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Add CalculateShareMult to Field Work and Security Work
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@ -25,26 +25,19 @@ export function getHackingWorkRepGain(p: IPlayer, f: Faction): number {
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export function getFactionSecurityWorkRepGain(p: IPlayer, f: Faction): number {
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export function getFactionSecurityWorkRepGain(p: IPlayer, f: Faction): number {
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const t =
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const t =
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(0.9 *
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(0.9 *
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(p.hacking / CONSTANTS.MaxSkillLevel +
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(p.strength + p.defense + p.dexterity + p.agility +
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p.strength / CONSTANTS.MaxSkillLevel +
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(p.hacking + p.intelligence) * CalculateShareMult()
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p.defense / CONSTANTS.MaxSkillLevel +
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)
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p.dexterity / CONSTANTS.MaxSkillLevel +
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) / CONSTANTS.MaxSkillLevel / 4.5;
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p.agility / CONSTANTS.MaxSkillLevel +
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p.intelligence / CONSTANTS.MaxSkillLevel)) /
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4.5;
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return t * p.faction_rep_mult * mult(f) * p.getIntelligenceBonus(1);
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return t * p.faction_rep_mult * mult(f) * p.getIntelligenceBonus(1);
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}
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}
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export function getFactionFieldWorkRepGain(p: IPlayer, f: Faction): number {
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export function getFactionFieldWorkRepGain(p: IPlayer, f: Faction): number {
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const t =
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const t =
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(0.9 *
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(0.9 *
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(p.hacking / CONSTANTS.MaxSkillLevel +
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(p.strength + p.defense + p.dexterity + p.agility + p.charisma +
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p.strength / CONSTANTS.MaxSkillLevel +
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(p.hacking + p.intelligence) * CalculateShareMult()
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p.defense / CONSTANTS.MaxSkillLevel +
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)
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p.dexterity / CONSTANTS.MaxSkillLevel +
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) / CONSTANTS.MaxSkillLevel / 5.5;
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p.agility / CONSTANTS.MaxSkillLevel +
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p.charisma / CONSTANTS.MaxSkillLevel +
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p.intelligence / CONSTANTS.MaxSkillLevel)) /
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5.5;
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return t * p.faction_rep_mult * mult(f) * p.getIntelligenceBonus(1);
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return t * p.faction_rep_mult * mult(f) * p.getIntelligenceBonus(1);
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}
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}
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