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https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-29 17:37:34 +01:00
refactor scp function
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commit
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@ -829,132 +829,106 @@ const base: InternalAPI<NS> = {
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},
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scp:
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(ctx: NetscriptContext) =>
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(_scriptname: unknown, _destination: unknown, _source: unknown = ctx.workerScript.hostname): boolean => {
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(_files: unknown, _destination: unknown, _source: unknown = ctx.workerScript.hostname): boolean => {
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const destination = helpers.string(ctx, "destination", _destination);
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const source = helpers.string(ctx, "source", _source);
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if (Array.isArray(_scriptname)) {
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// Recursively call scp on all elements of array
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const scripts: string[] = _scriptname;
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if (scripts.length === 0) {
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throw helpers.makeRuntimeErrorMsg(ctx, "No scripts to copy");
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}
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let res = true;
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scripts.forEach(function (script) {
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//TODO: This array method still needs to be reworked because it is terribly inefficient.
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if (!NetscriptFunctions(ctx.workerScript).scp(script, destination, source)) {
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res = false;
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}
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});
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return res;
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}
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const scriptName = helpers.string(ctx, "scriptName", _scriptname);
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// Invalid file type
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if (!isValidFilePath(scriptName)) {
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid filename: '${scriptName}'`);
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}
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// Invalid file name
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if (!scriptName.endsWith(".lit") && !isScriptFilename(scriptName) && !scriptName.endsWith("txt")) {
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throw helpers.makeRuntimeErrorMsg(ctx, "Only works for scripts, .lit and .txt files");
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}
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const destServer = helpers.getServer(ctx, destination);
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const currServ = helpers.getServer(ctx, source);
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const sourceServ = helpers.getServer(ctx, source);
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const files = Array.isArray(_files) ? _files : [_files];
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// Scp for lit files
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if (scriptName.endsWith(".lit")) {
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let found = false;
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for (let i = 0; i < currServ.messages.length; ++i) {
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if (currServ.messages[i] == scriptName) {
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found = true;
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break;
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//First loop through filenames to find all errors before moving anything.
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for (const file of files) {
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// Not a string
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if (typeof file !== "string")
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throw helpers.makeRuntimeErrorMsg(ctx, "files should be a string or an array of strings.");
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// Invalid file name
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if (!isValidFilePath(file)) throw helpers.makeRuntimeErrorMsg(ctx, `Invalid filename: '${file}'`);
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// Invalid file type
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if (!file.endsWith(".lit") && !isScriptFilename(file) && !file.endsWith("txt")) {
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throw helpers.makeRuntimeErrorMsg(ctx, "Only works for scripts, .lit and .txt files.");
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}
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}
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let noFailures = true;
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//ts detects files as any[] here even though we would have thrown in the above loop if it wasn't string[]
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for (const file of files as string[]) {
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// Scp for lit files
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if (file.endsWith(".lit")) {
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const sourceMessage = sourceServ.messages.find((message) => message === file);
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if (!sourceMessage) {
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helpers.log(ctx, () => `File '${file}' does not exist.`);
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noFailures = false;
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continue;
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}
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}
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if (!found) {
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helpers.log(ctx, () => `File '${scriptName}' does not exist.`);
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return false;
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}
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for (let i = 0; i < destServer.messages.length; ++i) {
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if (destServer.messages[i] === scriptName) {
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helpers.log(ctx, () => `File '${scriptName}' copied over to '${destServer?.hostname}'.`);
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return true; // Already exists
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const destMessage = destServer.messages.find((message) => message === file);
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if (destMessage) {
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helpers.log(ctx, () => `File '${file}' was already on '${destServer?.hostname}'.`);
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continue;
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}
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}
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destServer.messages.push(scriptName);
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helpers.log(ctx, () => `File '${scriptName}' copied over to '${destServer?.hostname}'.`);
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return true;
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}
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// Scp for text files
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if (scriptName.endsWith(".txt")) {
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let txtFile;
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for (let i = 0; i < currServ.textFiles.length; ++i) {
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if (currServ.textFiles[i].fn === scriptName) {
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txtFile = currServ.textFiles[i];
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break;
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destServer.messages.push(file);
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helpers.log(ctx, () => `File '${file}' copied over to '${destServer?.hostname}'.`);
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continue;
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}
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// Scp for text files
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if (file.endsWith(".txt")) {
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const sourceTextFile = sourceServ.textFiles.find((textFile) => textFile.fn === file);
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if (!sourceTextFile) {
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helpers.log(ctx, () => `File '${file}' does not exist.`);
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noFailures = false;
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continue;
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}
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}
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if (txtFile === undefined) {
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helpers.log(ctx, () => `File '${scriptName}' does not exist.`);
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return false;
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}
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for (let i = 0; i < destServer.textFiles.length; ++i) {
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if (destServer.textFiles[i].fn === scriptName) {
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// Overwrite
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destServer.textFiles[i].text = txtFile.text;
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helpers.log(ctx, () => `File '${scriptName}' copied over to '${destServer?.hostname}'.`);
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return true;
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const destTextFile = destServer.textFiles.find((textFile) => textFile.fn === file);
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if (destTextFile) {
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destTextFile.text = sourceTextFile.text;
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helpers.log(ctx, () => `File '${file}' overwritten on '${destServer?.hostname}'.`);
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continue;
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}
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const newFile = new TextFile(sourceTextFile.fn, sourceTextFile.text);
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destServer.textFiles.push(newFile);
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helpers.log(ctx, () => `File '${file}' copied over to '${destServer?.hostname}'.`);
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continue;
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}
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const newFile = new TextFile(txtFile.fn, txtFile.text);
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destServer.textFiles.push(newFile);
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helpers.log(ctx, () => `File '${scriptName}' copied over to '${destServer?.hostname}'.`);
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return true;
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// Scp for script files
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const sourceScript = sourceServ.scripts.find((script) => script.filename === file);
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if (!sourceScript) {
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helpers.log(ctx, () => `File '${file}' does not exist.`);
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noFailures = false;
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continue;
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}
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// Overwrite script if it already exists
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const destScript = destServer.scripts.find((script) => script.filename === file);
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if (destScript) {
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if (destScript.code === sourceScript.code) {
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helpers.log(ctx, () => `Identical file '${file}' was already on '${destServer?.hostname}'`);
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continue;
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}
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destScript.code = sourceScript.code;
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destScript.ramUsage = destScript.ramUsage;
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destScript.markUpdated();
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helpers.log(ctx, () => `WARNING: File '${file}' overwritten on '${destServer?.hostname}'`);
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continue;
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}
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// Create new script if it does not already exist
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const newScript = new Script(Player, file);
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newScript.code = sourceScript.code;
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newScript.ramUsage = sourceScript.ramUsage;
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newScript.server = destServer.hostname;
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destServer.scripts.push(newScript);
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helpers.log(ctx, () => `File '${file}' copied over to '${destServer?.hostname}'.`);
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newScript.updateRamUsage(Player, destServer.scripts);
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}
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// Scp for script files
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let sourceScript = null;
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for (let i = 0; i < currServ.scripts.length; ++i) {
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if (scriptName == currServ.scripts[i].filename) {
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sourceScript = currServ.scripts[i];
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break;
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}
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}
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if (sourceScript == null) {
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helpers.log(ctx, () => `File '${scriptName}' does not exist.`);
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return false;
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}
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// Overwrite script if it already exists
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for (let i = 0; i < destServer.scripts.length; ++i) {
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if (scriptName == destServer.scripts[i].filename) {
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helpers.log(ctx, () => `WARNING: File '${scriptName}' overwritten on '${destServer?.hostname}'`);
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const oldScript = destServer.scripts[i];
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// If it's the exact same file don't actually perform the
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// copy to avoid recompiling uselessly. Players tend to scp
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// liberally.
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if (oldScript.code === sourceScript.code) return true;
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oldScript.code = sourceScript.code;
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oldScript.ramUsage = sourceScript.ramUsage;
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oldScript.markUpdated();
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return true;
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}
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}
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// Create new script if it does not already exist
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const newScript = new Script(Player, scriptName);
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newScript.code = sourceScript.code;
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newScript.ramUsage = sourceScript.ramUsage;
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newScript.server = destServer.hostname;
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destServer.scripts.push(newScript);
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helpers.log(ctx, () => `File '${scriptName}' copied over to '${destServer?.hostname}'.`);
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newScript.updateRamUsage(Player, destServer.scripts);
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return true;
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return noFailures;
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},
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ls:
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(ctx: NetscriptContext) =>
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