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https://github.com/bitburner-official/bitburner-src.git
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Added scan-analyze to Interactive Tutorial
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@ -4,10 +4,12 @@
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padding-top: 10px;
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padding-left: 10px;
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height: 100%;
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width: 99%;
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}
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#work-in-progress-text {
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color: #66ff33;
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width: 70%;
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}
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#work-in-progress-cancel-button {
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@ -150,7 +150,7 @@ CONSTANTS = {
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"rm Delete a script/program from the machine. (WARNING: Permanent)<br>" +
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"run [script/program] Execute a program or a script<br>" +
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"scan Displays all available network connections<br>" +
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"scan-analyze Displays hacking-related information for all available network connections<br>" +
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"scan-analyze [depth] Displays hacking-related information for all servers up to <i>depth</i> nodes away<br>" +
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"sudov Shows whether or not you have root access on this computer<br>" +
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"tail [script] Display script logs (logs contain details about active scripts)<br>" +
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"top Display all running scripts and their RAM usage<br>",
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@ -8,6 +8,8 @@ iTutorialSteps = {
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TerminalHelp: "Using the help command to display all options in terminal",
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TerminalLs: "Use the ls command to show all programs/scripts. Right now we have NUKE.exe",
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TerminalScan: "Using the scan command to display all available connections",
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TerminalScanAnalyze1: "Use the scan-analyze command to show hacking related information",
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TerminalScanAnalyze2: "Use the scan-analyze command with a depth of 3",
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TerminalConnect: "Using the telnet/connect command to connect to another server",
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TerminalAnalyze: "Use the analyze command to display details about this server",
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TerminalNuke: "Use the NUKE Program to gain root access to a server",
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@ -155,13 +157,29 @@ function iTutorialEvaluateStep() {
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"the 'scan' command. ");
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//next step triggered by terminal command
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break;
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case iTutorialSteps.TerminalConnect:
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case iTutorialSteps.TerminalScanAnalyze1:
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iTutorialSetText("The 'scan' command shows all available network connections. In other words, " +
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"it displays a list of all servers that can be connected to from your " +
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"current machine. A server is identified by either its IP or its hostname. <br><br> " +
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"To connect to a machine, use the 'connect [ip/hostname]' command. You can type in " +
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"That's great and all, but there's so many servers. Which one should you go to? " +
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"The 'scan-analyze' command gives some more detailed information about servers on the " +
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"network. Try it now");
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//next step triggered by terminal command
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break;
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case iTutorialSteps.TerminalScanAnalyze2:
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iTutorialSetText("You just ran 'scan-analyze' with a depth of one. This command shows more detailed " +
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"information about each server that you can connect to (servers that are a distance of " +
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"one node away). <br><br> It is also possible to run 'scan-analyze' with " +
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"a higher depth. Let's try a depth of two with the following command: 'scan-analyze 2'.")
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//next step triggered by terminal command
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break;
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case iTutorialSteps.TerminalConnect:
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iTutorialSetText("Now you can see information about all servers that are up to two nodes away, as well " +
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"as figure out how to connect to those servers through the network. You can only connect to " +
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"a server that is one node away. To connect to a machine, use the 'connect [ip/hostname]' command. You can type in " +
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"the ip or the hostname, but dont use both.<br><br>" +
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"Let's try this now by connecting to the 'foodnstuff' server (connect foodnstuff)");
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"From the results of the 'scan-analyze' command, we can see that the 'foodnstuff' server is " +
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"only one node away. Let's connect so it now using: 'connect foodnstuff'");
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//next step triggered by terminal command
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break;
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case iTutorialSteps.TerminalAnalyze:
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@ -228,7 +246,7 @@ function iTutorialEvaluateStep() {
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"}<br><br> " +
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"For anyone with basic programming experience, this code should be straightforward. " +
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"This script will continuously hack the 'foodnstuff' server. <br><br>" +
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"To save and close the script editor, press the button in the top right, or press ctrl + b.");
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"To save and close the script editor, press the button in the bottom left, or press ctrl + b.");
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//next step triggered in saveAndCloseScriptEditor() (Script.js)
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break;
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case iTutorialSteps.TerminalFree:
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@ -406,6 +424,14 @@ function iTutorialNextStep() {
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iTutorialEvaluateStep();
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break;
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case iTutorialSteps.TerminalScan:
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currITutorialStep = iTutorialSteps.TerminalScanAnalyze1;
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iTutorialEvaluateStep();
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break;
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case iTutorialSteps.TerminalScanAnalyze1:
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currITutorialStep = iTutorialSteps.TerminalScanAnalyze2;
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iTutorialEvaluateStep();
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break;
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case iTutorialSteps.TerminalScanAnalyze2:
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currITutorialStep = iTutorialSteps.TerminalConnect;
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iTutorialEvaluateStep();
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break;
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@ -387,10 +387,23 @@ var Terminal = {
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iTutorialNextStep();
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} else {post("Bad command. Please follow the tutorial");}
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break;
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case iTutorialSteps.TerminalScanAnalyze1:
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if (commandArray.length == 1 && commandArray[0] == "scan-analyze") {
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Terminal.executeScanAnalyzeCommand(1);
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iTutorialNextStep();
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} else {post("Bad command. Please follow the tutorial");}
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break;
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case iTutorialSteps.TerminalScanAnalyze2:
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if (commandArray.length == 2 && commandArray[0] == "scan-analyze" &&
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commandArray[1] == "2") {
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Terminal.executeScanAnalyzeCommand(2);
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iTutorialNextStep();
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} else {post("Bad command. Please follow the tutorial");}
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break;
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break;
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case iTutorialSteps.TerminalConnect:
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if (commandArray.length == 2) {
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if ((commandArray[0] == "connect" || commandArray[0] == "telnet") &&
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if ((commandArray[0] == "connect") &&
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(commandArray[1] == "foodnstuff" || commandArray[1] == foodnstuffServ.ip)) {
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Player.getCurrentServer().isConnectedTo = false;
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Player.currentServer = foodnstuffServ.ip;
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