diff --git a/src/Constants.ts b/src/Constants.ts index dbd9d86e8..e08786974 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -187,7 +187,7 @@ export const CONSTANTS: { IntelligenceCrimeWeight: 0.025, // Weight for how much int affects crime success rates IntelligenceInfiltrationWeight: 0.1, // Weight for how much int affects infiltration success rates IntelligenceCrimeBaseExpGain: 0.05, - IntelligenceProgramBaseExpGain: 2.5, // Program required hack level divided by this to determine int exp gain + IntelligenceProgramBaseExpGain: 0.1, // Program required hack level divided by this to determine int exp gain IntelligenceTerminalHackBaseExpGain: 200, // Hacking exp divided by this to determine int exp gain IntelligenceSingFnBaseExpGain: 1.5, IntelligenceClassBaseExpGain: 0.01, diff --git a/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx b/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx index 2397f2a89..e8f44ecec 100644 --- a/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx +++ b/src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx @@ -1293,7 +1293,7 @@ export function finishCreateProgramWork(this: IPlayer, cancelled: boolean): stri } if (!cancelled) { - this.gainIntelligenceExp(this.createProgramReqLvl / CONSTANTS.IntelligenceProgramBaseExpGain); + this.gainIntelligenceExp(CONSTANTS.IntelligenceProgramBaseExpGain * this.timeWorked/1000); } this.isWorking = false;