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BUGFIX: Format money requirement in fl1ght.exe (#1061)
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@ -288,17 +288,17 @@ export const Programs: Record<CompletedProgramName, Program> = {
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run: (): void => {
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const numAugReq = currentNodeMults.DaedalusAugsRequirement;
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const fulfilled =
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Player.augmentations.length >= numAugReq && Player.money > 1e11 && Player.skills.hacking >= 2500;
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Player.augmentations.length >= numAugReq && Player.money >= 1e11 && Player.skills.hacking >= 2500;
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if (!fulfilled) {
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if (Player.augmentations.length >= numAugReq) {
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Terminal.print(`[x] Augmentations: ${Player.augmentations.length} / ${numAugReq}`);
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} else {
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Terminal.print(`[ ] Augmentations: ${Player.augmentations.length} / ${numAugReq}`);
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}
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if (Player.money > 1e11) {
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Terminal.print(`[x] Money: ${formatMoney(Player.money)} / $100b`);
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if (Player.money >= 1e11) {
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Terminal.print(`[x] Money: ${formatMoney(Player.money)} / ${formatMoney(1e11)}`);
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} else {
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Terminal.print(`[ ] Money: ${formatMoney(Player.money)} / $100b`);
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Terminal.print(`[ ] Money: ${formatMoney(Player.money)} / ${formatMoney(1e11)}`);
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}
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if (Player.skills.hacking >= 2500) {
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Terminal.print(`[x] Hacking skill: ${Player.skills.hacking} / 2500`);
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