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https://github.com/bitburner-official/bitburner-src.git
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3bd7ad77b7
commit
0b95c09563
@ -3335,6 +3335,38 @@ Bladeburner.prototype.startActionNetscriptFn = function(type, name, workerScript
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return false;
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}
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// Special logic for Black Ops
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if (actionId.type === ActionTypes["BlackOp"]) {
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// Can't start a BlackOp if you don't have the required rank
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let action = this.getActionObject(actionId);
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if (action.reqdRank > this.rank) {
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workerScript.log(`Failed to start Black Op ${actionId.name} due to insufficient rank`);
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return false;
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}
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// Can't start a BlackOp if you haven't done the one before it
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var blackops = [];
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for (const nm in BlackOperations) {
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if (BlackOperations.hasOwnProperty(nm)) {
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blackops.push(nm);
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}
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}
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blackops.sort(function(a, b) {
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return (BlackOperations[a].reqdRank - BlackOperations[b].reqdRank); // Sort black ops in intended order
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});
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let i = blackops.indexOf(actionId.name);
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if (i === -1) {
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workerScript.log("ERROR: Invalid Black Operation name passed into bladeburner.startAction(). Note that this name is case-sensitive & whitespace-sensitive");
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return false;
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}
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if (i > 0 && this.blackops[blackops[i-1]] == null) {
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workerScript.log(`ERROR: Cannot attempt Black Operation ${actionId.name} because you have not done the preceding one`);
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return false;
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}
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}
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try {
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this.startAction(actionId);
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if (workerScript.shouldLog("startAction")) {
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@ -3436,9 +3468,14 @@ Bladeburner.prototype.getActionCountRemainingNetscriptFn = function(type, name,
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switch (actionId.type) {
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case ActionTypes["Contract"]:
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case ActionTypes["Operation"]:
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return actionObj.count;
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case ActionTypes["BlackOp"]:
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case ActionTypes["BlackOperation"]:
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return actionObj.count;
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if (this.blackops[name] != null) {
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return 0;
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} else {
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return 1;
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}
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case ActionTypes["Training"]:
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case ActionTypes["Field Analysis"]:
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case ActionTypes["FieldAnalysis"]:
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@ -519,6 +519,8 @@ let CONSTANTS = {
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* Bug Fix: Netscript calls that throw errors will now no longer cause the 'concurrent calls' error if they are caught in the script. i.e. try/catch should now work properly in scripts
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* Bug Fix: Fixed a bug where sometimes the NeuroFlux Governor Augmentation level would be incorrectly calculated when the game was loaded
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* Bug Fix: Fixed a bug where calling the scp() Netscript function with invalid hostname/ips would throw an unclear error message
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* Bug Fix: Bladeburner API function getActionCountRemaining() should now work properly for BlackOps
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* Bug Fix: Black Ops can no longer be attempted out-of-order or without the required rank via Bladeburner API
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* RAM cost for basic Netscript functions added to documentation (by CBJamo)
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`
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