bitburner-src/src/Corporation/OfficeSpace.ts

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import { EmployeePositions } from "./EmployeePositions";
import { CorporationConstants } from "./data/Constants";
import { getRandomInt } from "../../utils/helpers/getRandomInt";
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import { generateRandomString } from "../../utils/StringHelperFunctions";
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import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
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import { Employee } from "./Employee";
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import { IIndustry } from "./IIndustry";
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import { ICorporation } from "./ICorporation";
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interface IParams {
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loc?: string;
cost?: number;
size?: number;
comfort?: number;
beauty?: number;
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}
export class OfficeSpace {
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loc: string;
cost: number;
size: number;
comf: number;
beau: number;
tier = "Basic";
minEne = 0;
maxEne = 100;
minHap = 0;
maxHap = 100;
maxMor = 100;
employees: Employee[] = [];
employeeProd: { [key: string]: number } = {
[EmployeePositions.Operations]: 0,
[EmployeePositions.Engineer]: 0,
[EmployeePositions.Business]: 0,
[EmployeePositions.Management]: 0,
[EmployeePositions.RandD]: 0,
total: 0,
};
constructor(params: IParams = {}) {
this.loc = params.loc ? params.loc : "";
this.cost = params.cost ? params.cost : 1;
this.size = params.size ? params.size : 1;
this.comf = params.comfort ? params.comfort : 1;
this.beau = params.beauty ? params.beauty : 1;
}
atCapacity(): boolean {
return this.employees.length >= this.size;
}
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process(marketCycles = 1, corporation: ICorporation, industry: IIndustry): number {
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// HRBuddy AutoRecruitment and training
if (industry.hasResearch("HRBuddy-Recruitment") && !this.atCapacity()) {
const emp = this.hireRandomEmployee();
if (industry.hasResearch("HRBuddy-Training") && emp !== undefined) {
emp.pos = EmployeePositions.Training;
}
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}
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// Process Office properties
this.maxEne = 100;
this.maxHap = 100;
this.maxMor = 100;
if (industry.hasResearch("Go-Juice")) {
this.maxEne += 10;
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}
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if (industry.hasResearch("JoyWire")) {
this.maxHap += 10;
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}
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if (industry.hasResearch("Sti.mu")) {
this.maxMor += 10;
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}
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// Calculate changes in Morale/Happiness/Energy for Employees
let perfMult = 1; //Multiplier for employee morale/happiness/energy based on company performance
if (corporation.funds < 0 && industry.lastCycleRevenue < 0) {
perfMult = Math.pow(0.99, marketCycles);
} else if (corporation.funds > 0 && industry.lastCycleRevenue > 0) {
perfMult = Math.pow(1.01, marketCycles);
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}
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const hasAutobrew = industry.hasResearch("AutoBrew");
const hasAutoparty = industry.hasResearch("AutoPartyManager");
let salaryPaid = 0;
for (let i = 0; i < this.employees.length; ++i) {
const emp = this.employees[i];
if (hasAutoparty) {
emp.mor = this.maxMor;
emp.hap = this.maxHap;
} else {
emp.mor *= perfMult;
emp.hap *= perfMult;
emp.mor = Math.min(emp.mor, this.maxMor);
emp.hap = Math.min(emp.hap, this.maxHap);
}
if (hasAutobrew) {
emp.ene = this.maxEne;
} else {
emp.ene *= perfMult;
emp.ene = Math.min(emp.ene, this.maxEne);
}
const salary = emp.process(marketCycles, this);
salaryPaid += salary;
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}
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this.calculateEmployeeProductivity(corporation, industry);
return salaryPaid;
}
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calculateEmployeeProductivity(corporation: ICorporation, industry: IIndustry): void {
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//Reset
for (const name in this.employeeProd) {
this.employeeProd[name] = 0;
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}
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let total = 0;
for (let i = 0; i < this.employees.length; ++i) {
const employee = this.employees[i];
const prod = employee.calculateProductivity(corporation, industry);
this.employeeProd[employee.pos] += prod;
total += prod;
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}
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this.employeeProd.total = total;
}
hireRandomEmployee(): Employee | undefined {
if (this.atCapacity()) return;
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if (document.getElementById("cmpy-mgmt-hire-employee-popup") != null) return;
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//Generate three random employees (meh, decent, amazing)
const mult = getRandomInt(76, 100) / 100;
const int = getRandomInt(50, 100),
cha = getRandomInt(50, 100),
exp = getRandomInt(50, 100),
cre = getRandomInt(50, 100),
eff = getRandomInt(50, 100),
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sal = CorporationConstants.EmployeeSalaryMultiplier * (int + cha + exp + cre + eff);
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const emp = new Employee({
intelligence: int * mult,
charisma: cha * mult,
experience: exp * mult,
creativity: cre * mult,
efficiency: eff * mult,
salary: sal * mult,
});
const name = generateRandomString(7);
for (let i = 0; i < this.employees.length; ++i) {
if (this.employees[i].name === name) {
return this.hireRandomEmployee();
}
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}
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emp.name = name;
this.employees.push(emp);
return emp;
}
//Finds the first unassigned employee and assigns its to the specified job
assignEmployeeToJob(job: string): boolean {
for (let i = 0; i < this.employees.length; ++i) {
if (this.employees[i].pos === EmployeePositions.Unassigned) {
this.employees[i].pos = job;
return true;
}
}
return false;
}
//Finds the first employee with the given job and unassigns it
unassignEmployeeFromJob(job: string): boolean {
for (let i = 0; i < this.employees.length; ++i) {
if (this.employees[i].pos === job) {
this.employees[i].pos = EmployeePositions.Unassigned;
return true;
}
}
return false;
}
toJSON(): any {
return Generic_toJSON("OfficeSpace", this);
}
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
static fromJSON(value: any): OfficeSpace {
return Generic_fromJSON(OfficeSpace, value.data);
}
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}
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Reviver.constructors.OfficeSpace = OfficeSpace;