mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-09 17:23:53 +01:00
update changelog and build 0.49
This commit is contained in:
parent
cae28e2d25
commit
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dist/engine.bundle.js
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dist/engine.bundle.js
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2
dist/engineStyle.bundle.js
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dist/engineStyle.bundle.js
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@ -1,2 +1,2 @@
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([363,0]),o()}({306:function(n,t,o){},308:function(n,t,o){},310:function(n,t,o){},312:function(n,t,o){},314:function(n,t,o){},316:function(n,t,o){},318:function(n,t,o){},320:function(n,t,o){},322:function(n,t,o){},324:function(n,t,o){},326:function(n,t,o){},328:function(n,t,o){},330:function(n,t,o){},332:function(n,t,o){},334:function(n,t,o){},336:function(n,t,o){},338:function(n,t,o){},340:function(n,t,o){},342:function(n,t,o){},344:function(n,t,o){},346:function(n,t,o){},348:function(n,t,o){},350:function(n,t,o){},352:function(n,t,o){},354:function(n,t,o){},356:function(n,t,o){},358:function(n,t,o){},360:function(n,t,o){},363:function(n,t,o){"use strict";o.r(t);o(362),o(360),o(358),o(356),o(354),o(352),o(350),o(348),o(346),o(344),o(342),o(340),o(338),o(336),o(334),o(332),o(330),o(328),o(326),o(324),o(322),o(320),o(318),o(316),o(314),o(312),o(310),o(308),o(306)}});
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//# sourceMappingURL=engineStyle.bundle.js.map
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dist/engineStyle.css
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dist/engineStyle.css
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@ -356,6 +356,35 @@ a:visited {
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.smallfont {
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font-size: 13px; }
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.optionCheckbox {
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filter: invert(1) sepia(1) hue-rotate(41deg) brightness(100%) saturate(10);
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margin: 5px;
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float: right; }
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.optionRange {
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-webkit-appearance: none;
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background: #777;
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outline: none;
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opacity: 0.7;
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height: 10px;
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-webkit-transition: .2s;
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transition: opacity .2s;
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margin: 3px; }
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.optionRange::-webkit-slider-thumb {
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-webkit-appearance: none;
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appearance: none;
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width: 10px;
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height: 10px;
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background: var(--my-font-color);
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cursor: pointer; }
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.optionRange::-moz-range-thumb {
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width: 10px;
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height: 10px;
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background: var(--my-font-color);
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cursor: pointer; }
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/* COLORS */
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/* Attributes */
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/* Styling for tooltip-style elements */
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dist/vendor.bundle.js
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Changelog
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=========
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v0.49.0 - 2021-03-11 Source-File -1 (hydroflame)
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-------
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**Source-File -1**
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* For advanced players: The game now embraces exploits and will reward
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players for doing so.
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**Gang**
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* ascension is less effective as the ascension multiplier goes up.
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* territory gain scales with power difference.
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**Netscript**
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* 'gang.getEquipmentStats' returns the stats of the equipment.
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* 'gang.getTaskStats' returns the stats of a task.
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* 'getCrimeStats' returns the stats of a crime.
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* Crashes should now print the ns stack trace.
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* Log messages are now more consistent.
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* 'softReset' now accepts a callback script like 'installAugmentations'
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**Misc.**
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* Minor formatting under Hacking>Active Scripts
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* option menu colors now match the rest of the game, kinda.
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v0.48.0 - ASCII - 2021-03-07 (hydroflame)
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-------
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index.html
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index.html
@ -393,7 +393,7 @@
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<div id="game-options-left-panel">
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<!-- Netscript execution time -->
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<fieldset>
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<label for="settingsNSExecTimeRangeVal" class="tooltip">Netscript exec time:
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<label for="settingsNSExecTimeRangeVal" class="tooltip">Netscript exec time:
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<span class="tooltiptext">
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The minimum number of milliseconds it takes to execute an operation in Netscript.
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Setting this too low can result in poor performance if you have many scripts running.
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@ -401,13 +401,13 @@
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</span>
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</label>
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<input type="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25"/>
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<input class="optionRange" type="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25"/>
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<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
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</fieldset>
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<!-- Log capacity -->
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<fieldset>
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<label for="settingsNSLogRangeVal" class="tooltip">Netscript log size:
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<label for="settingsNSLogRangeVal" class="tooltip">Netscript log size:
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<span class="tooltiptext">
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The maximum number of lines a script's logs can hold. Setting this too high
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can cause the game to use a lot of memory if you have many scripts running.
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@ -415,13 +415,13 @@
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</span>
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</label>
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<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50"/>
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<input class="optionRange" type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50"/>
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<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
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</fieldset>
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<!-- Port capacity -->
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<fieldset>
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<label for="settingsNSPortRangeVal" class="tooltip">Netscript port size:
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<label for="settingsNSPortRangeVal" class="tooltip">Netscript port size:
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<span class="tooltiptext">
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The maximum number of entries that can be written to a port using Netscript's
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write() function. Setting this too high can cause the game to use a lot of memory.
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@ -429,19 +429,19 @@
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</span>
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</label>
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<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50"/>
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<input class="optionRange" type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50"/>
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<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
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</fieldset>
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<!-- Autosave Interval -->
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<fieldset>
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<label for="settingsAutosaveIntervalVal" class="tooltip">Autosave Interval
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<label for="settingsAutosaveIntervalVal" class="tooltip">Autosave Interval:
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<span class="tooltiptext">
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The time (in seconds) between each autosave. Set to 0 to disable autosave.
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</span>
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</label>
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<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60"/>
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<input class="optionRange" type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60"/>
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<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
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</fieldset>
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@ -454,7 +454,7 @@
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and can be viewed with the 'cat' Terminal command.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressMessages" id="settingsSuppressMessages">
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<input class="optionCheckbox" type="checkbox" name="settingsSuppressMessages" id="settingsSuppressMessages">
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</fieldset>
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<!-- Suppress faction invites -->
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@ -465,7 +465,7 @@
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on the screen. Your outstanding faction invites can be viewed in the 'Factions' page.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressFactionInvites" id="settingsSuppressFactionInvites">
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<input class="optionCheckbox" type="checkbox" name="settingsSuppressFactionInvites" id="settingsSuppressFactionInvites">
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</fieldset>
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<!-- Suppress travel confirmation -->
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If this is set, the confirmation message before traveling will not show up. You will automatically be deducted the travel cost as soon as you click.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressTravelConfirmation" id="settingsSuppressTravelConfirmation">
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<input class="optionCheckbox" type="checkbox" name="settingsSuppressTravelConfirmation" id="settingsSuppressTravelConfirmation">
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</fieldset>
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@ -486,7 +486,7 @@
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If this is set, the confirmation message before buying augmentation will not show up.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressBuyAugmentationConfirmation" id="settingsSuppressBuyAugmentationConfirmation">
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<input class="optionCheckbox" type="checkbox" name="settingsSuppressBuyAugmentationConfirmation" id="settingsSuppressBuyAugmentationConfirmation">
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</fieldset>
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<!-- Hospitalization Popup -->
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If this is set, a popup message will no longer be shown when you are hospitalized after taking too much damage.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressHospitalizationPopup" id="settingsSuppressHospitalizationPopup">
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<input class="optionCheckbox" type="checkbox" name="settingsSuppressHospitalizationPopup" id="settingsSuppressHospitalizationPopup">
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</fieldset>
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<!-- Disable Terminal and Navigation Shortcuts -->
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@ -508,7 +508,7 @@
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and the "Save and Close (Ctrl + b)" hotkey in the Text Editor.
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</span>
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</label>
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<input type="checkbox" name="settingsDisableHotkeys" id="settingsDisableHotkeys">
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<input class="optionCheckbox" type="checkbox" name="settingsDisableHotkeys" id="settingsDisableHotkeys">
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</fieldset>
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<!-- Locale for displaying numbers -->
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