Update sleeves.rst

Minor corrections to sleeves documentation to reflect game behaviour regarding purchase of additional duplicate sleeves and memory for sleeves.
This commit is contained in:
Vic1970 2022-05-29 08:36:58 +10:00
parent 6f017bf4f6
commit 174190fdef

@ -39,7 +39,7 @@ There are two methods of obtaining Duplicate Sleeves:
1. Destroy BitNode-10. Each completion give you one additional Duplicate Sleeve 1. Destroy BitNode-10. Each completion give you one additional Duplicate Sleeve
2. Purchase Duplicate Sleeves from :ref:`the faction The Covenant <gameplay_factions>`. 2. Purchase Duplicate Sleeves from :ref:`the faction The Covenant <gameplay_factions>`.
This is only available in BitNodes-10. Sleeves purchased this way are **permanent** (they persist This is only available in BitNode-10. Sleeves purchased this way are **permanent** (they persist
through BitNodes). You can purchase up to 5 Duplicate Sleeves from The Covenant. through BitNodes). You can purchase up to 5 Duplicate Sleeves from The Covenant.
Synchronization Synchronization
@ -86,8 +86,7 @@ switching BitNodes. For example, if a sleeve has a memory of 10, then when you
switch BitNodes its synchronization will initially be set to 10, rather than 1. switch BitNodes its synchronization will initially be set to 10, rather than 1.
Memory can only be increased by purchasing upgrades from The Covenant. Just like Memory can only be increased by purchasing upgrades from The Covenant. Just like
the ability to purchase additional sleeves, this is only available in BitNodes-10 the ability to purchase additional sleeves, this is only available in BitNode-10.
and above, and is only available after defeating BitNode-10 at least once.
Memory is a persistent stat, meaning it never gets reset back to 1. Memory is a persistent stat, meaning it never gets reset back to 1.
The maximum possible value for a sleeve's memory is 100. The maximum possible value for a sleeve's memory is 100.