mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-11 02:03:58 +01:00
35 lines
1.5 KiB
ReStructuredText
35 lines
1.5 KiB
ReStructuredText
|
commitCrime() Netscript Function
|
||
|
================================
|
||
|
|
||
|
.. js:function:: commitCrime(crime)
|
||
|
|
||
|
:param string crime:
|
||
|
Name of crime to attempt. Not case-sensitive. This argument is fairly lenient in terms of what inputs it accepts.
|
||
|
Here is a list of valid inputs for all of the crimes:
|
||
|
|
||
|
* shoplift
|
||
|
* rob store
|
||
|
* mug
|
||
|
* larceny
|
||
|
* deal drugs
|
||
|
* bond forgery
|
||
|
* traffick arms
|
||
|
* homicide
|
||
|
* grand theft auto
|
||
|
* kidnap
|
||
|
* assassinate
|
||
|
* heist
|
||
|
|
||
|
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
|
||
|
|
||
|
This function is used to automatically attempt to commit crimes. If you are already in the middle of some 'working' action
|
||
|
(such as working for a company or training at a gym), then running this function will automatically cancel that action and give you your earnings.
|
||
|
|
||
|
This function returns the number of seconds it takes to attempt the specified crime (e.g It takes 60 seconds to attempt the 'Rob Store' crime,
|
||
|
so running *commitCrime('rob store')* will return 60).
|
||
|
|
||
|
Warning: I do not recommend using the time returned from this function to try and schedule your crime attempts.
|
||
|
Instead, I would use the isBusy() Singularity function to check whether you have finished attempting a crime.
|
||
|
This is because although the game sets a certain crime to be X amount of seconds, there is no guarantee that your
|
||
|
browser will follow that time limit.
|