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https://github.com/bitburner-official/bitburner-src.git
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remove uneeded part of the tutorial
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@ -4,10 +4,6 @@ import { LiteratureNames } from "./Literature/data/LiteratureNames";
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import { ITutorialEvents } from "./ui/InteractiveTutorial/ITutorialEvents";
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import { ITutorialEvents } from "./ui/InteractiveTutorial/ITutorialEvents";
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import { createElement } from "../utils/uiHelpers/createElement";
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import { createPopup } from "../utils/uiHelpers/createPopup";
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import { removeElementById } from "../utils/uiHelpers/removeElementById";
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// Ordered array of keys to Interactive Tutorial Steps
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// Ordered array of keys to Interactive Tutorial Steps
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enum iTutorialSteps {
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enum iTutorialSteps {
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Start,
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Start,
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@ -141,28 +137,6 @@ function iTutorialPrevStep(): void {
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function iTutorialEnd(): void {
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function iTutorialEnd(): void {
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ITutorial.isRunning = false;
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ITutorial.isRunning = false;
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// Create a popup with final introductory stuff
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const popupId = "interactive-tutorial-ending-popup";
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const txt = createElement("p", {
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innerHTML:
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"If you are new to the game, the following links may be useful for you!<br><br>" +
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"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/guidesandtips/gettingstartedguideforbeginnerprogrammers.html' target='_blank'>Getting Started Guide</a>" +
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"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/' target='_blank'>Documentation</a><br><br>" +
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"The Beginner's Guide to Hacking was added to your home computer! It contains some tips/pointers for starting out with the game. " +
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"To read it, go to Terminal and enter<br><br>cat " +
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LiteratureNames.HackersStartingHandbook,
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});
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const gotitBtn = createElement("a", {
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class: "a-link-button",
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float: "right",
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padding: "6px",
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innerText: "Got it!",
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clickListener: () => {
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removeElementById(popupId);
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},
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});
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createPopup(popupId, [txt, gotitBtn]);
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Player.getHomeComputer().messages.push(LiteratureNames.HackersStartingHandbook);
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Player.getHomeComputer().messages.push(LiteratureNames.HackersStartingHandbook);
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ITutorialEvents.emit();
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ITutorialEvents.emit();
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}
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}
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