From 0cb2fd1a878a3b1b25894f2e00f32a17f8fe9416 Mon Sep 17 00:00:00 2001 From: Daniel Ferri Date: Tue, 11 May 2021 19:46:51 +0200 Subject: [PATCH] Removed useless code --- src/SaveObject.jsx | 48 ++++++++-------------------------------------- 1 file changed, 8 insertions(+), 40 deletions(-) diff --git a/src/SaveObject.jsx b/src/SaveObject.jsx index 5c5b2f485..9434bad3a 100755 --- a/src/SaveObject.jsx +++ b/src/SaveObject.jsx @@ -8,16 +8,10 @@ import { Companies, loadCompanies } from "./Company/Companies"; import { CONSTANTS } from "./Constants"; import { Engine } from "./engine"; import { Factions, loadFactions } from "./Faction/Factions"; -import { processPassiveFactionRepGain } from "./Faction/FactionHelpers"; import { loadFconf } from "./Fconf/Fconf"; import { FconfSettings } from "./Fconf/FconfSettings"; import { loadAllGangs, AllGangs } from "./Gang"; -import { - hasHacknetServers, - processHacknetEarnings, -} from "./Hacknet/HacknetHelpers"; import { loadMessages, initMessages, Messages } from "./Message/MessageHelpers"; -import { loadAllRunningScripts } from "./NetscriptWorker"; import { Player, loadPlayer } from "./Player"; import { AllServers, loadAllServers } from "./Server/AllServers"; import { Settings } from "./Settings/Settings"; @@ -34,17 +28,12 @@ import { setTimeoutRef } from "./utils/SetTimeoutRef"; import { LastExportBonus } from "./ExportBonus"; import { dialogBoxCreate } from "../utils/DialogBox"; -import { gameOptionsBoxClose } from "../utils/GameOptions"; -import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions"; import { clearEventListeners } from "../utils/uiHelpers/clearEventListeners"; import { Reviver, Generic_toJSON, Generic_fromJSON, } from "../utils/JSONReviver"; -import { createElement } from "../utils/uiHelpers/createElement"; -import { createPopup } from "../utils/uiHelpers/createPopup"; -import { removeElementById } from "../utils/uiHelpers/removeElementById"; import Decimal from "decimal.js"; @@ -288,22 +277,11 @@ function loadGame(saveString) { function loadImportedGame(saveObj, saveString) { var tempSaveObj = null; var tempPlayer = null; - var tempAllServers = null; - var tempCompanies = null; - var tempFactions = null; - var tempSpecialServerIps = null; - var tempAliases = null; - var tempGlobalAliases = null; - var tempMessages = null; - var tempStockMarket = null; - var tempAllGangs = null; - let tempCorporationResearchTrees = null; // Check to see if the imported save file can be parsed. If any // errors are caught it will fail try { var decodedSaveString = decodeURIComponent(escape(atob(saveString))); - tempSaveObj = new BitburnerSaveObject(); tempSaveObj = JSON.parse(decodedSaveString, Reviver); tempPlayer = JSON.parse(tempSaveObj.PlayerSave, Reviver); @@ -311,33 +289,27 @@ function loadImportedGame(saveObj, saveString) { // Parse Decimal.js objects tempPlayer.money = new Decimal(tempPlayer.money); - tempAllServers = JSON.parse(tempSaveObj.AllServersSave, Reviver); - tempCompanies = JSON.parse(tempSaveObj.CompaniesSave, Reviver); - tempFactions = JSON.parse(tempSaveObj.FactionsSave, Reviver); - tempSpecialServerIps = JSON.parse(tempSaveObj.SpecialServerIpsSave, Reviver); + JSON.parse(tempSaveObj.AllServersSave, Reviver); + JSON.parse(tempSaveObj.CompaniesSave, Reviver); + JSON.parse(tempSaveObj.FactionsSave, Reviver); + JSON.parse(tempSaveObj.SpecialServerIpsSave, Reviver); if (tempSaveObj.hasOwnProperty("AliasesSave")) { try { - tempAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver); + JSON.parse(tempSaveObj.AliasesSave, Reviver); } catch(e) { console.error(`Parsing Aliases save failed: ${e}`); - tempAliases = {}; } - } else { - tempAliases = {}; } if (tempSaveObj.hasOwnProperty("GlobalAliases")) { try { - tempGlobalAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver); + JSON.parse(tempSaveObj.AliasesSave, Reviver); } catch(e) { console.error(`Parsing Global Aliases save failed: ${e}`); - tempGlobalAliases = {}; } - } else { - tempGlobalAliases = {}; } if (tempSaveObj.hasOwnProperty("MessagesSave")) { try { - tempMessages = JSON.parse(tempSaveObj.MessagesSave, Reviver); + JSON.parse(tempSaveObj.MessagesSave, Reviver); } catch(e) { console.error(`Parsing Messages save failed: ${e}`); initMessages(); @@ -347,13 +319,10 @@ function loadImportedGame(saveObj, saveString) { } if (saveObj.hasOwnProperty("StockMarketSave")) { try { - tempStockMarket = JSON.parse(tempSaveObj.StockMarketSave, Reviver); + JSON.parse(tempSaveObj.StockMarketSave, Reviver); } catch(e) { console.error(`Parsing StockMarket save failed: ${e}`); - tempStockMarket = {}; } - } else { - tempStockMarket = {}; } if (tempSaveObj.hasOwnProperty("VersionSave")) { try { @@ -362,7 +331,6 @@ function loadImportedGame(saveObj, saveString) { } catch(e) { console.error("Parsing Version save failed: " + e); } - } else { } if (tempPlayer.inGang() && tempSaveObj.hasOwnProperty("AllGangsSave")) { try {