slice(1));
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.TerminalRunScript:
|
|
|
|
if (commandArray.length == 2 && commandArray[0] == "run" && commandArray[1] == "n00dles.script") {
|
|
|
|
run(this, engine, player, s, commandArray.slice(1));
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case iTutorialSteps.ActiveScriptsToTerminal:
|
|
|
|
if (commandArray.length == 2 && commandArray[0] == "tail" && commandArray[1] == "n00dles.script") {
|
|
|
|
// Check that the script exists on this machine
|
|
|
|
const runningScript = findRunningScript("n00dles.script", [], player.getCurrentServer());
|
|
|
|
if (runningScript == null) {
|
|
|
|
this.print("Error: No such script exists");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
logBoxCreate(runningScript);
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
this.print("Bad command. Please follow the tutorial");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
this.print("Please follow the tutorial, or click 'Exit Tutorial' if you'd like to skip it");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
/****************** END INTERACTIVE TUTORIAL ******************/
|
|
|
|
/* Command parser */
|
|
|
|
const commandName = commandArray[0];
|
|
|
|
if (typeof commandName === "number") {
|
|
|
|
this.error(`Command ${commandArray[0]} not found`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const commands: {
|
|
|
|
[key: string]: (
|
|
|
|
terminal: ITerminal,
|
|
|
|
engine: IEngine,
|
|
|
|
player: IPlayer,
|
|
|
|
server: BaseServer,
|
|
|
|
args: (string | number)[],
|
|
|
|
) => void;
|
|
|
|
} = {
|
|
|
|
alias: alias,
|
|
|
|
analyze: analyze,
|
|
|
|
backdoor: backdoor,
|
|
|
|
buy: buy,
|
|
|
|
cat: cat,
|
|
|
|
cd: cd,
|
|
|
|
check: check,
|
|
|
|
cls: clear,
|
|
|
|
clear: clear,
|
|
|
|
connect: connect,
|
|
|
|
download: download,
|
|
|
|
expr: expr,
|
|
|
|
free: free,
|
|
|
|
hack: hack,
|
|
|
|
help: help,
|
|
|
|
home: home,
|
|
|
|
hostname: hostname,
|
|
|
|
ifconfig: ifconfig,
|
|
|
|
kill: kill,
|
|
|
|
killall: killall,
|
|
|
|
ls: ls,
|
|
|
|
lscpu: lscpu,
|
|
|
|
mem: mem,
|
|
|
|
mv: mv,
|
|
|
|
nano: nano,
|
|
|
|
ps: ps,
|
|
|
|
rm: rm,
|
|
|
|
run: run,
|
|
|
|
scan: scan,
|
|
|
|
"scan-analyze": scananalyze,
|
|
|
|
scp: scp,
|
|
|
|
sudov: sudov,
|
|
|
|
tail: tail,
|
|
|
|
theme: theme,
|
|
|
|
top: top,
|
|
|
|
unalias: unalias,
|
|
|
|
wget: wget,
|
|
|
|
};
|
|
|
|
|
|
|
|
const f = commands[commandName.toLowerCase()];
|
|
|
|
if (!f) {
|
|
|
|
this.error(`Command ${commandArray[0]} not found`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
f(this, engine, player, s, commandArray.slice(1));
|
|
|
|
}
|
|
|
|
}
|