From 0e177841ac0d066d54024e9718126bdb5ed37da3 Mon Sep 17 00:00:00 2001 From: Kwazygloo <85138054+Kwazygloo@users.noreply.github.com> Date: Tue, 22 Jun 2021 11:01:52 -0400 Subject: [PATCH] Update AugmentationHelpers.jsx --- src/Augmentation/AugmentationHelpers.jsx | 30 ++++++++++++------------ 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx index e79c9946a..554abd2c1 100644 --- a/src/Augmentation/AugmentationHelpers.jsx +++ b/src/Augmentation/AugmentationHelpers.jsx @@ -280,9 +280,9 @@ function initAugmentations() { const NanofiberWeave = new Augmentation({ name:AugmentationNames.NanofiberWeave, repCost:3.75e4, moneyCost:1.25e8, - info:"Synthetic nanofibers are woven into the skin's extracellular matrix using electrospinning. " + - "This improves the skin's ability to regenerate itself and protect the body from external stresses and forces.

" + - "This augmentation increases the player's strength and defense by 20%.", + info:"Synthetic nanofibers are woven into the skin's extracellular matrix using electrospinning, " + + "which improves regeneration and extracellular homeostasis.

" + + "Increases strength and defense by 20%.", strength_mult: 1.2, defense_mult: 1.2, }); @@ -313,7 +313,7 @@ function initAugmentations() { const WiredReflexes = new Augmentation({ name:AugmentationNames.WiredReflexes, repCost:1.25e3, moneyCost:2.5e6, info:"Synthetic nerve-enhancements are injected into all major parts of the somatic nervous system, " + - "supercharging the body's ability to send signals through neurons. This results in increased reflex speed.

" + + "supercharging the spread of neural signals, increasing reflex speed.

" + "This augmentation increases the player's agility and dexterity by 5%.", agility_mult: 1.05, dexterity_mult: 1.05, @@ -327,8 +327,8 @@ function initAugmentations() { const GrapheneBoneLacings = new Augmentation({ name:AugmentationNames.GrapheneBoneLacings, repCost:1.125e6, moneyCost:4.25e9, - info:"A graphene-based material is grafted and fused into the user's bones, significantly increasing " + - "their density and tensile strength.

" + + info:"Graphene is grafted and infused into the skeletal structure, " + + "enhancing bone density and tensile strength.

" + "This augmentation increases the player's strength and defense by 70%.", strength_mult: 1.7, defense_mult: 1.7, @@ -341,10 +341,10 @@ function initAugmentations() { const BionicSpine = new Augmentation({ name:AugmentationNames.BionicSpine, repCost:4.5e4, moneyCost:1.25e8, - info:"An artificial spine created from plasteel and carbon fibers that completely replaces the organic spine. " + - "Not only is the Bionic Spine physically stronger than a human spine, but it is also capable of digitally " + - "stimulating and regulating the neural signals that are sent and received by the spinal cord. This results in " + - "greatly improved senses and reaction speeds.

" + + info:"The spine is reconstructed using plasteel and carbon fibers. " + + "It is now capable of stimulating and regulating neural signals " + + "passing through the spinal cord, improving senses and reaction speed. " + + "The 'Bionic Spine' also interfaces with all other 'Bionic' implants.

" + "This augmentation increases all of the player's combat stats by 15%.", strength_mult: 1.15, defense_mult: 1.15, @@ -360,8 +360,8 @@ function initAugmentations() { const GrapheneBionicSpine = new Augmentation({ name:AugmentationNames.GrapheneBionicSpine, repCost:1.625e6, moneyCost:6e9, - info:"An upgrade to the Bionic Spine augmentation. It fuses the implant with an advanced graphene " + - "material to make it much stronger and lighter.

" + + info:"An upgrade to the 'Bionic Spine' augmentation. The spine is fused with graphene " + + "enhancing durability and supercharging all body functions.

" + "This augmentation increases all of the player's combat stats by 60%.", prereqs:[AugmentationNames.BionicSpine], strength_mult: 1.6, @@ -377,7 +377,7 @@ function initAugmentations() { const BionicLegs = new Augmentation({ name:AugmentationNames.BionicLegs, repCost:1.5e5, moneyCost:3.75e8, - info:"Cybernetic legs created from plasteel and carbon fibers that completely replace the user's organic legs.

" + + info:"Cybernetic legs, created from plasteel and carbon fibers, enhance running speed.

" + "This augmentation increases the player's agility by 60%.", agility_mult: 1.6, }); @@ -390,8 +390,8 @@ function initAugmentations() { const GrapheneBionicLegs = new Augmentation({ name:AugmentationNames.GrapheneBionicLegs, repCost:7.5e5, moneyCost:4.5e9, - info:"An upgrade to the Bionic Legs augmentation. It fuses the implant with an advanced graphene " + - "material to make it much stronger and lighter.

" + + info:"An upgrade to the 'Bionic Legs' augmentation. The legs are fused " + + "with graphene, greatly enhancing jumping ability.

" + "This augmentation increases the player's agility by 150%.", prereqs: [AugmentationNames.BionicLegs], agility_mult: 2.5,