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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-30 03:23:48 +01:00
thread count formatted with commas every thousands.
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@ -670,7 +670,7 @@ function NetscriptFunctions(workerScript) {
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throw makeRuntimeErrorMsg('hack', canHack.msg);
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throw makeRuntimeErrorMsg('hack', canHack.msg);
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}
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}
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workerScript.log("hack", `Executing ${ip} in ${convertTimeMsToTimeElapsedString(hackingTime*1000, true)} (t=${threads})`);
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workerScript.log("hack", `Executing ${ip} in ${convertTimeMsToTimeElapsedString(hackingTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
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return netscriptDelay(hackingTime * 1000, workerScript).then(function() {
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return netscriptDelay(hackingTime * 1000, workerScript).then(function() {
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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@ -706,7 +706,7 @@ function NetscriptFunctions(workerScript) {
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workerScript.scriptRef.recordHack(server.ip, moneyGained, threads);
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workerScript.scriptRef.recordHack(server.ip, moneyGained, threads);
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Player.gainHackingExp(expGainedOnSuccess);
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Player.gainHackingExp(expGainedOnSuccess);
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workerScript.scriptRef.onlineExpGained += expGainedOnSuccess;
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workerScript.scriptRef.onlineExpGained += expGainedOnSuccess;
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workerScript.log("hack", `Successfully hacked '${server.hostname}' for ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(expGainedOnSuccess)} exp (t=${threads})`);
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workerScript.log("hack", `Successfully hacked '${server.hostname}' for ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(expGainedOnSuccess)} exp (t=${numeralWrapper.formatThreads(threads)})`);
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server.fortify(CONSTANTS.ServerFortifyAmount * Math.min(threads, maxThreadNeeded));
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server.fortify(CONSTANTS.ServerFortifyAmount * Math.min(threads, maxThreadNeeded));
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if (stock) {
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if (stock) {
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influenceStockThroughServerHack(server, moneyGained);
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influenceStockThroughServerHack(server, moneyGained);
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@ -719,7 +719,7 @@ function NetscriptFunctions(workerScript) {
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// Player only gains 25% exp for failure?
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// Player only gains 25% exp for failure?
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Player.gainHackingExp(expGainedOnFailure);
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Player.gainHackingExp(expGainedOnFailure);
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workerScript.scriptRef.onlineExpGained += expGainedOnFailure;
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workerScript.scriptRef.onlineExpGained += expGainedOnFailure;
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workerScript.log("hack", `Failed to hack '${server.hostname}'. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} exp (t=${threads})`);
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workerScript.log("hack", `Failed to hack '${server.hostname}'. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} exp (t=${numeralWrapper.formatThreads(threads)})`);
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return Promise.resolve(0);
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return Promise.resolve(0);
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}
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}
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});
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});
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@ -937,7 +937,7 @@ function NetscriptFunctions(workerScript) {
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}
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}
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var growTime = calculateGrowTime(server, Player);
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var growTime = calculateGrowTime(server, Player);
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workerScript.log("grow", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(growTime*1000, true)} (t=${threads}).`);
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workerScript.log("grow", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(growTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)}).`);
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return netscriptDelay(growTime * 1000, workerScript).then(function() {
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return netscriptDelay(growTime * 1000, workerScript).then(function() {
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
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const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
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@ -950,7 +950,7 @@ function NetscriptFunctions(workerScript) {
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expGain = 0;
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expGain = 0;
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}
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}
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const logGrowPercent = (moneyAfter/moneyBefore)*100 - 100;
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const logGrowPercent = (moneyAfter/moneyBefore)*100 - 100;
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workerScript.log("grow", `Available money on '${server.hostname}' grown by ${formatNumber(logGrowPercent, 6)}%. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${threads}).`);
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workerScript.log("grow", `Available money on '${server.hostname}' grown by ${formatNumber(logGrowPercent, 6)}%. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)}).`);
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workerScript.scriptRef.onlineExpGained += expGain;
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workerScript.scriptRef.onlineExpGained += expGain;
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Player.gainHackingExp(expGain);
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Player.gainHackingExp(expGain);
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if (stock) {
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if (stock) {
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@ -988,13 +988,13 @@ function NetscriptFunctions(workerScript) {
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}
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}
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var weakenTime = calculateWeakenTime(server, Player);
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var weakenTime = calculateWeakenTime(server, Player);
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workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${threads})`);
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workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
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return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
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return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
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server.weaken(CONSTANTS.ServerWeakenAmount * threads);
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server.weaken(CONSTANTS.ServerWeakenAmount * threads);
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workerScript.scriptRef.recordWeaken(server.ip, threads);
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workerScript.scriptRef.recordWeaken(server.ip, threads);
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var expGain = calculateHackingExpGain(server, Player) * threads;
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var expGain = calculateHackingExpGain(server, Player) * threads;
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workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${threads})`);
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workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`);
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workerScript.scriptRef.onlineExpGained += expGain;
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workerScript.scriptRef.onlineExpGained += expGain;
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Player.gainHackingExp(expGain);
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Player.gainHackingExp(expGain);
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return Promise.resolve(CONSTANTS.ServerWeakenAmount * threads);
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return Promise.resolve(CONSTANTS.ServerWeakenAmount * threads);
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@ -49,7 +49,7 @@ export function WorkerScriptAccordion(props: IProps): React.ReactElement {
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panelClass="active-scripts-script-panel"
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panelClass="active-scripts-script-panel"
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panelContent={
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panelContent={
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<>
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<>
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<pre>Threads: {props.workerScript.scriptRef.threads}</pre>
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<pre>Threads: {numeralWrapper.formatThreads(props.workerScript.scriptRef.threads)}</pre>
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<pre>Args: {arrayToString(props.workerScript.args)}</pre>
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<pre>Args: {arrayToString(props.workerScript.args)}</pre>
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<pre>Online Time: {convertTimeMsToTimeElapsedString(scriptRef.onlineRunningTime * 1e3)}</pre>
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<pre>Online Time: {convertTimeMsToTimeElapsedString(scriptRef.onlineRunningTime * 1e3)}</pre>
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<pre>Offline Time: {convertTimeMsToTimeElapsedString(scriptRef.offlineRunningTime * 1e3)}</pre>
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<pre>Offline Time: {convertTimeMsToTimeElapsedString(scriptRef.offlineRunningTime * 1e3)}</pre>
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@ -131,6 +131,10 @@ class NumeralFormatter {
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formatInfiltrationSecurity(n: number): string {
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formatInfiltrationSecurity(n: number): string {
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return this.format(n, "0.000a");
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return this.format(n, "0.000a");
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}
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}
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formatThreads(n: number): string {
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return this.format(n, "0,0");
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}
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}
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}
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export const numeralWrapper = new NumeralFormatter();
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export const numeralWrapper = new NumeralFormatter();
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