bitburner-src/src/DevMenu/ui/Servers.tsx

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import React, { useState } from "react";
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import Accordion from "@mui/material/Accordion";
import AccordionSummary from "@mui/material/AccordionSummary";
import AccordionDetails from "@mui/material/AccordionDetails";
import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
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import Typography from "@mui/material/Typography";
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import Button from "@mui/material/Button";
import Select, { SelectChangeEvent } from "@mui/material/Select";
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import { GetServer, GetAllServers } from "../../Server/AllServers";
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import { Server } from "../../Server/Server";
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import MenuItem from "@mui/material/MenuItem";
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export function Servers(): React.ReactElement {
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const [server, setServer] = useState("home");
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function setServerDropdown(event: SelectChangeEvent<string>): void {
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setServer(event.target.value as string);
}
function rootServer(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.hasAdminRights = true;
s.sshPortOpen = true;
s.ftpPortOpen = true;
s.smtpPortOpen = true;
s.httpPortOpen = true;
s.sqlPortOpen = true;
s.openPortCount = 5;
}
function rootAllServers(): void {
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for (const s of GetAllServers()) {
if (!(s instanceof Server)) return;
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s.hasAdminRights = true;
s.sshPortOpen = true;
s.ftpPortOpen = true;
s.smtpPortOpen = true;
s.httpPortOpen = true;
s.sqlPortOpen = true;
s.openPortCount = 5;
}
}
function minSecurity(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.hackDifficulty = s.minDifficulty;
}
function minAllSecurity(): void {
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for (const s of GetAllServers()) {
if (!(s instanceof Server)) return;
s.hackDifficulty = s.minDifficulty;
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}
}
function maxMoney(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.moneyAvailable = s.moneyMax;
}
function maxAllMoney(): void {
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for (const s of GetAllServers()) {
if (!(s instanceof Server)) return;
s.moneyAvailable = s.moneyMax;
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}
}
function minMoney(): void {
const s = GetServer(server);
if (s === null) return;
if (!(s instanceof Server)) return;
s.moneyAvailable = 0;
}
function minAllMoney(): void {
for (const s of GetAllServers()) {
if (!(s instanceof Server)) return;
s.moneyAvailable = 0;
}
}
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return (
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<Accordion TransitionProps={{ unmountOnExit: true }}>
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<AccordionSummary expandIcon={<ExpandMoreIcon />}>
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<Typography>Servers</Typography>
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</AccordionSummary>
<AccordionDetails>
<table>
<tbody>
<tr>
<td>
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<Typography>Server:</Typography>
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</td>
<td colSpan={2}>
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<Select id="dev-servers-dropdown" onChange={setServerDropdown} value={server}>
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{GetAllServers().map((server) => (
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<MenuItem key={server.hostname} value={server.hostname}>
{server.hostname}
</MenuItem>
))}
</Select>
</td>
</tr>
<tr>
<td>
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<Typography>Root:</Typography>
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</td>
<td>
<Button onClick={rootServer}>Root one</Button>
</td>
<td>
<Button onClick={rootAllServers}>Root all</Button>
</td>
</tr>
<tr>
<td>
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<Typography>Security:</Typography>
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</td>
<td>
<Button onClick={minSecurity}>Min one</Button>
</td>
<td>
<Button onClick={minAllSecurity}>Min all</Button>
</td>
</tr>
<tr>
<td>
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<Typography>Money:</Typography>
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</td>
<td>
<Button onClick={minMoney}>Min one</Button>
</td>
<td>
<Button onClick={minAllMoney}>Min all</Button>
</td>
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<td>
<Button onClick={maxMoney}>Max one</Button>
</td>
<td>
<Button onClick={maxAllMoney}>Max all</Button>
</td>
</tr>
</tbody>
</table>
</AccordionDetails>
</Accordion>
);
}