bitburner-src/electron/utils.js

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/* eslint-disable @typescript-eslint/no-var-requires */
const { app, dialog } = require("electron");
const log = require("electron-log");
const achievements = require("./achievements");
const api = require("./api-server");
function reloadAndKill(window, killScripts) {
const setStopProcessHandler = global.app_handlers.stopProcess
const createWindowHandler = global.app_handlers.createWindow;
log.info('Reloading & Killing all scripts...');
setStopProcessHandler(app, window, false);
achievements.disableAchievementsInterval(window);
api.disable();
window.webContents.forcefullyCrashRenderer();
window.on('closed', () => {
// Wait for window to be closed before opening the new one to prevent race conditions
log.debug('Opening new window');
createWindowHandler(killScripts);
})
window.close();
}
function promptForReload(window) {
detachUnresponsiveAppHandler(window);
dialog.showMessageBox({
type: 'error',
title: 'Bitburner > Application Unresponsive',
message: 'The application is unresponsive, possibly due to an infinite loop in your scripts.',
detail:' Did you forget a ns.sleep(x)?\n\n' +
'The application will be restarted for you, do you want to kill all running scripts?',
buttons: ['Restart', 'Cancel'],
defaultId: 0,
checkboxLabel: 'Kill all running scripts',
checkboxChecked: true,
noLink: true,
}).then(({response, checkboxChecked}) => {
if (response === 0) {
reloadAndKill(window, checkboxChecked);
} else {
attachUnresponsiveAppHandler(window);
}
});
}
function attachUnresponsiveAppHandler(window) {
window.on('unresponsive', () => promptForReload(window));
}
function detachUnresponsiveAppHandler(window) {
window.off('unresponsive', () => promptForReload(window));
}
function showErrorBox(title, error) {
dialog.showErrorBox(
title,
`${error.name}\n\n${error.message}`
);
}
module.exports = {
reloadAndKill, showErrorBox,
attachUnresponsiveAppHandler, detachUnresponsiveAppHandler,
}