bitburner-src/src/Electron.tsx

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2021-11-27 21:07:25 +01:00
import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
import { Exploit } from "./Exploits/Exploit";
import { Player } from "./Player";
interface Achievement {
ID: string;
Condition: () => boolean;
}
function sfAchievement(): Achievement[] {
const achs: Achievement[] = [];
for (let i = 0; i <= 11; i++) {
for (let j = 1; j <= 3; j++) {
achs.push({
ID: `SF${i}.${j}`,
Condition: () => Player.sourceFileLvl(i) >= j,
});
}
}
return achs;
}
const achievements: Achievement[] = [
{
ID: `UNACHIEVABLE`,
Condition: () => false,
},
...sfAchievement(),
{
ID: `SF12.100`,
Condition: () => Player.sourceFileLvl(12) >= 100,
},
{ ID: "BYPASS", Condition: () => Player.exploits.includes(Exploit.Bypass) },
{ ID: "PROTOTYPETAMPERING", Condition: () => Player.exploits.includes(Exploit.PrototypeTampering) },
{ ID: "UNCLICKABLE", Condition: () => Player.exploits.includes(Exploit.Unclickable) },
{ ID: "UNDOCUMENTEDFUNCTIONCALL", Condition: () => Player.exploits.includes(Exploit.UndocumentedFunctionCall) },
{ ID: "TIMECOMPRESSION", Condition: () => Player.exploits.includes(Exploit.TimeCompression) },
{ ID: "REALITYALTERATION", Condition: () => Player.exploits.includes(Exploit.RealityAlteration) },
{ ID: "N00DLES", Condition: () => Player.exploits.includes(Exploit.N00dles) },
{ ID: "EDITSAVEFILE", Condition: () => Player.exploits.includes(Exploit.EditSaveFile) },
{
ID: "MONEY_1Q",
Condition: () => Player.money >= 1e18,
},
{
ID: "MONEY_M1B",
Condition: () => Player.money <= -1e9,
},
{
ID: "INSTALL_1",
Condition: () => Player.augmentations.length >= 1,
},
{
ID: "INSTALL_100",
Condition: () => Player.augmentations.length >= 100,
},
{
ID: "QUEUE_40",
Condition: () => Player.queuedAugmentations.length >= 40,
},
{
ID: "SLEEVE_8",
Condition: () => Player.sleeves.length === 8,
},
{
ID: "HACKING_100000",
Condition: () => Player.hacking >= 100000,
},
{
ID: "INTELLIGENCE_100",
Condition: () => Player.intelligence >= 100,
},
{
ID: "COMBAT_1000",
Condition: () =>
Player.strength >= 1000 && Player.defense >= 1000 && Player.dexterity >= 1000 && Player.agility >= 1000,
},
{
ID: "NEUROFLUX_255",
Condition: () => Player.augmentations.some((a) => a.name === AugmentationNames.NeuroFluxGovernor && a.level >= 255),
},
{ ID: "ILLUMINATI", Condition: () => Player.factions.includes("Illuminati") },
{ ID: "DAEDALUS", Condition: () => Player.factions.includes("Daedalus") },
{ ID: "THE_COVENANT", Condition: () => Player.factions.includes("The Covenant") },
{ ID: "ECORP", Condition: () => Player.factions.includes("ECorp") },
{ ID: "MEGACORP", Condition: () => Player.factions.includes("MegaCorp") },
{ ID: "BACHMAN_&_ASSOCIATES", Condition: () => Player.factions.includes("Bachman & Associates") },
{ ID: "BLADE_INDUSTRIES", Condition: () => Player.factions.includes("Blade Industries") },
{ ID: "NWO", Condition: () => Player.factions.includes("NWO") },
{ ID: "CLARKE_INCORPORATED", Condition: () => Player.factions.includes("Clarke Incorporated") },
{ ID: "OMNITEK_INCORPORATED", Condition: () => Player.factions.includes("OmniTek Incorporated") },
{ ID: "FOUR_SIGMA", Condition: () => Player.factions.includes("Four Sigma") },
{ ID: "KUAIGONG_INTERNATIONAL", Condition: () => Player.factions.includes("KuaiGong International") },
{ ID: "FULCRUM_SECRET_TECHNOLOGIES", Condition: () => Player.factions.includes("Fulcrum Secret Technologies") },
{ ID: "BITRUNNERS", Condition: () => Player.factions.includes("BitRunners") },
{ ID: "THE_BLACK_HAND", Condition: () => Player.factions.includes("The Black Hand") },
{ ID: "NITESEC", Condition: () => Player.factions.includes("NiteSec") },
{ ID: "AEVUM", Condition: () => Player.factions.includes("Aevum") },
{ ID: "CHONGQING", Condition: () => Player.factions.includes("Chongqing") },
{ ID: "ISHIMA", Condition: () => Player.factions.includes("Ishima") },
{ ID: "NEW_TOKYO", Condition: () => Player.factions.includes("New Tokyo") },
{ ID: "SECTOR-12", Condition: () => Player.factions.includes("Sector-12") },
{ ID: "VOLHAVEN", Condition: () => Player.factions.includes("Volhaven") },
{ ID: "SPEAKERS_FOR_THE_DEAD", Condition: () => Player.factions.includes("Speakers for the Dead") },
{ ID: "THE_DARK_ARMY", Condition: () => Player.factions.includes("The Dark Army") },
{ ID: "THE_SYNDICATE", Condition: () => Player.factions.includes("The Syndicate") },
{ ID: "SILHOUETTE", Condition: () => Player.factions.includes("Silhouette") },
{ ID: "TETRADS", Condition: () => Player.factions.includes("Tetrads") },
{ ID: "SLUM_SNAKES", Condition: () => Player.factions.includes("Slum Snakes") },
{ ID: "NETBURNERS", Condition: () => Player.factions.includes("Netburners") },
{ ID: "TIAN_DI_HUI", Condition: () => Player.factions.includes("Tian Di Hui") },
{ ID: "CYBERSEC", Condition: () => Player.factions.includes("CyberSec") },
{ ID: "BLADEBURNERS", Condition: () => Player.factions.includes("Bladeburners") },
];
function setAchievements(achs: string[]): void {
(document as any).achievements = achs;
}
function calculateAchievements(): void {
setAchievements(achievements.filter((a) => a.Condition()).map((a) => a.ID));
}
export function initElectron(): void {
setAchievements([]);
setInterval(calculateAchievements, 5000);
}