mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-22 22:22:26 +01:00
Fixed some issues with the width of terminal
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parent
4ea83fa199
commit
1446a8d96e
@ -8,6 +8,7 @@
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padding-top: 10px;
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padding-top: 10px;
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padding-left: 10px;
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padding-left: 10px;
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height: auto;
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height: auto;
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width: 100%;
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font-size: 16px;
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font-size: 16px;
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}
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}
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@ -19,7 +20,7 @@
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.terminal-input {
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.terminal-input {
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display: table-cell;
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display: table-cell;
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width: auto;
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width: 90%;
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padding: 0px !important;
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padding: 0px !important;
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margin: 0px !important;
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margin: 0px !important;
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border: 0px;
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border: 0px;
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@ -360,6 +360,8 @@ ForeignServers = {
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/* Create a randomized network of all foreign servers */
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/* Create a randomized network of all foreign servers */
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createNetwork: function() {
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createNetwork: function() {
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console.log("createNetwork() called");
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//Groupings for creating a randomized network
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//Groupings for creating a randomized network
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var NetworkGroup1 = [ForeignServers.IronGym, ForeignServers.FoodNStuff, ForeignServers.SigmaCosmetics, ForeignServers.JoesGuns, ForeignServers.HongFangTeaHouse, ForeignServers.HaraKiriSushiBar];
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var NetworkGroup1 = [ForeignServers.IronGym, ForeignServers.FoodNStuff, ForeignServers.SigmaCosmetics, ForeignServers.JoesGuns, ForeignServers.HongFangTeaHouse, ForeignServers.HaraKiriSushiBar];
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var NetworkGroup2 = [ForeignServers.MaxHardware, ForeignServers.NectarNightclub, ForeignServers.Zer0Nightclub];
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var NetworkGroup2 = [ForeignServers.MaxHardware, ForeignServers.NectarNightclub, ForeignServers.Zer0Nightclub];
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@ -24,7 +24,7 @@ $(document).keyup(function(event) {
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var Terminal = {
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var Terminal = {
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executeCommand: function(command) {
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executeCommand: function(command) {
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var commandArray = command.split();
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var commandArray = command.split(" ");
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if (commandArray.length == 0) {
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if (commandArray.length == 0) {
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return;
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return;
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@ -51,15 +51,15 @@ var Terminal = {
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var ip = commandArray[1];
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var ip = commandArray[1];
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for (var i = 0; i < Player.currentServer.serversOnNetwork.length; i++) {
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for (var i = 0; i < Player.currentServer.serversOnNetwork.length; i++) {
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if (Player.currentServer.serversOnNetwork[i].ip == ip) {
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if (Player.currentServer.serversOnNetwork[i].ip == ip || Player.currentServer.serversOnNetwork[i].hostname == ip) {
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Player.currentServer.isConnectedTo = false;
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Player.currentServer.isConnectedTo = false;
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Player.currentServer = Player.currentServer.serversOnNetwork[i];
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Player.currentServer = Player.currentServer.serversOnNetwork[i];
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post("Connect to " + ip);
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post("Connected to " + ip);
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return;
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return;
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}
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}
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}
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}
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post("IP not found");
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post("Host not found");
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break;
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break;
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case "df":
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case "df":
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console.log("df terminal command called");
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console.log("df terminal command called");
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