temp changes

This commit is contained in:
Daniel Xie 2017-06-18 16:01:23 -05:00
parent c2aa8d8110
commit 15f9ef1a85
3 changed files with 14 additions and 10 deletions

@ -654,7 +654,7 @@ CONSTANTS = {
"-grow() and weaken() now give hacking experience based on the server's base security level, rather than a flat exp amount<br>" +
"-Slightly reduced amount of exp gained from hack(), weaken(), and grow()<br>" +
"-Rebalanced formulas that determine crime success<br>" +
"-Reduced RAM cost for multithreading a script. The RAM multiplier for each thread was reduced from 1.02 to 1.01<br>"
"-Reduced RAM cost for multithreading a script. The RAM multiplier for each thread was reduced from 1.02 to 1.01<br>" +
"v0.21.1<br>" +
"-IF YOUR GAME BREAKS, DO THE FOLLOWING: Options -> Soft Reset -> Save Game -> Reload Page. Sorry about that! <br>" +
"-Autocompletion for aliases - courtesy of Github user LTCNugget<br><br>" +

@ -423,12 +423,15 @@ RunningScript.fromJSON = function(value) {
}
//Creates an object that creates a map/dictionary with the IP of each existing server as
//a key, and 0 as the value. This is used to keep track of how much money a script
//hacks from that server
function AllServersMap() {
//a key. Initializes every key with a specified value that can either by a number or an array
function AllServersMap(init = 0) {
if (init.constructor === Array || init instanceof Array) {
this.initValue = init.splice();
}
for (var ip in AllServers) {
if (AllServers.hasOwnProperty(ip)) {
this[ip] = 0;
this[ip] = init;
}
}
}

@ -551,12 +551,13 @@ var Terminal = {
case iTutorialSteps.ActiveScriptsToTerminal:
if (commandArray.length == 2 &&
commandArray[0] == "tail" && commandArray[1] == "foodnstuff.script") {
var currScripts = Player.getCurrentServer().scripts;
for (var i = 0; i < currScripts.length; ++i) {
if ("foodnstuff.script" == currScripts[i].filename) {
currScripts[i].displayLog();
}
//Check that the script exists on this machine
var runningScript = findRunningScript("foodnstuff.script", [], Player.getCurrentServer());
if (runningScript == null) {
post("Error: No such script exists");
return;
}
logBoxCreate(runningScript);
iTutorialNextStep();
} else {post("Bad command. Please follow the tutorial");}
break;