Removing dev mode. Updating changelog in documentation

This commit is contained in:
danielyxie 2018-06-25 12:38:13 -05:00
parent ca15e689ef
commit 0b16a9f605
8 changed files with 805 additions and 1299 deletions

2012
dist/engine.bundle.js vendored

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Changelog
=========
v0.39.0 - 6/25/2018
-------------------
* Added BitNode-7: Bladeburner 2079
* Infiltration base difficulty decreased by 10% for most locations
* Experience gains from Infiltration slightly increased
* Money gained from Infiltration increased by 20%
* Added 'var' declarations in Netscript 1.0 (only works with 'var', not 'let' or 'const')
* Script base RAM cost is now 1.6 GB (increased from 1.4 GB)
* While/for loops and if statements no longer cost RAM in scripts
* Made short-circuit evaluation logic more consistent in Netscript 1.0 (see https://github.com/danielyxie/bitburner/issues/308)
* Changelog button in the Options menu now links to the new Changelog URL (by Github user thePalindrome)
* Skill level calculation is now 'smoother' (by Github user hydroflame)
* Added a button to 'beautify' scripts in the text editor (by Github user hydroflame)
* Added favicon (by Github user kopelli)
v0.38.1 - 6/15/2018
-------------------
* Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS
* Implemented by Github user hydroflame:
* Accessing the 'window' and 'document' objects in Netscript JS now requires a large amount of RAM (100 GB)
* Added game option to suppress travel confirmation
* Text on buttons can no longer be highlighted
* Bug Fix: Fixed an issue that caused NaN values when exporting Real Estate in Corporations
* Bug Fix: Competition and Demand displays in Corporation are now correct (were reversed before)
* Added ps() Netscript function
* Bug Fix: grow() should no longer return/log a negative value when it runs on a server that's already at max money
* Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips
* Bug Fix: Sever's security level should now properly increase when its money is grown to max value
v0.38.0 - 6/12/2018
-------------------
* New BitNode: BN-12 The Recursion - Implemented by Github user hydroflame

@ -50,6 +50,45 @@
<div class="section" id="changelog">
<span id="id1"></span><h1>Changelog<a class="headerlink" href="#changelog" title="Permalink to this headline"></a></h1>
<div class="section" id="v0-39-0-6-25-2018">
<h2>v0.39.0 - 6/25/2018<a class="headerlink" href="#v0-39-0-6-25-2018" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li>Added BitNode-7: Bladeburner 2079</li>
<li>Infiltration base difficulty decreased by 10% for most locations</li>
<li>Experience gains from Infiltration slightly increased</li>
<li>Money gained from Infiltration increased by 20%</li>
<li>Added 'var' declarations in Netscript 1.0 (only works with 'var', not 'let' or 'const')</li>
<li>Script base RAM cost is now 1.6 GB (increased from 1.4 GB)</li>
<li>While/for loops and if statements no longer cost RAM in scripts</li>
<li>Made short-circuit evaluation logic more consistent in Netscript 1.0 (see <a class="reference external" href="https://github.com/danielyxie/bitburner/issues/308">https://github.com/danielyxie/bitburner/issues/308</a>)</li>
<li>Changelog button in the Options menu now links to the new Changelog URL (by Github user thePalindrome)</li>
<li>Skill level calculation is now 'smoother' (by Github user hydroflame)</li>
<li>Added a button to 'beautify' scripts in the text editor (by Github user hydroflame)</li>
<li>Added favicon (by Github user kopelli)</li>
</ul>
</div>
<div class="section" id="v0-38-1-6-15-2018">
<h2>v0.38.1 - 6/15/2018<a class="headerlink" href="#v0-38-1-6-15-2018" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li>Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS</li>
<li><dl class="first docutils">
<dt>Implemented by Github user hydroflame:</dt>
<dd><ul class="first last">
<li>Accessing the 'window' and 'document' objects in Netscript JS now requires a large amount of RAM (100 GB)</li>
<li>Added game option to suppress travel confirmation</li>
<li>Text on buttons can no longer be highlighted</li>
<li>Bug Fix: Fixed an issue that caused NaN values when exporting Real Estate in Corporations</li>
<li>Bug Fix: Competition and Demand displays in Corporation are now correct (were reversed before)</li>
<li>Added ps() Netscript function</li>
<li>Bug Fix: grow() should no longer return/log a negative value when it runs on a server that's already at max money</li>
<li>Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips</li>
<li>Bug Fix: Sever's security level should now properly increase when its money is grown to max value</li>
</ul>
</dd>
</dl>
</li>
</ul>
</div>
<div class="section" id="v0-38-0-6-12-2018">
<h2>v0.38.0 - 6/12/2018<a class="headerlink" href="#v0-38-0-6-12-2018" title="Permalink to this headline"></a></h2>
<ul class="simple">
@ -1006,6 +1045,8 @@ on the difficulty of the contract.</li>
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
<li class="toctree-l1 current"><a class="current reference internal" href="#"> Changelog</a><ul>
<li class="toctree-l2"><a class="reference internal" href="#v0-39-0-6-25-2018">v0.39.0 - 6/25/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="#v0-38-1-6-15-2018">v0.38.1 - 6/15/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="#v0-38-0-6-12-2018">v0.38.0 - 6/12/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="#v0-37-2-6-2-2018">v0.37.2 - 6/2/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="#v0-37-1-5-22-2018">v0.37.1 - 5/22/2018</a></li>

@ -269,6 +269,8 @@ secrets that you've been searching for.</p>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="changelog.html"> Changelog</a><ul>
<li class="toctree-l2"><a class="reference internal" href="changelog.html#v0-39-0-6-25-2018">v0.39.0 - 6/25/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="changelog.html#v0-38-1-6-15-2018">v0.38.1 - 6/15/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="changelog.html#v0-38-0-6-12-2018">v0.38.0 - 6/12/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="changelog.html#v0-37-2-6-2-2018">v0.37.2 - 6/2/2018</a></li>
<li class="toctree-l2"><a class="reference internal" href="changelog.html#v0-37-1-5-22-2018">v0.37.1 - 5/22/2018</a></li>

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@ -3,6 +3,22 @@
Changelog
=========
v0.39.0 - 6/25/2018
-------------------
* Added BitNode-7: Bladeburner 2079
* Infiltration base difficulty decreased by 10% for most locations
* Experience gains from Infiltration slightly increased
* Money gained from Infiltration increased by 20%
* Added 'var' declarations in Netscript 1.0 (only works with 'var', not 'let' or 'const')
* Script base RAM cost is now 1.6 GB (increased from 1.4 GB)
* While/for loops and if statements no longer cost RAM in scripts
* Made short-circuit evaluation logic more consistent in Netscript 1.0 (see https://github.com/danielyxie/bitburner/issues/308)
* Changelog button in the Options menu now links to the new Changelog URL (by Github user thePalindrome)
* Skill level calculation is now 'smoother' (by Github user hydroflame)
* Added a button to 'beautify' scripts in the text editor (by Github user hydroflame)
* Added favicon (by Github user kopelli)
v0.38.1 - 6/15/2018
-------------------
* Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS
@ -17,7 +33,6 @@ v0.38.1 - 6/15/2018
* Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips
* Bug Fix: Sever's security level should now properly increase when its money is grown to max value
v0.38.0 - 6/12/2018
-------------------
* New BitNode: BN-12 The Recursion - Implemented by Github user hydroflame