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fix typos, grammar and sentence structure
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b2659318c8
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@ -105,7 +105,7 @@ export const initSoAAugmentations = (): Augmentation[] => [
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"injects *Γ-based cells that provides general enhancement to the body.",
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"injects *Γ-based cells that provides general enhancement to the body.",
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stats: (
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stats: (
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<>
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<>
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This augmentation makes many aspect of infiltration easier and more productive. Such as increased timer,
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This augmentation makes many aspects of infiltration easier and more productive. Such as increased timer,
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rewards, reduced damage taken, etc.
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rewards, reduced damage taken, etc.
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</>
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</>
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),
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),
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@ -118,9 +118,9 @@ export const initSoAAugmentations = (): Augmentation[] => [
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moneyCost: 1e6,
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moneyCost: 1e6,
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info:
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info:
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"Extra-occular neurons taken from old martial art master. Injecting the user the ability to " +
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"Extra-occular neurons taken from old martial art master. Injecting the user the ability to " +
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"predict enemy attack before they even know it themself.",
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"predict enemy attack before they even know it themselves.",
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stats: (
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stats: (
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<>This augmentation makes the Slash minigame easier by showing you via an indictor when the slash in coming.</>
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<>This augmentation makes the Slash minigame easier by showing you via an indicator when the slash in coming.</>
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),
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),
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isSpecial: true,
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isSpecial: true,
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factions: [FactionNames.ShadowsOfAnarchy],
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factions: [FactionNames.ShadowsOfAnarchy],
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@ -129,7 +129,7 @@ export const initSoAAugmentations = (): Augmentation[] => [
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name: AugmentationNames.WisdomOfAthena,
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name: AugmentationNames.WisdomOfAthena,
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repCost: 1e4,
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repCost: 1e4,
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moneyCost: 1e6,
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moneyCost: 1e6,
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info: "A connective brain implant to SASHA that focuses in pattern recognition and predictive templating.",
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info: "A connective brain implant to SASHA that focuses in on pattern recognition and predictive templating.",
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stats: <>This augmentation makes the Bracket minigame easier by removing all '[' ']'.</>,
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stats: <>This augmentation makes the Bracket minigame easier by removing all '[' ']'.</>,
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isSpecial: true,
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isSpecial: true,
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factions: [FactionNames.ShadowsOfAnarchy],
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factions: [FactionNames.ShadowsOfAnarchy],
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@ -138,7 +138,7 @@ export const initSoAAugmentations = (): Augmentation[] => [
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name: AugmentationNames.ChaosOfDionysus,
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name: AugmentationNames.ChaosOfDionysus,
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repCost: 1e4,
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repCost: 1e4,
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moneyCost: 1e6,
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moneyCost: 1e6,
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info: "Opto-occipito implant to process visual signal before brain interpretation.",
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info: "Opto-occipito implant to process visual signals before brain interpretation.",
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stats: <>This augmentation makes the Backwards minigame easier by flipping the words.</>,
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stats: <>This augmentation makes the Backwards minigame easier by flipping the words.</>,
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isSpecial: true,
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isSpecial: true,
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factions: [FactionNames.ShadowsOfAnarchy],
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factions: [FactionNames.ShadowsOfAnarchy],
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@ -176,7 +176,7 @@ export const initSoAAugmentations = (): Augmentation[] => [
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name: AugmentationNames.HuntOfArtemis,
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name: AugmentationNames.HuntOfArtemis,
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repCost: 1e4,
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repCost: 1e4,
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moneyCost: 1e6,
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moneyCost: 1e6,
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info: "magneto-turboencabulator based on technology by Micha Eike Siemon, increases the users electro-magnetic sensitivity.",
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info: "magneto-turboencabulator based on technology by Micha Eike Siemon, increases the user's electro-magnetic sensitivity.",
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stats: (
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stats: (
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<>
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<>
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This augmentation makes the Minesweeper minigame easier by showing the location of all mines and keeping their
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This augmentation makes the Minesweeper minigame easier by showing the location of all mines and keeping their
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@ -190,7 +190,7 @@ export const initSoAAugmentations = (): Augmentation[] => [
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name: AugmentationNames.KnowledgeOfApollo,
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name: AugmentationNames.KnowledgeOfApollo,
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repCost: 1e4,
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repCost: 1e4,
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moneyCost: 1e6,
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moneyCost: 1e6,
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info: "Neodynic retention fjengeln spoofer using -φ karmions, net positive effect on implantees delta wave.",
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info: "Neodynic retention fjengeln spoofer using -φ karmions, net positive effect on implantee's delta wave.",
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stats: <>This augmentation makes the Wire Cutting minigame easier by indicating the incorrect wires.</>,
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stats: <>This augmentation makes the Wire Cutting minigame easier by indicating the incorrect wires.</>,
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isSpecial: true,
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isSpecial: true,
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factions: [FactionNames.ShadowsOfAnarchy],
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factions: [FactionNames.ShadowsOfAnarchy],
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@ -515,7 +515,7 @@ export const initGeneralAugmentations = (): Augmentation[] => [
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info:
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info:
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"TITN is a series of viruses that targets and alters the sequences of human DNA in genes that " +
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"TITN is a series of viruses that targets and alters the sequences of human DNA in genes that " +
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"control personality. The TITN-41 strain alters these genes so that the subject becomes more " +
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"control personality. The TITN-41 strain alters these genes so that the subject becomes more " +
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"outgoing and socialable.",
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"outgoing and sociable.",
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charisma_mult: 1.15,
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charisma_mult: 1.15,
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charisma_exp_mult: 1.15,
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charisma_exp_mult: 1.15,
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factions: [FactionNames.Silhouette],
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factions: [FactionNames.Silhouette],
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@ -526,9 +526,9 @@ export const initGeneralAugmentations = (): Augmentation[] => [
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moneyCost: 1.375e9,
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moneyCost: 1.375e9,
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info:
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info:
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"A cranial implant that greatly assists in the user's ability to analyze social situations " +
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"A cranial implant that greatly assists in the user's ability to analyze social situations " +
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"and interactions. The system uses a wide variety of factors such as facial expressions, body " +
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"and interactions. The system uses a wide variety of factors such as facial expression, body " +
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"language, and the voice tone, and inflection to determine the best course of action during social" +
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"language, voice tone, and inflection to determine the best course of action during social " +
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"situations. The implant also uses deep learning software to continuously learn new behavior" +
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"situations. The implant also uses deep learning software to continuously learn new behavior " +
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"patterns and how to best respond.",
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"patterns and how to best respond.",
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charisma_mult: 1.6,
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charisma_mult: 1.6,
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charisma_exp_mult: 1.6,
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charisma_exp_mult: 1.6,
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@ -988,7 +988,7 @@ export const initGeneralAugmentations = (): Augmentation[] => [
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info:
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info:
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"This is an additional installation that upgrades the functionality of the " +
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"This is an additional installation that upgrades the functionality of the " +
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"PC Direct-Neural Interface augmentation. When connected to a computer, " +
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"PC Direct-Neural Interface augmentation. When connected to a computer, " +
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"The Neural Network upgrade allows the user to use their own brain's " +
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"the Neural Network upgrade allows the user to use their own brain's " +
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"processing power to aid the computer in computational tasks.",
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"processing power to aid the computer in computational tasks.",
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prereqs: [AugmentationNames.PCDNI],
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prereqs: [AugmentationNames.PCDNI],
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company_rep_mult: 2,
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company_rep_mult: 2,
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@ -1172,7 +1172,7 @@ export const initGeneralAugmentations = (): Augmentation[] => [
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info:
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info:
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"A skin implant that reinforces the skin with highly-advanced synthetic cells. These " +
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"A skin implant that reinforces the skin with highly-advanced synthetic cells. These " +
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"cells, when powered, have a negative refractive index. As a result, they bend light " +
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"cells, when powered, have a negative refractive index. As a result, they bend light " +
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"around the skin, making the user much harder to see to the naked eye.",
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"around the skin, making the user much harder to see with the naked eye.",
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agility_mult: 1.05,
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agility_mult: 1.05,
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crime_money_mult: 1.1,
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crime_money_mult: 1.1,
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factions: [FactionNames.SlumSnakes, FactionNames.Tetrads],
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factions: [FactionNames.SlumSnakes, FactionNames.Tetrads],
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@ -1734,7 +1734,7 @@ export const initBladeburnerAugmentations = (): Augmentation[] => [
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info:
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info:
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"An improved version of Vangelis, a synthetic symbiotic virus that is " +
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"An improved version of Vangelis, a synthetic symbiotic virus that is " +
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"injected into human brain tissue. On top of the benefits of the original " +
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"injected into human brain tissue. On top of the benefits of the original " +
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"virus, this also grants an accelerated healing factor and enhanced " +
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"virus, this also grants accelerated healing and enhanced " +
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"reflexes.",
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"reflexes.",
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prereqs: [AugmentationNames.VangelisVirus],
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prereqs: [AugmentationNames.VangelisVirus],
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defense_exp_mult: 1.1,
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defense_exp_mult: 1.1,
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@ -1930,7 +1930,7 @@ export const initChurchOfTheMachineGodAugmentations = (): Augmentation[] => [
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info:
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info:
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"The next evolution is near, a coming together of man and machine. A synthesis greater than the birth of the human " +
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"The next evolution is near, a coming together of man and machine. A synthesis greater than the birth of the human " +
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"organism. Time spent with the gift has allowed for acclimatization of the invasive augment and the toll it takes upon " +
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"organism. Time spent with the gift has allowed for acclimatization of the invasive augment and the toll it takes upon " +
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"your frame granting lesser penalty of 5% to all stats.",
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"your frame granting a 5% reduced penalty to all stats.",
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prereqs: [AugmentationNames.StaneksGift1],
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prereqs: [AugmentationNames.StaneksGift1],
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isSpecial: true,
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isSpecial: true,
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hacking_chance_mult: 0.95 / 0.9,
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hacking_chance_mult: 0.95 / 0.9,
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@ -1969,7 +1969,7 @@ export const initChurchOfTheMachineGodAugmentations = (): Augmentation[] => [
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info:
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info:
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"The synthesis of human and machine is nothing to fear. It is our destiny. " +
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"The synthesis of human and machine is nothing to fear. It is our destiny. " +
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"You will become greater than the sum of our parts. As One. Embrace your gift " +
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"You will become greater than the sum of our parts. As One. Embrace your gift " +
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"fully and wholly free of it's accursed toll. Serenity brings tranquility the form " +
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"fully and wholly free of it's accursed toll. Serenity brings tranquility in the form " +
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"of no longer suffering a stat penalty. ",
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"of no longer suffering a stat penalty. ",
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prereqs: [AugmentationNames.StaneksGift2, AugmentationNames.StaneksGift1],
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prereqs: [AugmentationNames.StaneksGift2, AugmentationNames.StaneksGift1],
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isSpecial: true,
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isSpecial: true,
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