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Fix unique keys warning for secrets
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b768a68467
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@ -53,7 +53,7 @@ export function AchievementList({ achievements, playerAchievements }: IProps): J
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</AccordionSummary>
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</AccordionSummary>
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<AccordionDetails sx={{ pt: 2 }}>
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<AccordionDetails sx={{ pt: 2 }}>
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{unlocked.map(item => (
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{unlocked.map(item => (
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<AchievementEntry key={item.achievement.ID}
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<AchievementEntry key={`unlocked_${item.achievement.ID}`}
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achievement={item.achievement}
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achievement={item.achievement}
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unlockedOn={item.unlockedOn}
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unlockedOn={item.unlockedOn}
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cssFiltersUnlocked={cssPrimary}
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cssFiltersUnlocked={cssPrimary}
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@ -72,7 +72,7 @@ export function AchievementList({ achievements, playerAchievements }: IProps): J
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</AccordionSummary>
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</AccordionSummary>
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<AccordionDetails sx={{ pt: 2 }}>
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<AccordionDetails sx={{ pt: 2 }}>
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{locked.map(item => (
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{locked.map(item => (
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<AchievementEntry key={item.achievement.ID}
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<AchievementEntry key={`locked_${item.achievement.ID}`}
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achievement={item.achievement}
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achievement={item.achievement}
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cssFiltersUnlocked={cssPrimary}
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cssFiltersUnlocked={cssPrimary}
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cssFiltersLocked={cssSecondary} />
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cssFiltersLocked={cssSecondary} />
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@ -106,10 +106,10 @@ export function AchievementList({ achievements, playerAchievements }: IProps): J
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<AccordionDetails>
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<AccordionDetails>
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<Typography color="secondary" sx={{ mt: 1 }}>
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<Typography color="secondary" sx={{ mt: 1 }}>
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{secret.map(item => (
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{secret.map(item => (
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<>
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<span key={`secret_${item.achievement.ID}`}>
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<CorruptableText content={item.achievement.ID}></CorruptableText>
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<CorruptableText content={item.achievement.ID}></CorruptableText>
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<br />
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<br />
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</>
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</span>
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))}
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))}
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</Typography>
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</Typography>
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</AccordionDetails>
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</AccordionDetails>
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