Update Minesweeper Game

This commit is contained in:
nickofolas 2022-04-24 14:58:59 -05:00
parent b3879e386f
commit 13d7f6d4e9

@ -5,10 +5,10 @@ import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer"; import { GameTimer } from "./GameTimer";
import { interpolate } from "./Difficulty"; import { interpolate } from "./Difficulty";
import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils"; import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils";
import Typography from "@mui/material/Typography";
import { KEY } from "../../utils/helpers/keyCodes"; import { KEY } from "../../utils/helpers/keyCodes";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames"; import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player"; import { Player } from "../../Player";
import { Paper, Typography, Box } from "@mui/material";
interface Difficulty { interface Difficulty {
[key: string]: number; [key: string]: number;
@ -82,9 +82,9 @@ export function MinesweeperGame(props: IMinigameProps): React.ReactElement {
}, []); }, []);
return ( return (
<Grid container spacing={3}> <>
<GameTimer millis={timer} onExpire={props.onFailure} /> <GameTimer millis={timer} onExpire={props.onFailure} />
<Grid item xs={12}> <Paper sx={{ display: "grid", justifyItems: "center" }}>
<Typography variant="h4">{memoryPhase ? "Remember all the mines!" : "Mark all the mines!"}</Typography> <Typography variant="h4">{memoryPhase ? "Remember all the mines!" : "Mark all the mines!"}</Typography>
{minefield.map((line, y) => ( {minefield.map((line, y) => (
<div key={y}> <div key={y}>
@ -105,8 +105,8 @@ export function MinesweeperGame(props: IMinigameProps): React.ReactElement {
</div> </div>
))} ))}
<KeyHandler onKeyDown={press} onFailure={props.onFailure} /> <KeyHandler onKeyDown={press} onFailure={props.onFailure} />
</Grid> </Paper>
</Grid> </>
); );
} }