bitburner-src/utils/LogBox.tsx

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import React, { useState, useEffect } from "react";
import ReactDOM from "react-dom";
import { killWorkerScript } from "../src/Netscript/killWorkerScript";
import { RunningScript } from "../src/Script/RunningScript";
import { clearEventListeners } from "./uiHelpers/clearEventListeners";
import { arrayToString } from "./helpers/arrayToString";
import { createElement } from "./uiHelpers/createElement";
import { removeElementById } from "./uiHelpers/removeElementById";
import Grid from '@material-ui/core/Grid';
import { KEY } from "./helpers/keyCodes";
let gameContainer: HTMLElement;
(function() {
function getGameContainer(): void {
const container = document.getElementById("entire-game-container");
if (container == null) {
throw new Error(`Failed to find game container DOM element`)
}
gameContainer = container;
document.removeEventListener("DOMContentLoaded", getGameContainer);
}
document.addEventListener("DOMContentLoaded", getGameContainer);
})();
interface IProps {
script: RunningScript;
container: HTMLElement;
id: string;
}
function ScriptLogPopup(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const [pos, setPos] = useState([0, 0]);
function rerender() {
setRerender(old => !old);
}
useEffect(() => {
const id = setInterval(rerender, 1000);
return () => clearInterval(id);
}, []);
function close(): void {
const content = document.getElementById(props.id);
if (content == null) return;
ReactDOM.unmountComponentAtNode(content);
removeElementById(props.id);
}
function kill(): void {
killWorkerScript(props.script, props.script.server, true);
close();
}
function drag(event: React.MouseEvent<HTMLElement, MouseEvent>): void {
event.preventDefault();
//console.log(props.container.clientWidth);
//console.log(props.container.clientHeight);
let x = event.clientX;
let y = event.clientY;
let left = props.container.offsetLeft+props.container.clientWidth/2;
let top = props.container.offsetTop+props.container.clientHeight/2;
function mouseMove(event: MouseEvent): void {
left+=event.clientX-x;
top+=event.clientY-y;
props.container.style.left=left+'px';
props.container.style.top=top+'px';
// reset right and bottom to avoid the window stretching
props.container.style.right='';
props.container.style.bottom='';
x=event.clientX;
y=event.clientY;
};
function mouseUp(event: MouseEvent): void {
document.removeEventListener('mouseup', mouseUp)
document.removeEventListener('mousemove', mouseMove)
};
document.addEventListener('mouseup', mouseUp)
document.addEventListener('mousemove', mouseMove)
}
return (<>
<div className="log-box-header" onMouseDown={drag}>
<p>{props.script.filename} {props.script.args.map((x: any): string => `${x}`).join(' ')}</p>
<div>
<button className="log-box-button" onClick={kill}>Kill Script</button>
<button className="log-box-button" onClick={close}>Close</button>
</div>
</div>
<div className="log-box-log-container">
<p>{props.script.logs.map((line: string, i: number): JSX.Element => <span key={i}>{line}<br /></span>)}</p>
</div>
</>);
}
let logBoxCurrentScript: RunningScript | null = null;
export function logBoxCreate(script: RunningScript): void {
const id = script.filename+script.args.map((x: any): string => `${x}`).join('');
const container = createElement("div", {
class: "log-box-container",
id: id,
});
gameContainer.appendChild(container);
ReactDOM.render(<ScriptLogPopup script={script} id={id} container={container} />, container);
}