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Merge pull request #347 from danielyxie/infiltration-improvements
Finishing Infiltration returns to company page. Infiltration remember…
This commit is contained in:
commit
0de312a047
18
dist/engine.bundle.js
vendored
18
dist/engine.bundle.js
vendored
@ -72987,6 +72987,9 @@ __webpack_require__.r(__webpack_exports__);
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//Keep track of last faction
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var lastFac = "";
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/* InfiltrationBox.js */
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/* InfiltrationBox.js */
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function infiltrationBoxClose() {
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function infiltrationBoxClose() {
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var box = document.getElementById("infiltration-box-container");
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var box = document.getElementById("infiltration-box-container");
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@ -73041,12 +73044,22 @@ function infiltrationBoxCreate(inst) {
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"that faction.");
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"that faction.");
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var selector = document.getElementById("infiltration-faction-select");
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var selector = document.getElementById("infiltration-faction-select");
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selector.innerHTML = "";
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selector.innerHTML = "";
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for (var i = 0; i < _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions.length; ++i) {
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for (let i = 0; i < _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions.length; ++i) {
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if (_src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] === "Bladeburners") {continue;}
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if (_src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] === "Bladeburners") {continue;}
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selector.innerHTML += "<option value='" + _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] +
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selector.innerHTML += "<option value='" + _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] +
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"'>" + _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] + "</option>";
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"'>" + _src_Player__WEBPACK_IMPORTED_MODULE_3__["Player"].factions[i] + "</option>";
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}
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}
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//Set initial value, if applicable
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if (lastFac !== "") {
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for (let i = 0; i < selector.options.length; ++i) {
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if (selector.options[i].value === lastFac) {
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selector.selectedIndex = i;
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break;
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}
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}
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}
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var sellButton = Object(_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-box-sell");
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var sellButton = Object(_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-box-sell");
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setTimeout(function() {
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setTimeout(function() {
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sellButton.addEventListener("click", function() {
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sellButton.addEventListener("click", function() {
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@ -73069,6 +73082,7 @@ function infiltrationBoxCreate(inst) {
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setTimeout(function() {
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setTimeout(function() {
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factionButton.addEventListener("click", function() {
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factionButton.addEventListener("click", function() {
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var facName = selector.options[selector.selectedIndex].value;
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var facName = selector.options[selector.selectedIndex].value;
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lastFac = facName;
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var faction = _src_Faction__WEBPACK_IMPORTED_MODULE_2__["Factions"][facName];
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var faction = _src_Faction__WEBPACK_IMPORTED_MODULE_2__["Factions"][facName];
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if (faction == null) {
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if (faction == null) {
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Object(_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Error finding faction. This is a bug please report to developer");
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Object(_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Error finding faction. This is a bug please report to developer");
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@ -73221,7 +73235,7 @@ function endInfiltration(inst, success) {
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Object(_utils_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-bribe");
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Object(_utils_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-bribe");
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Object(_utils_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-escape");
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Object(_utils_HelperFunctions__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("infiltration-escape");
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_engine__WEBPACK_IMPORTED_MODULE_2__["Engine"].loadWorldContent();
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_engine__WEBPACK_IMPORTED_MODULE_2__["Engine"].loadLocationContent();
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}
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}
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function nextInfiltrationLevel(inst) {
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function nextInfiltrationLevel(inst) {
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@ -106,7 +106,7 @@ function endInfiltration(inst, success) {
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clearEventListeners("infiltration-bribe");
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clearEventListeners("infiltration-bribe");
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clearEventListeners("infiltration-escape");
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clearEventListeners("infiltration-escape");
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Engine.loadWorldContent();
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Engine.loadLocationContent();
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}
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}
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function nextInfiltrationLevel(inst) {
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function nextInfiltrationLevel(inst) {
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@ -6,6 +6,9 @@ import {dialogBoxCreate} from "./DialogBox";
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import {clearEventListeners} from "./HelperFunctions";
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import {clearEventListeners} from "./HelperFunctions";
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import {formatNumber} from "./StringHelperFunctions";
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import {formatNumber} from "./StringHelperFunctions";
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//Keep track of last faction
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var lastFac = "";
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/* InfiltrationBox.js */
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/* InfiltrationBox.js */
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function infiltrationBoxClose() {
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function infiltrationBoxClose() {
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var box = document.getElementById("infiltration-box-container");
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var box = document.getElementById("infiltration-box-container");
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@ -60,12 +63,22 @@ function infiltrationBoxCreate(inst) {
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"that faction.");
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"that faction.");
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var selector = document.getElementById("infiltration-faction-select");
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var selector = document.getElementById("infiltration-faction-select");
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selector.innerHTML = "";
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selector.innerHTML = "";
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for (var i = 0; i < Player.factions.length; ++i) {
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for (let i = 0; i < Player.factions.length; ++i) {
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if (Player.factions[i] === "Bladeburners") {continue;}
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if (Player.factions[i] === "Bladeburners") {continue;}
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selector.innerHTML += "<option value='" + Player.factions[i] +
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selector.innerHTML += "<option value='" + Player.factions[i] +
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"'>" + Player.factions[i] + "</option>";
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"'>" + Player.factions[i] + "</option>";
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}
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}
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//Set initial value, if applicable
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if (lastFac !== "") {
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for (let i = 0; i < selector.options.length; ++i) {
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if (selector.options[i].value === lastFac) {
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selector.selectedIndex = i;
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break;
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}
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}
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}
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var sellButton = clearEventListeners("infiltration-box-sell");
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var sellButton = clearEventListeners("infiltration-box-sell");
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setTimeout(function() {
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setTimeout(function() {
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sellButton.addEventListener("click", function() {
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sellButton.addEventListener("click", function() {
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@ -88,6 +101,7 @@ function infiltrationBoxCreate(inst) {
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setTimeout(function() {
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setTimeout(function() {
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factionButton.addEventListener("click", function() {
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factionButton.addEventListener("click", function() {
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var facName = selector.options[selector.selectedIndex].value;
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var facName = selector.options[selector.selectedIndex].value;
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lastFac = facName;
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var faction = Factions[facName];
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var faction = Factions[facName];
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if (faction == null) {
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if (faction == null) {
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dialogBoxCreate("Error finding faction. This is a bug please report to developer");
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dialogBoxCreate("Error finding faction. This is a bug please report to developer");
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