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Addressing feedback.
`flags` example should have the output, instead of the code, in a comment block. `formulas.basic.calculateExp` and `formulas.basic.hackChance` should have explicit `var` declarations.
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@ -22,7 +22,7 @@ flags() Netscript Function
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.. code-block:: javascript
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/* example.script
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// example.script
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var data = flags([
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['delay', 0], // a default number means this flag is a number
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['server', 'foodnstuff'], // a default string means this flag is a string
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@ -30,7 +30,7 @@ flags() Netscript Function
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['help', false], // a default boolean means this flag is a boolean
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]);
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tprint(data);
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*/
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/*
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[home ~/]> run example.script
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{"_":[],"delay":0,"server":"foodnstuff","exclude":[],"help":false}
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[home ~/]> run example.script --delay 3000
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@ -43,3 +43,4 @@ flags() Netscript Function
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{"_":["hello","world"],"help":false,"delay":3000,"server":"harakiri-sushi","exclude":["a","b"]}
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[home ~/]> run example.script --help
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{"_":[],"delay":0,"server":"foodnstuff","exclude":[],"help":true}
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*/
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@ -18,8 +18,8 @@ calculateExp() Netscript Function
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.. code-block:: javascript
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player = getPlayer();
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nextHacking = player.hacking_skill+1;
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nextExp = formulas.basic.calculateExp(nextHacking);
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missingExp = nextExp - player.hacking_exp;
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var player = getPlayer();
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var nextHacking = player.hacking_skill+1;
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var nextExp = formulas.basic.calculateExp(nextHacking);
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var missingExp = nextExp - player.hacking_exp;
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tprint("Missing " + missingExp + " to reach next hacking level");
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@ -20,6 +20,6 @@ hackChance() Netscript Function
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.. code-block:: javascript
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server = getServer();
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var server = getServer();
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server.hackDifficulty = server.minDifficulty;
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tprint(formulas.basic.hackChance(server, getPlayer()));
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